<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6419398822763215067</id><updated>2011-12-14T16:56:16.293-06:00</updated><category term='Doctor Who'/><category term='Awesomesauce'/><category term='Collectibles'/><category term='Media'/><category term='Geekdom'/><title type='text'>Team VanGuard</title><subtitle type='html'>Home base for the Team VanGuard hero group located on the Victory server of City of Heroes.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default?start-index=101&amp;max-results=100'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>127</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8015938900229210711</id><published>2010-11-20T14:26:00.000-06:00</published><updated>2010-11-20T14:27:11.742-06:00</updated><title type='text'></title><content type='html'>this would be great for CoH&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/1WhOTrc5554?fs=1&amp;amp;hl=en_US"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/1WhOTrc5554?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8015938900229210711?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8015938900229210711/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/11/this-would-be-great-for-coh.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8015938900229210711'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8015938900229210711'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/11/this-would-be-great-for-coh.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-2080995542153789006</id><published>2010-10-20T15:25:00.003-05:00</published><updated>2010-10-20T17:35:30.428-05:00</updated><title type='text'>Origins Booster in Nov!</title><content type='html'>&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/KQ3xlzf0CIo?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/KQ3xlzf0CIo?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="640"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;A bit better than the Party Pack, a new cape and two auras for each origin all available at the beginning of character creation. Gonna have to get this one.&lt;br /&gt;10 auras at level one? Yes please!&lt;br /&gt;&lt;br /&gt;Edit: Additional info on this one, the release date is Nov 3 and the price will be $9.99 US.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-2080995542153789006?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/2080995542153789006/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/10/origins-booster-in-nov.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2080995542153789006'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2080995542153789006'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/10/origins-booster-in-nov.html' title='Origins Booster in Nov!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-4893140879483893347</id><published>2010-10-10T05:46:00.003-05:00</published><updated>2010-10-10T06:44:08.612-05:00</updated><title type='text'>Issue 19 reveals from NY Comic Con</title><content type='html'>A whole bunch of details have emerged from the City of Heroes panel at NY Comic Con...&lt;br /&gt;Many of which can be seen at &lt;a href="http://paragonwiki.com/wiki/Issue_19"&gt;the wiki here&lt;/a&gt;... as well as forum goer, James Joyce's video on Youtube...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/EFPogTrkvcg?fs=1&amp;amp;hl=en_US"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/EFPogTrkvcg?fs=1&amp;amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="640"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Rumor is that closed beta starts this coming week! And for the clothes horses out there, yes it will have new costume parts in this issue... pieces from the Imperial Defense Force!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_pkhh5C_cDxY/TLGboXpaDAI/AAAAAAAAAcE/_ntDFuJJqZg/s1600/Imperial+Defense.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 189px; height: 400px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/TLGboXpaDAI/AAAAAAAAAcE/_ntDFuJJqZg/s400/Imperial+Defense.jpg" alt="" id="BLOGGER_PHOTO_ID_5526369335605070850" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-4893140879483893347?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/4893140879483893347/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/10/issue-19-reveals-from-ny-comic-con.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4893140879483893347'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4893140879483893347'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/10/issue-19-reveals-from-ny-comic-con.html' title='Issue 19 reveals from NY Comic Con'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_pkhh5C_cDxY/TLGboXpaDAI/AAAAAAAAAcE/_ntDFuJJqZg/s72-c/Imperial+Defense.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3289422163677385374</id><published>2010-09-29T10:04:00.003-05:00</published><updated>2010-09-29T10:08:07.725-05:00</updated><title type='text'>Two New Auras Leaked to Live!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/TKNV5OzOkfI/AAAAAAAAAb8/hfJnK7mDgCw/s1600/Topsoil+01.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 221px; height: 400px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/TKNV5OzOkfI/AAAAAAAAAb8/hfJnK7mDgCw/s400/Topsoil+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5522352009800225266" border="0" /&gt; &lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/TKNVzoQ0ILI/AAAAAAAAAb0/kpoCjuescdw/s1600/snowbody+01.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 241px; height: 400px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/TKNVzoQ0ILI/AAAAAAAAAb0/kpoCjuescdw/s400/snowbody+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5522351913555992754" border="0" /&gt;&lt;/a&gt;The last patch to live accidentally added two entirely new auras to the costume creator for those who have their auras unlocked at lvl 30... Fireflies and Snow! No word on when or if these are to be removed, if they are actually part of Issue 19 or a booster or anything yet.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3289422163677385374?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3289422163677385374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/09/two-new-auras-leaked-to-live.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3289422163677385374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3289422163677385374'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/09/two-new-auras-leaked-to-live.html' title='Two New Auras Leaked to Live!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_pkhh5C_cDxY/TKNV5OzOkfI/AAAAAAAAAb8/hfJnK7mDgCw/s72-c/Topsoil+01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8217433920100973109</id><published>2010-09-08T04:05:00.000-05:00</published><updated>2010-09-08T04:06:47.031-05:00</updated><title type='text'></title><content type='html'>&lt;span style="font-weight:bold;"&gt;Aion:&lt;/span&gt; &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;The Good:&lt;/span&gt; &lt;br /&gt;1. PVP can be very challenging and rewarding.&lt;br /&gt;2. Story content “if you actually read it” &lt;br /&gt;3. Game engine is great, able to run on lower system specs and still look great. Even at max setting the game is not terribly taxing on a decent PC. &lt;br /&gt;4. The Dev’s have been doing a great job keep up with player suggestions&lt;br /&gt;5. Character creator, while not terribly detailed, but you can still modify the look of your character quite well. Being able to scale the hands/feet/arms/legs …etc really shines&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;The Bad:&lt;/span&gt;&lt;br /&gt;1. PVP, while very fun, you have players that love abusing the system.&lt;br /&gt;2. Bots, you what they are and they are in every MMO out there.&lt;br /&gt;3. Price/rates/earning can be very very challenging, it can get down right irritating and they really is no reason behind it. &lt;br /&gt;4. Forced grouping/teaming, a big turn off for people that like to go solo&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;City of Heroes/Villains:&lt;/span&gt; &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;The Good:&lt;/span&gt;&lt;br /&gt;1. Some PVP content is very rewarding&lt;br /&gt;2. Paragon Studios is doing a great job listening to their player base.&lt;br /&gt;3. Character creator, probably one of the best out there.&lt;br /&gt;4. Story content and Area maps/zones are quite large&lt;br /&gt;5. Probably one of the best games for grouping/teaming. Lv40’s toons playing at Lv10 and still getting their respective EXP and drops or vice versa. &lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;The Bad:&lt;/span&gt;&lt;br /&gt;1. Old game engine&lt;br /&gt;2. Old game engine with new “add on” game code or as they call it “Ultra Mode” it does really hurt the game. I understand what they tried to do, but when compared to Aion “and how much less Aion uses your systems resources maxed out” Paragon Studios really should have just started a new game engine from the ground up OR implemented CoH/V into the Crytek Engine as Aion has done/is.&lt;br /&gt;3. What the Character creator lacks. The scaling in the creator is horrid in my opinion. There are a few options to change the scaling for the body, but not enough to really make characters stand apart from everyone else.&lt;br /&gt;4. “The Nerf” many fun things aboutCoH/V has been nurfed over the years and for no apparent reason. I understand people abusing the game mechanics, but nerfing certain thing in the game for no apparent reason is very irritating. One of my personal irritations is the nerf they implemented with Tanks and being able to aggro a solid 3 eight man mobs, it can’t be done anymore.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Final Fantasy 14 “just started the Open Beta”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;My review: “so far”&lt;br /&gt;1. The game engine seems nice, but very taxing. I can’t see many people playing on low end PC’s with what I would call decent graphics. &lt;br /&gt;2. Updates and initial download via torrent ….. Simply idiotic. 8 hours to download the game on an 8Meg connection. It shouldn’t have taken any where near that amount of time.&lt;br /&gt;3. Configuring the game “right now” has to be done with the game shut down. &lt;br /&gt;4. Starting the game and playing, not for the new to MMO players. Not at all in the way of help tips or hints&lt;br /&gt;5. Character Creator…..worst I’ve seen aside from Final Fantasy 11. They might as well just said “here is a toon, now go play” The options are ridiculously narrow. It seems like the creator was an after thought and not a priority. I give it a -10 very disappointed with it.&lt;br /&gt;6. With all the MMO’s out there, Square could have taken some hints for Controls/Targeting/HUD/Chat and all of thee above. Not sure what they were thinking. I can say it’s much much better than Final Fantasy 11, but much worse than any other MMO I have played in the last 4 years. Again it seems an after thought and not a priority.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I ‘m certainly going to give it more time, I really do want to like the game. The targeting and such will take sometime to learn “more than most” but I’ll push through it.&lt;br /&gt;&lt;br /&gt;I will say that Square needs to pay attention to what is on the market now. Not because they should be cookie cutter, but so new players can hop right in and have fun instead of taking a week or two to learn the mechanics. They can be original with story content, add-ons and the character creator “which as I said is incredibly bad”. &lt;br /&gt;&lt;br /&gt;Anyway, just my 2 cents on Final Fantasy 14. I know a lot of die hard fans will not agree.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8217433920100973109?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8217433920100973109/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/09/aion-good-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8217433920100973109'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8217433920100973109'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/09/aion-good-1.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-988644508006323596</id><published>2010-09-04T20:29:00.003-05:00</published><updated>2010-09-04T20:34:15.109-05:00</updated><title type='text'>PAX Issue 19 &amp; 20 info!</title><content type='html'>All of this has been culled from the ongoing forum thread &lt;a href="http://boards.cityofheroes.com/showthread.php?t=237378"&gt;located here&lt;/a&gt;...&lt;br /&gt;&lt;br /&gt;"&lt;b&gt;Issue 19: Alpha Strike&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Released in Fall 2010&lt;/li&gt;&lt;li&gt;Alpha incarnate slot which will be story driven and ties to the game lore&lt;/li&gt;&lt;li&gt;'Alpha Strike' task force for Alpha enabled characters - Apex is the contact&lt;/li&gt;&lt;li&gt;Primal earth characters can enter Praetoria&lt;/li&gt;&lt;li&gt;More tip missions&lt;/li&gt;&lt;li&gt;Image from &lt;a href="http://twitter.com/Gothess" target="_blank"&gt;@Gothess&lt;/a&gt;: &lt;a href="http://twitpic.com/2l8hvy" target="_blank"&gt;http://twitpic.com/2l8hvy&lt;/a&gt; - Is that a new enemy?&lt;/li&gt;&lt;li&gt;Image from &lt;a href="http://twitter.com/Gothess" target="_blank"&gt;@Gothess&lt;/a&gt;: &lt;a href="http://twitpic.com/2l8n5a" target="_blank"&gt;http://twitpic.com/2l8n5a&lt;/a&gt; - Apex in what appears to be RWZ&lt;/li&gt;&lt;li&gt;Image from &lt;a href="http://twitter.com/Gothess" target="_blank"&gt;@Gothess&lt;/a&gt;: &lt;a href="http://twitpic.com/2l912q" target="_blank"&gt;http://twitpic.com/2l912q&lt;/a&gt; - Not sure what this is o.0&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Other info&lt;/b&gt; (some may be i19 info, will post here unless it's been confirmed for i19)&lt;ul&gt;&lt;li&gt;Incarnate content will be included in every issue&lt;/li&gt;&lt;li&gt;Issue 20 closed beta starts in a week (with signed NDA)&lt;/li&gt;&lt;li&gt;Mission maps will get a minor update&lt;/li&gt;&lt;li style="color: rgb(255, 0, 0);"&gt;Fitness pool becomes inherent&lt;/li&gt;&lt;li&gt;'Issue 19 will have a normal beta after issue 20. Issue 20 includes a lot a of new systems that will require more beta time.'&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Q&amp;amp;A Info&lt;/b&gt;&lt;ul&gt;&lt;li&gt;Changing character without logging out has not been implemented and has no timeline&lt;/li&gt;&lt;li&gt;'Will Paragon and Rogue Isles get yellow targets?' 'Probably not but maybe'&lt;/li&gt;&lt;li&gt;No new news on hero/villain coalitions or base access for tourists&lt;/li&gt;&lt;li&gt;No new news on personal bases, but they are talking about it&lt;/li&gt;&lt;li&gt;Old zones &lt;b&gt;may&lt;/b&gt; see an update to make them look nicer&lt;/li&gt;&lt;li&gt;There will be 'casual paths and new features'&lt;/li&gt;&lt;li&gt;They have been looking into animated facial features and fingers but it won't be any time soon&lt;/li&gt;&lt;li&gt;Alternate animations might be coming in a bit&lt;/li&gt;&lt;li&gt;Praetorian Epic ATs may be coming&lt;/li&gt;&lt;li&gt;They are working on updating old costumes and new costume sets but Sexy Jay is apparently overwhelmed&lt;/li&gt;&lt;li&gt;Tip missions will be getting a bit of a tone update&lt;/li&gt;&lt;li&gt;They have looked at taking down the paragon war walls but won't happen anytime soon&lt;/li&gt;&lt;li&gt;'Will hero get more arachnos missions in paragon?' 'Yes we can do that'&lt;/li&gt;&lt;li&gt;'Will we get and automatic team finder? Maybe?' &lt;i&gt;(I'm not sure who said what here)&lt;/i&gt;&lt;/li&gt;&lt;li&gt;Cross server teaming exists on a priority list no more details&lt;/li&gt;&lt;li&gt;'Are power pools going to be expanded?' 'It's been discussed but no timeline'&lt;/li&gt;&lt;li&gt;Power pool customization is on the radar but not a priority&lt;/li&gt;&lt;li&gt;Ouroborus mission to explore what happened to dark astoria? Very possible to do may happen"&lt;/li&gt;&lt;/ul&gt;And later on in the thread...&lt;br /&gt;&lt;br /&gt;"  Quote:&lt;div style="margin: 5px 20px 20px;"&gt;  &lt;table border="0" cellpadding="6" cellspacing="0" width="100%"&gt;  &lt;tbody&gt;&lt;tr&gt;   &lt;td class="alt2" style="border: 1px inset;"&gt;         &lt;div&gt;      Originally Posted by &lt;strong&gt;Leese&lt;/strong&gt;      &lt;a href="http://boards.cityofheroes.com/showthread.php?p=3178744#post3178744" rel="nofollow"&gt;&lt;img title="View Post" class="inlineimg" src="http://boards.cityofheroes.com/styles/CoH/buttons/viewpost.png" alt="View Post" border="0" /&gt;&lt;/a&gt;     &lt;/div&gt;     &lt;div style="font-style: italic;"&gt;Heya Castle, can you clarify whether the Inherent Fitness powers will be slottable?&lt;/div&gt;       &lt;/td&gt;  &lt;/tr&gt;  &lt;/tbody&gt;&lt;/table&gt; &lt;/div&gt;Yes, they are enhanceable and you can add up to 5 additional slots  to them, just like the current versions.  The powers are all available  either at level 1 or 2 (I forget at the moment) -- no waiting 'til 20  for Stamina."&lt;br /&gt;&lt;br /&gt;WOW! &lt;span style="color: rgb(255, 0, 0);"&gt;Health &amp;amp; Stamina at lvl 1 or 2&lt;/span&gt;! This will totally change how we play the game!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-988644508006323596?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/988644508006323596/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/09/pax-issue-19-20-info.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/988644508006323596'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/988644508006323596'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/09/pax-issue-19-20-info.html' title='PAX Issue 19 &amp; 20 info!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8677501817022920349</id><published>2010-08-16T18:03:00.002-05:00</published><updated>2010-08-16T18:09:02.403-05:00</updated><title type='text'>GR is LIVE!!!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/TGnEflNrBfI/AAAAAAAAAbk/YCODmUcyRRc/s1600/Hero+Boy.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 269px; height: 400px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/TGnEflNrBfI/AAAAAAAAAbk/YCODmUcyRRc/s400/Hero+Boy.jpg" alt="" id="BLOGGER_PHOTO_ID_5506148066281588210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;YAY! It's like saturday morning AND christmas all in one!&lt;br /&gt;&lt;br /&gt;And here's your patch notes, as per &lt;a href="http://boards.cityofheroes.com/showthread.php?p=3123046#post3123046"&gt;this post&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;"&lt;span style="font-size:100%;"&gt;&lt;b&gt;COMBINED&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Merging Hero and Villain Economies&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Influence, Infamy and Information are being combined into a  unified currency called ‘INF’.  All characters will be able to trade  ‘inf.’, salvage, recipes and enhancements between each other.&lt;/li&gt;&lt;li&gt;Wentworth’s Consignment House and the Black Market now share inventories.  Capitalism at its best.&lt;ul&gt;&lt;li&gt;All  outstanding Buy and Sell orders will be cancelled as part of the market  merge. All items and bids will be refunded and stored in the auction  inventory. Listing fees for unsold items will be refunded.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Auction House&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;You can now tab forward and back (shift-tab) through stored items. The price text gets reset when you move to a new item.&lt;/li&gt;&lt;li&gt;You can tab forward and back through the search field, min level,  max level, bid price and bid quantity fields. Their text auto-selects so  you can type to replace it. Similarly the bid price and quantity  auto-select when you click on them (the others already did).&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Global Email&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Any player can claim enhancements, inf, inspiration, recipes, and salvage regardless of alignment.&lt;/li&gt;&lt;li&gt;Global attachments can no longer be claimed while in an Arena match.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Chat&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;If you send a tell to a player with a Trial account, an  auto-reply will be sent explaining that players with Trial accounts  cannot send tells.&lt;/li&gt;&lt;li&gt;You should no longer see the message "You can now receive global  emails from any player not on your ignore list” spamming your chat.   It’s still true, though.&lt;/li&gt;&lt;li&gt;The channel admin command /chan_timeout  [channel name&gt;  [duration&gt;” is working correctly now.  The minimum time that can be  set for timeout has been increased from 7 days to 30 days.  Channels  that have already been set to a timeout period of less than 30 days will  be unchanged.&lt;/li&gt;&lt;li&gt;Players can now right-click another player, and if that other player  is in a group, the player can select to send a “Tell” to the team  leader&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Pop Help&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Pop help adds exclamation point icons to the side of your screen as you play, providing useful help and information.&lt;/li&gt;&lt;li&gt;Left clicking on the icons will display a window with the information.&lt;ul&gt;&lt;li&gt;The icon will disappear after the information has been displayed.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;You may have more than 5 pop help items available at any one time,  but only 5 will display on the side of your screen at any one time.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Team Search Improvements&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;This color scheme came about along with other behind-the-scenes  work to make searching more useful in Going Rogue. It used to be that  heroes could see heroes and villains could see villains and that was  that. With Vigilantes going to Rogue Isles and so on, we needed a more  sophisticated approach. Now the people you see are people you could team  with, and who are in the same part of the game world as you (eg. people  in the Rogue Isles can't see people in Paragon City and vice versa,  regardless of their alignment).&lt;/li&gt;&lt;li&gt;The new color scheme works like this:&lt;ul&gt;&lt;li&gt;&lt;b&gt;[font &gt;Jade green[/font&gt;&lt;/b&gt;: Same team as you&lt;/li&gt;&lt;li&gt;&lt;b&gt;[font &gt;Red[/font&gt;&lt;/b&gt;: They have 'not looking for group' set&lt;/li&gt;&lt;li&gt;&lt;b&gt;[font &gt;Yellow[/font&gt;&lt;/b&gt;: They can't be invited to team with you because they're on a mission map or in an arena match&lt;/li&gt;&lt;li&gt;&lt;b&gt;[font &gt;Orange[/font&gt;&lt;/b&gt;: They're the opposite faction to you and not on a mixed team, so you have to go to their map to team with them&lt;/li&gt;&lt;li&gt;&lt;b&gt;[font &gt;Violet[/font&gt;&lt;/b&gt;: They're the leader of a team with less than 8 people on it&lt;/li&gt;&lt;li&gt;&lt;b&gt;[font &gt;Pale blue[/font&gt;&lt;/b&gt;: They're not on a team and you can invite them&lt;/li&gt;&lt;li&gt;&lt;b&gt;[font &gt;Green/grey[/font&gt;&lt;/b&gt;: They're on a team but not the leader, so you can't invite them and they can't invite you&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Costume Sets&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The following costume sets are available as part of the Going Rogue expansion:&lt;ul&gt;&lt;li&gt;Sports&lt;/li&gt;&lt;li&gt;Overguard&lt;/li&gt;&lt;li&gt;Syndicate&lt;/li&gt;&lt;li&gt;Clockwork&lt;/li&gt;&lt;li&gt;Resistance&lt;/li&gt;&lt;li&gt;Praetorian Police&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;These additional sets are available through purchase of the City of Heroes Going Rogue(TM) Complete Collection.&lt;ul&gt;&lt;li&gt;Alpha&lt;/li&gt;&lt;li&gt;Omega&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Combat Auras&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;All in-game Auras can now be set to only activate while in combat.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;GOING ROGUE&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Alignment System&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The Going Rogue Alignment System is a new feature that allows  you to change your faction from Hero to Villain and from Villain to  Hero. The Going Rogue Alignment System allows you to experience all  sides of the game content with a single character. It introduces two  additional alignments, Vigilantes and Rogues. These new factions  represent the moral gray line between Hero and Villain, and will benefit  from unique rewards.&lt;/li&gt;&lt;li&gt;Upon reaching Level 20, defeated enemies that are Level 20 or higher  will now have the chance to “drop” a Contact Tip. These Contact Tips  are similar to existing contacts except they have a dialog tree attached  to the front of it. You can investigate Tips by clicking the  “Investigate” button. This opens a description of the Tip and then leads  into a dialog tree where you can choose how you want to act upon this  information. All Tips will have two flavors to them, either Vigilante  and Heroes for characters based in Paragon City or Rogue and Villains  for characters based in the Rogue Isles. Depending on the choice you  make with the information you're given, you will receive a specific  alignment mission of that flavor. Once the mission is complete, you're  another notch closer towards reaching that alignment and the Tip is  cleared out of the contact window.&lt;ul&gt;&lt;li&gt;A Tip will be written as if it  was information picked up off of a defeated enemy. For Example: "You  found a small torn piece of paper that appears to have some interesting  information on it."&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;You can work on multiple different alignment missions at any given  time. After completing 10 Tip missions towards a chosen alignment, a  Morality mission is unlocked. This mission is also tied to the “Contact  Tip Drop” system. Once you've done enough Alignment Tip Missions to  qualify for a Morality mission, the Morality mission drop will be an  alignment drop of that type. The Morality missions make the actual hard  switch from one alignment to the next.&lt;/li&gt;&lt;li&gt;Characters that change their alignment from Hero to Vigilante or  Villain to Rogue may choose to switch back to their original alignment  (i.e. Vigilante to Hero / Rogue to Villain), however once a character  makes the final switch to the polar opposite alignment, characters must  move forward to redeem their Villain to become a Hero, or fall from  grace as a Hero to a Villain. &lt;ul&gt;&lt;li&gt;For example, a Hero can become a  Vigilante, and return back to a Hero.  If the Vigilante falls from grace  to become a Villain, that Villain character must go on the path of  redemption to a Rogue alignment before becoming a Hero again.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Players can defeat enemies and collect Tips that they can act upon, making adjustments to the character's alignment. &lt;ul&gt;&lt;li&gt;Change sides from Hero to Vigilante to Villain or Villain to Rogue to Hero.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;After 10 Alignment Points are earned in an Alignment Pool, a Morality mission drop becomes possible.&lt;/li&gt;&lt;li&gt;Vigilantes and Rogues that visit the other cities will con “friendly” to native Heroes and Villains in all PvE areas.&lt;/li&gt;&lt;li&gt;Tourists: Vigilantes can travel to the Rogue Isles, and Villains  turning Rogues can travel to Paragon City.  While there, the Vigilante  or Rogue is considered a moral ‘Tourist’.&lt;/li&gt;&lt;li&gt;Vigilantes and Rogues must become ‘Tourists’ to earn the alignment points needed to complete their switch to Villains or Heroes.&lt;/li&gt;&lt;li&gt;Players can earn a limited amount of fame for their  alignment-related deeds.  To earn more fame, the public has to first  lose interest in your old deeds.  The public will hold interest in no  more than five deeds, and their interest will last for 20 hours after  the deed occurred.&lt;/li&gt;&lt;li&gt;The player also has the option to reinforce their standing as their  current alignment.  Continuing to complete Tips tied to the player’s  current alignment will give them the chance to complete the Moral  mission once again, thereby reinforcing their existing moral beliefs.   This cycle of reinforcement can be completed as many times as the player  likes.&lt;ul&gt;&lt;li&gt;This can earn them Hero Award Merits or Villain Award Merits.&lt;/li&gt;&lt;li&gt;Heroes will earn Hero Award Merits for reinforcing their alignment, redeemable at the vendor found within Fort Trident.&lt;/li&gt;&lt;li&gt;Villains will earn Villain Award Merits for reinforcing their alignment, redeemable at the vendor found within The Crucible.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Players can earn alignment powers after they have spent a certain amount of time as a Vigilante or Rogue.&lt;/li&gt;&lt;li&gt;Players who make the switch from Villain all the way to Hero or Hero  all the way to Villain will no longer be able to lead their previous  alignment’s Super Group.&lt;/li&gt;&lt;li&gt;In PvP zones or Arena matches, Vigilantes are considered “Heroes” and Rogues are considered “Villains”.&lt;/li&gt;&lt;li&gt;Stores, Tailors, and Respec contacts will interact with tourists.&lt;ul&gt;&lt;li&gt;Some exceptions to this are Store NPCs in Brickstown, Founders Falls, and Peregrine Island.&lt;/li&gt;&lt;li&gt;These NPCs require a mission completion to unlock their stores but NPCs do not grant missions to tourists.&lt;/li&gt;&lt;li&gt;Tourists in Paragon City can travel to the Midnighter Club, Rikti  War Zone or back to Rogue Isles to purchase Single Origin Enhancements.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Tourists may run radio or newspaper missions.  They can complete  Safeguard or Mayhem missions and gain new contacts, but they cannot  interact with those new contacts until they complete the switch to Hero  in Paragon City or Villain in Rogue Isles.&lt;/li&gt;&lt;li&gt;Alignment Merits:&lt;ul&gt;&lt;li&gt;Hero and Villain reinforcing Morality  Missions will now award 50 Reward Merits on the first reinforcement and 1  Hero or Villain Merit on the second and subsequent reinforcements.&lt;/li&gt;&lt;li&gt;The Conversion cost for Hero and Villain Merits is 50 Reward Merits and 20 Million Inf.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Tips do not transfer from Villain side to Hero side and vice versa.&lt;ul&gt;&lt;li&gt;They will go into Escrow when a character moves from the Rogue Isles to Paragon City and back.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Players cannot read Tips in Hazard, Trial, or PVP zones.&lt;/li&gt;&lt;li&gt;Tips will not drop while in missions from Architect Entertainment.&lt;/li&gt;&lt;li&gt;Tips will continue to drop in Co-Op zones, but cannot be investigated unless the player is within a standard Hero/Villain area.&lt;/li&gt;&lt;li&gt;When in Task Force mode (Task Forces, Strike Forces, Flashback  missions), Tips will drop for players, but they will not show up in the  Tips tab until they leave Task Force mode.&lt;/li&gt;&lt;li&gt;The Pocket D Teleporter will prompt you to verify your wish to  teleport if you would switch from Hero to Villain content in doing so.&lt;/li&gt;&lt;li&gt;Team members assisting on a Morality Mission who are not eligible  for an alignment switch or reinforcement will receive an alignment point  towards the alignment of the Morality Mission instead, as long as they  have an available alignment slot.&lt;/li&gt;&lt;li&gt;Tourists may use either Consignment House (Paragon City) or Black  Market (Rogue Isles) Transporters, providing they are in the appropriate  city at the time.&lt;/li&gt;&lt;li&gt;All alignment switch opportunities present a choice table which  includes additional warnings of consequences for alignment switching.&lt;/li&gt;&lt;li&gt;You should not immediately receive the same Alignment tip after just recently completing or discarding it.&lt;/li&gt;&lt;li&gt;Characters may join and remain in leveling pacts regardless of alignment.&lt;/li&gt;&lt;li&gt;When a Supergroup leader tries to switch sides, a popup appears  telling them the consequences of the alignment shift, which is that they  will be removed from their leader rank if they switch their alignment  to the opposing side.&lt;ul&gt;&lt;li&gt;If they do switch alignment all the way to  polar opposite of the SG, leadership will pass to the next highest  ranking/senior member of the SG.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Vigilantes and Rogues should now see progress meters for  side-restricted Day Job badges. However, side-restricted Day Jobs do  require a full switch to Hero or Villain to actually earn the badge  and/or accolade. Vigilantes cannot become full fledged Arachnos Agents,  etc. though they can start making headway.&lt;/li&gt;&lt;li&gt;Alignment Guides: When a player receives their first tips, a new  contact will show up on the Tips menu who can be contacted via cell  phone.  They do not give missions, but will explain Tips, Morality  Missions, and how to change alignments.&lt;ul&gt;&lt;li&gt;These guides can be reached in person from inside Pocket D&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Zones&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Fort Trident and The Crucible&lt;ul&gt;&lt;li&gt;Players who maintain either  a Hero or Villain alignment through reinforcement will now find they  are welcome to enter Fort Trident (Hero) or The Crucible (Villain).  Located in Atlas Park and Cap au Diable, these zones allow the Hero or  Villain to relax, meet well known signature characters, teleport to  their Task Force/Strike Forces, and also purchase purple recipes and PVP  recipes from special vendors with earned Hero or Villain Merits.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Badges&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;When you open the Badge menu after changing alignment, a popup will appear to explain the changes to your badge names.&lt;ul&gt;&lt;li&gt;No badges or accolade powers are lost.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Players who possess Hero or Villain specific accolade powers will  now automatically be granted the other side's corresponding badge and  accolade power when they switch sides. Only one side's accolade powers  are enabled at any one time.&lt;/li&gt;&lt;li&gt;Many Badges which were previously side-specific (and now accessible  to both sides after Going Rogue) have had the previously inaccessible  titles and/or texts updated to reflect the effects of side-switching and  provide a new side's take on your past actions and experiences.&lt;/li&gt;&lt;li&gt;Removed Hero/Villain Requirements from the following Badges:&lt;ul&gt;&lt;li&gt;Firebug&lt;/li&gt;&lt;li&gt;Hero Slayer&lt;/li&gt;&lt;li&gt;Impounder&lt;/li&gt;&lt;li&gt;Outlaw&lt;/li&gt;&lt;li&gt;Safecracker&lt;/li&gt;&lt;li&gt;Vandal&lt;/li&gt;&lt;li&gt;Swashbuckler&lt;/li&gt;&lt;li&gt;Arachnos Rising&lt;/li&gt;&lt;li&gt;Villain Disruptor&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Corrected an issue where the icons for Clothes Horse, Fashionable, and Ostentatious were not showing up properly.&lt;/li&gt;&lt;li&gt;The Hero title of The Justicar badge for defeating a Rogues Gallery boss has been renamed to Judge &amp;amp; Jury.&lt;/li&gt;&lt;li&gt;Mother Mayhem has been added to the requirements for Dimensional Warder.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Super Groups&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Players remain in their Super Group if they change alignments to the opposing side.&lt;ul&gt;&lt;li&gt;Hero  and Vigilante are considered blue-side, and Villain and Rogue are  considered red-side for this purpose, no matter where they happen to be.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Players that are in a Super Group of the opposing side are considered to have “gone dark”.&lt;ul&gt;&lt;li&gt;Dark members aren’t allowed to access their Super Group base.&lt;/li&gt;&lt;li&gt;Dark members aren’t given most Super Group permissions.&lt;ul&gt;&lt;li&gt;Dark members are allowed to pay base rent and to talk in Coalition chat.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;If the Super Group leader goes dark, the leader will then be demoted from their rank.&lt;ul&gt;&lt;li&gt;A different non-dark member will be automatically promoted to the leadership position.&lt;/li&gt;&lt;li&gt;The Super Group leader will be notified with a pop-up if they  attempt to complete a Morality mission that would change their alignment  such that they would go dark.  The leader must confirm that they are  fine with going dark and getting demoted before being allowed to switch  to the new alignment.&lt;/li&gt;&lt;li&gt;If they do switch alignment all the way to polar opposite of the SG,  leadership will pass to the next highest ranking/senior member of the  SG.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;POWERS&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Ancillary/Patron Powers&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Ancillary Power Pools are now available to all characters that reach Level 41, regardless of Hero or Villain status.&lt;/li&gt;&lt;li&gt;Once a Patron Pool has been unlocked as a Villain, it remains unlocked even if you later switch sides.&lt;/li&gt;&lt;li&gt;Patron and Ancillary equivalencies are as follows: &lt;ul&gt;&lt;li&gt;Scrappers get Stalker Patron Powers, and vice versa.&lt;/li&gt;&lt;li&gt;Tankers get Brute Patron Powers, and vice versa&lt;/li&gt;&lt;li&gt;Blasters get Mastermind Patron Powers, and vice versa&lt;/li&gt;&lt;li&gt;Defenders get Corruptor Patron Powers, and vice versa&lt;/li&gt;&lt;li&gt;Controllers get Dominator Patron Powers, and vice versa&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Specific power instances were altered to eliminate duplication of powers.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;New Power Sets&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The following four Power Sets are available as part of the Going Rogue Expansion.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Kinetic Melee&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Kinetic Melee is a melee attack set based upon siphoning your  opponent's energy and using it to power your own attacks. Each  individual attack adds a damage debuff to the target (strength and  duration dependent upon the tier of the power used) and Tankers inflict  even stronger debuffs than the other ATs. Additionally, if Power Siphon  is active, the caster gains a damage buff.&lt;/li&gt;&lt;li&gt;The following Kinetic Melee powers are intended for Scrappers, Tankers and Brutes:&lt;ul&gt;&lt;li&gt;Quick Strike&lt;/li&gt;&lt;li&gt;Body Blow&lt;/li&gt;&lt;li&gt;Smashing Blow&lt;/li&gt;&lt;li&gt;Taunt&lt;/li&gt;&lt;li&gt;Repulsing Torrent&lt;/li&gt;&lt;li&gt;Power Siphon&lt;/li&gt;&lt;li&gt;Burst&lt;/li&gt;&lt;li&gt;Focused Burst&lt;/li&gt;&lt;li&gt;Concentrated Strike&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;The following Kinetic Melee powers are intended for Stalkers:&lt;ul&gt;&lt;li&gt;Quick Strike&lt;/li&gt;&lt;li&gt;Body Blow&lt;/li&gt;&lt;li&gt;Smashing Blow&lt;/li&gt;&lt;li&gt;Assassins Strike&lt;/li&gt;&lt;li&gt;Build Up&lt;/li&gt;&lt;li&gt;Placate&lt;/li&gt;&lt;li&gt;Burst&lt;/li&gt;&lt;li&gt;Focused Burst&lt;/li&gt;&lt;li&gt;Concentrated Strike&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Electric Control&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Electric Control is a power set that can be used by Dominators and Controllers.&lt;/li&gt;&lt;li&gt;Electric control offers a mastery of using electricity to negate  enemy attacks and keep them off balance. Many effects will arc from one  nearby enemy to another, creating dazzling chains of electrical energy.  It offers a wide variety of short duration soft controls in the form of  stuns, confuses, and knockback.&lt;/li&gt;&lt;li&gt;Arcing controls tend to be short duration, but can hit multiple foes and recharge quickly.&lt;/li&gt;&lt;li&gt;All arcing controls will be able to use enhancements, allowing  players to enhance the Damage, Stun, Immobilize or other effects of the  power.&lt;/li&gt;&lt;li&gt;The Electric Control Power Set is comprised of the following powers:&lt;ul&gt;&lt;li&gt;Electric Fence&lt;/li&gt;&lt;li&gt;Tesla Cage&lt;/li&gt;&lt;li&gt;Chain Fences&lt;/li&gt;&lt;li&gt;Jolting Chain&lt;/li&gt;&lt;li&gt;Conductive Aura&lt;/li&gt;&lt;li&gt;Static Field&lt;/li&gt;&lt;li&gt;Paralyzing Blast&lt;/li&gt;&lt;li&gt;Synaptic Overload&lt;/li&gt;&lt;li&gt;Generate Gremlins&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Dual Pistols&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;This set is a primary power choice for Blasters and Corruptors  and a secondary choice for Defenders. Dual Pistols is also the power set  of choice for the Going Rogue signature character Maelstrom.&lt;/li&gt;&lt;li&gt;What differentiates Dual Pistols from the Assault Rifle power set is  the ability to modify every attack's secondary damage and the effect  that has on your target. 70% of damage dealt by most attacks is lethal,  the other 30% is modifiable from pure damage to cold, toxic, or fire.  This versatility comes at the cost of slightly weaker secondary effects  when compared to other power sets. In short, Dual Pistols is a set that  can adapt to most situations by bringing a wide variety of debuffs and  damage types.&lt;/li&gt;&lt;li&gt;The Dual Pistols Power Set is comprised of the following powers:&lt;ul&gt;&lt;li&gt;Pistols&lt;/li&gt;&lt;li&gt;Dual Wield&lt;/li&gt;&lt;li&gt;Empty Clips&lt;/li&gt;&lt;li&gt;Swap Ammo&lt;/li&gt;&lt;li&gt;Bullet Rain&lt;/li&gt;&lt;li&gt;Suppressive Fire&lt;/li&gt;&lt;li&gt;Executioner's Shot&lt;/li&gt;&lt;li&gt;Piercing Rounds&lt;/li&gt;&lt;li&gt;Hail of Bullets&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Demon Summoning&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Demon Summoning is a primary power choice for the Mastermind  archetype and is also the power set used by the Going Rogue signature  character Desdemona.&lt;/li&gt;&lt;li&gt;This power set allows the player to summon elemental demons that can  manipulate flame, cold and hellfire. However, what truly sets this  power set apart from other Mastermind primary power sets are the  summoner's Hellfire Whip attacks that deal both fire and toxic damage  and reduce the target's damage resistance.&lt;/li&gt;&lt;li&gt;The Demon Summoning Power Set is comprised of the following powers:&lt;ul&gt;&lt;li&gt;Corruption&lt;/li&gt;&lt;li&gt;Summon Demonlings&lt;/li&gt;&lt;li&gt;Lash&lt;/li&gt;&lt;li&gt;Enchant Demon&lt;/li&gt;&lt;li&gt;Crack Whip&lt;/li&gt;&lt;li&gt;Summon Demons&lt;/li&gt;&lt;li&gt;Hell of Earth&lt;/li&gt;&lt;li&gt;Summon Demon Prince&lt;/li&gt;&lt;li&gt;Abyssal Empowerment&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Fiery Embrace Change&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Fiery Embrace power now adds bonus fire damage for all Melee  Power Set attacks instead of being a normal damage Buff. All Melee Power  Set attacks made for 20 seconds after activating Fiery Embrace will do  bonus damage based on that attack’s damage. This bonus damage IS  affected by enhancements and outside buff/debuff effects. At low levels,  this means Fiery Embrace will have lower impact than the old  implementation, while at high levels or on teams with lots of +Damage  effects, you will see increased damage output.&lt;/li&gt;&lt;li&gt;Critical damage is not affected by the new Fiery Embrace&lt;/li&gt;&lt;li&gt;Spines Toxic Damage Over Time effect is not affected by the new Fiery Embrace&lt;/li&gt;&lt;li&gt;In PvP, Fiery Embrace uses the previous Damage Buff version.&lt;/li&gt;&lt;li&gt;Fixed Thunder Strike Fiery Embrace bonus – it was not properly applying the split radius effect.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Electric Melee&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Corrected combat spam for Lightning Rod&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Shield Charge Changes&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Made several changes to correct balance problems introduced a few months back:&lt;/li&gt;&lt;li&gt;Brute Version: Damage broken into 2 stages -- stage one has a 5'  radius and does scale 1.8 Stage 2 has a 20' radius and does scale 1.275&lt;/li&gt;&lt;li&gt;Tanker Version: Damage broken into 2 stages -- stage one has a 5'  radius and does scale 2.04 Stage 2 has a 20' radius and does scale 1.445&lt;/li&gt;&lt;li&gt;Scrapper Version: Damage broken into 2 stages -- stage one has a 5'  radius and does scale 2.7 Stage 2 has a 20' radius and does scale 1.9125&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Fiery Aura&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Burn – changed power substantially: &lt;ul&gt;&lt;li&gt;Added initial hit damage&lt;/li&gt;&lt;li&gt;Removed Fear effect&lt;/li&gt;&lt;li&gt;Decreased tick rate by 4 (now ticks every 0.8 seconds, instead of 0.2 seconds)&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Consume:  Added Recovery boost per target hit and flat Endurance Drain Resistance value.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Martial Arts &lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Cobra Strike: &lt;ul&gt;&lt;li&gt;Decreased Recharge Time from 20 seconds to 10 seconds&lt;/li&gt;&lt;li&gt;Increased Endurance Cost from 10.14 to 10.19&lt;/li&gt;&lt;li&gt;Increased damage scale from 0.25 to 1.96&lt;/li&gt;&lt;li&gt;Reduced Stun chance from 100% to 75%&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Stalkers Eagle Claw: Increased Recharge time from 12 seconds to 16  seconds, increased damage from 2.28 to 2.92, increased End Cost from  11.86 to 15.18&lt;/li&gt;&lt;li&gt;Scrappers Eagle Claw: Eagles Claw now increases the Critical Chance  of Martial Arts attacks by 33% for 2 seconds after it has been  activated.&lt;/li&gt;&lt;li&gt;Crippling Axe Kick – increased recharge to 11 seconds, and increased  damage and endurance cost appropriately. Added 10 second scale 1  Defense Debuff.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Brutes&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Fiery Aura/Fiery Embrace – The Brute version of this power had a  30 second duration on the Fire Damage buff. This was inconsistent with  the Tanker and Scrapper versions and has been reduced to 20 seconds.   Note with the changes above, this only applies in PVP.&lt;/li&gt;&lt;li&gt;Dark Armor/Aura of Fear – The Brute version of this power has a  magnitude was set to 3. This was inconsistent with the Tanker and  Scrapper versions and has been reduced to 2.&lt;/li&gt;&lt;li&gt;Decreased Brute Damage Cap from 850% to 775%.&lt;/li&gt;&lt;li&gt;Modified the Brute Fury Formula so that there is a more gradual  degradation of Fury Build Up while attacking/being attacked instead of a  sharp fall off at 80%. The fall off begins at 30%.&lt;/li&gt;&lt;li&gt;Reduced Fury Decay Rate from 2 points per second to 0.75 points per second.&lt;/li&gt;&lt;li&gt;The overall result of these two changes to Fury Generation is that  it will be easier to maintain low levels of Fury, while gaining very  high levels of Fury will be more difficult.&lt;/li&gt;&lt;li&gt;Fixed a bug which prevented bonus Fury generation when attacking  other players or very difficult targets such as Archvillains. The bonus  is a flat 5 points per qualifying target hit by the attack, up to 70%  Fury. Note that unlike standard Fury generation, this bonus only applies  if the attack hits the target.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Controllers&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Fixed an issue with Controller Kinetics Siphon Power which  caused it to spam the Combat Log. It now matches other versions of the  power and will only report the initial hit.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Defenders&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Added continuing FX to Defender version of Hail of Bullets while using Toxic ammunition to match other versions of the power&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Dominators&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Corrected an issue which prevented Dominators with the Primal Forces APP from taking the final 3 powers.&lt;/li&gt;&lt;li&gt;Changed display name of Fiery Embrace for Dominators to Embrace of Fire&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Scrappers&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Scrappers will no longer "Drift" more than other AT's when coming to a stop while Flying or Hovering.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Stalkers&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Stalkers will no longer "Drift" more than other AT's when coming to a stop while Flying or Hovering.&lt;br /&gt;Stalker Offensive Toggle powers will now affect no targets while the  Stalker is Hidden. As soon as the Stalker becomes unhidden, the toggle  will begin to affect targets as normal. This means these toggles can be  run while in Hide and they will not break the Hide state, because they  will not hit anything until Hide is broken by some other event. &lt;ul&gt;&lt;li&gt;Includes Dark Armor/Cloak of Fear, Dark Armor/Oppressive Gloom, and Energy Aura/Repulse.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Broadsword/Head Splitter now correctly accepts Melee AoE IO Sets instead of Melee Damage IO Sets.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Tankers&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Added Bruising effect to Tanker Secondary Tier 1 powers.  Bruising is a 20% resistible damage resistance debuff which lasts for 10  seconds. Note: only one application of this effect on a given target is  possible at a time.&lt;/li&gt;&lt;li&gt;Increased Tanker Maximum Health multiplier from 2 to 2.2. At level  50, this means a Tanker's maximum health when buffed increases from 3213  to 3534.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;General&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Archery/Trick Arrow (All) - Cast Time and Animation Changes &lt;ul&gt;&lt;li&gt;Explosive Arrow cast time reduced from 1.83s to 1.00s&lt;/li&gt;&lt;li&gt;Stunning Shot cast time reduced from 1.83s to 1.00s&lt;/li&gt;&lt;li&gt;Flash Arrow cast time reduced from 1.83s to 1.00s&lt;/li&gt;&lt;li&gt;Ice Arrow cast time reduced from 1.83s to 1.67s&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Archery/Trick Arrow (All) - Improved the lighting reliability of Oil Slick Arrow.&lt;/li&gt;&lt;li&gt;Traps (All) - Corrected an error with the animations for Triage  Beacon, Poison Trap and Acid Mortar. The result of this is the reported  animation time has been increased from 2.17 seconds to 2.77 seconds. The  *actual* animation time has been reduced from 2.83 seconds to 2.77  seconds.&lt;/li&gt;&lt;li&gt;Power Pools/Fitness/Health – Fixed a bug that made this power selectable at level 12 instead of level 14.&lt;/li&gt;&lt;li&gt;Purchasable Raptor Packs are no longer usable on 'Master of' attempts&lt;/li&gt;&lt;li&gt;To reduce the travel times involved in larger zones, we've made a couple QOL changes to some movement powers: &lt;ul&gt;&lt;li&gt;Increased base Flight Speeds by 50%&lt;/li&gt;&lt;li&gt;Sprint now improves Runspeed by an additional unenhancable portion  equal to its previous value (0.5 scale enhancable + 0.5 scale  unenhanceable buff)&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Changed Cast Time for Enforced Morale and Clear Mind to 1.00 seconds to match the new animation&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;PVP&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Corruptor Trick Arrows, Entangling Arrow, and Freezing Arrow PVP durations set to the correct value.&lt;/li&gt;&lt;li&gt;Widow Indomitable Will immobilize protection will no longer suppress in PVP.&lt;/li&gt;&lt;li&gt;Ancillary version of Telekinesis now behaves the same in PVP as non-ancillary versions.&lt;/li&gt;&lt;li&gt;Tanker and Scrapper versions of Fiery Embrace were set to cause  Travel Suppression in PVP, while Brute and Dominator versions were not.  The Tanker and Scrapper versions have had the Travel Suppression flag  removed.&lt;/li&gt;&lt;li&gt;Teleportation Resistance is no longer subject to Diminishing Returns in PVP.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Mission Architect&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Introducing: the Designated Helper&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;We are removing the reduction to rewards based on the number of  allied NPCs in a mission, since that had undesirable side effects and  limited legitimate story telling options.&lt;/li&gt;&lt;li&gt;Instead, a team can only get assistance in the form of buffs and  debuffs (and Autopowers) from a single ally in the amission. That ally  becomes “The Designated Helper”.&lt;/li&gt;&lt;li&gt;There can only be one Designated Helper in a map.&lt;/li&gt;&lt;li&gt;If there are multiple candidates for Helper, the FIRST eligible ally  the team encounters that uses its powers will become the Designated  Helper.&lt;/li&gt;&lt;li&gt;In order for an entity to be a candidate for Designated Helper, the following rules need to be true:&lt;ul&gt;&lt;li&gt;The candidate must Follow the player: &lt;ul&gt;&lt;li&gt;Added via choosing an Advanced Mission Goal of: &lt;ul&gt;&lt;li&gt;Add an Ally&lt;/li&gt;&lt;li&gt;Add An Escort&lt;/li&gt;&lt;li&gt;NOTE: If the Author chooses “Release a Captive,” the Captive will  not follow players and is not a candidate for Designated Helper.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;The candidate must have the “Follow “ behavior set in the goal Settings&lt;ul&gt;&lt;li&gt;Ally: “Ally Behavior” is “Follow”&lt;/li&gt;&lt;li&gt;Escort: “Arrival Behavior” is “Follow”&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;The candidate must have its combat abilities set to either: &lt;ul&gt;&lt;li&gt;Aggressive&lt;/li&gt;&lt;li&gt;Fight Defensive&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;The ally becomes the Designated Helper once it USES its powers, and  Defensive allies only use powers defensively, so if the team meets an  Aggressive ally before the Defensive ally uses its powers, the Defensive  entity will NOT become the Designated Helper.&lt;/li&gt;&lt;li&gt;It is possible for the team to end up with a Designated Helper with  no buff/debuff powers if the first candidate the player meets does not  have Buff/Debuff powers but is set to Aggressive or Fight Defensive.&lt;/li&gt;&lt;li&gt;NOTE: Allies with combat abilities set to “Non Combat” or “Pacifist” will not be the Designated Helper&lt;/li&gt;&lt;li&gt;No other allies in the map will use their buff/debuff abilities.   They also won’t use any Autopowers, summon any pets or use  location-based attacks (like Rain of Fire) or chaining attacks (like  Chain Induction). &lt;ul&gt;&lt;li&gt;Including any friendly bosses, patrols, ambushes, etc.&lt;/li&gt;&lt;li&gt;Including any Designated Helper candidates after the first&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;If the author adds more than one buffing ally to the map, and sets  those allies to follow the team, after the first ally they will not use  their buffing powers. They will still follow the team so goals can be  completed and will use offensive powers to attack enemies, but only one  ally will use their non-offensive abilities. If the non-DH allies do not  have offensive capabilities, they will not do anything other than  follow, much like a non-combat escort/ally.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;General&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Players can now fight Doppelganger versions of themselves. This  can be found in the Boss Enemy Group "Doppelganger". Players can mix and  match to create different types of doppelgangers. The following choices  are available:&lt;ul&gt;&lt;li&gt;Shadow&lt;/li&gt;&lt;li&gt;Demon&lt;/li&gt;&lt;li&gt;Reverse&lt;/li&gt;&lt;li&gt;Random Powers&lt;/li&gt;&lt;li&gt;Ghost&lt;/li&gt;&lt;li&gt;Inverse&lt;/li&gt;&lt;li&gt;Angel&lt;/li&gt;&lt;li&gt;Black and White&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Custom Critters - fixed several small errors in the amount of XP  weight certain powers were awarding in the custom XP calculations.&lt;/li&gt;&lt;li&gt;Alignment Tips will not drop in missions from Architect Entertainment.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Invention&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Smoothed the INF cost to create Set IOs across various levels.  Previous instances where a recipe cost more to create than a recipe of  the same enhancement at higher level have been corrected by reducing the  outlying costs. All Set IO creation costs should only now increase with  level.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Arena&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Fixed a bug where rated Gladiator matches could not be started.&lt;/li&gt;&lt;li&gt;Fixed a bug that caused the Swiss Draw Arena option to be unselectable.&lt;/li&gt;&lt;li&gt;Fixed the bug where the Arena scoreboard didn't update while open during an Arena match.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Tailor&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Characters will no longer be granted additional costume slots if they already have 5 or more.&lt;ul&gt;&lt;li&gt;You can no longer switch to any costume beyond the first 5.&lt;/li&gt;&lt;li&gt;Soldiers of Arachnos and widows are still able to unlock a 6th slot.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Combat Mode Auras&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Players now have the ability to set all Auras to “Combat Mode”. &lt;ul&gt;&lt;li&gt;Combat  Mode Only versions of all auras have been added to the Tailor and  Facemaker. These auras will only turn on when your character engages in  combat. They are selectable from Aura -&gt; Effect menu. (Note: The  option for persistent Auras (always on) is still available.)&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Pocket D – The Tiki Room - Trina the Body Sculptress has looked into  a mirror and didn't like what she saw. She's undergone a fabulous  makeover.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;TASKS&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Cathedral of Pain&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Issue 18: Shades of Gray reintroduces the long-awaited Cathedral  of Pain Trial. The Cathedral of Pain is the name of one of the  strongholds of Rularuu the Ravager, a cosmic entity with unimaginable  powers. Inside the heavily defended Cathedral of Pain, Rularuu is  attempting to pierce the barrier between his realm and our reality. If  he succeeds, Rularuu gains ultimate power, and our dimension will be  obliterated.&lt;/li&gt;&lt;li&gt;Only you and your allies can stop Rularuu.&lt;/li&gt;&lt;li&gt;The Cathedral of Pain is one of the most challenging trials in City  of Heroes. Up to 24 Level 35 to 50 characters can work together to take  down the Soldiers of Rularuu, Psionic Resonators, and ultimately an  aspect of Rularuu himself. You have only one hour to complete your  mission.&lt;/li&gt;&lt;li&gt;If your group manages to stop Rularuu's insane scheme, your courage  will be rewarded! You can earn Merit Rewards, or even earn a rare badge  to celebrate this epic victory. But be on guard--Rularuu will return.&lt;ul&gt;&lt;li&gt;The  Cathedral of Pain is available to Supergroups equipped with a Mission  Computer or an Oracle and a Raid Telepad or Raid Portal for play.&lt;/li&gt;&lt;li&gt;This Trial is balanced for 3 teams of level 50 players, though players as low as level 35 can participate.&lt;/li&gt;&lt;li&gt;Each Team Leader must be in the hosting Supergroup, but the  remaining team members may be visitors, so long as your base is set to  allow them.&lt;/li&gt;&lt;li&gt;Rewards for completing the Cathedral successfully include Temporary Powers and badges.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;General&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Police Band missions and Newspaper missions are available to  players regardless of alignment.  So Rogues can pick up Police Band  missions and Vigilantes can pick up Newspaper missions.&lt;ul&gt;&lt;li&gt;Mayhem/Safeguard missions will grant new contacts to Tourists, even though they cannot talk to those contacts yet.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Rogues can participate in Task Forces&lt;/li&gt;&lt;li&gt;Vigilantes can participate in Strike Forces.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;OPTIONS&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Alienware Lighting Support&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;There is a new AlienFX section under Menu -&gt; Options -&gt; Graphics and Audio.&lt;/li&gt;&lt;li&gt;AlienFX support is defaulted to “on” so any player with the AlienFX  Command Center and appropriate hardware will instantly see color  changes. &lt;ul&gt;&lt;li&gt;In City of Heroes / City of Villains, the lights will  change as a player’s character changes their alignment from Hero to  Vigilante to Villain to Rogue.&lt;/li&gt;&lt;li&gt;In Praetoria the lights will change as players make moral choices between Resistance or Loyalist.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Razer Naga Mouse Tray&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;An extra custom power tray can be enabled under Menu -&gt; Options -&gt; Controls -&gt; Mouse&lt;/li&gt;&lt;li&gt;This tray is set up to match the layout of the Razer Naga(TM) Expert  MMO Gaming Mouse with 11 and 12 used to toggle between trays.&lt;ul&gt;&lt;li&gt;When this power tray is active, it becomes the default, #, followed by the lowest tray for alt+#&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;CITY OF HEROES&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Tasks&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Steel Canyon – Montague Castanella: During the “Craft Lost cure”  mission, the temp power ‘The Lost Cure’ will continue to work if temp  powers are disabled in the mission, making it able to be completed..&lt;/li&gt;&lt;li&gt;Tina Macintyre's missions that involve Praetorians have been  updated, story-wise, to make more sense to characters with more  knowledge of Praetoria and its politics. The old Story Arc (The  Praetorian War) is accessible through Ouroboros.&lt;/li&gt;&lt;li&gt;Maria Jenkin’s missions have received the same treatment. The old Story Arc (A Hero’s Hero) is accessible through Ouroboros.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;PRAETORIA&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Welcome to Praetoria, the dark mirror version of Primal Earth.  Its  reflection is one of a utopia where there is little to no crime and to  look down upon the city from on high, you would believe it to be a  peaceful, happy place.  Marcus Cole, the Emperor of Praetorian Earth is  looked upon as a savior, but others know there's more to the story that  isn't written in the history books.  Most citizens of Praetorian Earth  respect him or even love him.  Some who know the truth fear him, and  fewer still dare to stand against the lies.  No matter what he is called  in the halls of power or history books, no one can stop the hushed  whispers in the streets and back alleys of his empire where he is called  by another name...Tyrant.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;ZONES&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Nova Praetoria&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Level Range 1 to 10&lt;/li&gt;&lt;li&gt;Access to Nova Praetoria:&lt;ul&gt;&lt;li&gt;Players arrive in Nova Praetoria following the tutorial.  They will also start here when the tutorial is bypassed.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Significant Buildings:&lt;ul&gt;&lt;li&gt;Cole Transport Authority (CTA)&lt;ul&gt;&lt;li&gt;Players travel between zones at the CTA subway system.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Imperial Bank of Praetoria&lt;ul&gt;&lt;li&gt;Players are able to store salvage at the Imperial Bank&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Loyalist Lounge&lt;ul&gt;&lt;li&gt;This is the lounge for those most dear to  Emperor Cole and his senators.  Only the most trusted of his citizenry  may venture here.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Significant Contacts&lt;ul&gt;&lt;li&gt;Trainer&lt;ul&gt;&lt;li&gt;Praetor Duncan – Located in the Magisterium courtyard.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Vendors&lt;ul&gt;&lt;li&gt;Vendor 56-925 and Merit Vendors are located in the Magesterium.&lt;/li&gt;&lt;li&gt;Vendors may also be found in the north and south ends of the island.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Mission Contacts&lt;ul&gt;&lt;li&gt;Praetor White – Located in the Magesterium,  this is the first contact for all members of the Powers Division  (Resistance and Loyalist)&lt;/li&gt;&lt;li&gt;Provost Marchand and Calvin Scott are your handlers as members of the Loyalists or Resistance.&lt;/li&gt;&lt;li&gt;At level 5, Calvin Scott will lead you to Robert Flores; or  Santiago, who directs you to meet Ricochet in the Underground.  At this  point you may choose the path of a Warden or Crusader.&lt;/li&gt;&lt;li&gt;At level 5, Provost Marchand will offer you a choice between the  Deputy Assistant of Information and Chief Interrogator Washington.  This  will start you down the paths of Power or Responsibility.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Underground – Nova Praetoria&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Significant Locations&lt;ul&gt;&lt;li&gt;Resistance Hub&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Significant Contacts – All located in the Resistance Hub.&lt;ul&gt;&lt;li&gt;Trainer&lt;ul&gt;&lt;li&gt;Vanessa DeVore&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Mission Contacts&lt;ul&gt;&lt;li&gt;Ricochet&lt;/li&gt;&lt;li&gt;Jack Hammer&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Splice&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Imperial City&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Level Range 9 to 15&lt;/li&gt;&lt;li&gt;Access to Imperial City:&lt;ul&gt;&lt;li&gt;Players can reach this zone via the  CTA subway system, the Underground, or by simply travelling towards the  city seen in the distance from Nova Praetoria.&lt;/li&gt;&lt;li&gt;In Pocket D, Praetorians can return to Imperial City’s Studio 55 where they can continue their party in their own dimension.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Significant Buildings:&lt;ul&gt;&lt;li&gt;Cole Transport Authority (CTA)&lt;ul&gt;&lt;li&gt;Players travel between zones at the CTA subway system.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Cultural Direction and Education Center (CDEC)&lt;ul&gt;&lt;li&gt;The CDEC is  where all of Emperor Cole’s “propaganda” is created and distributed and  where Praetorian citizens gather for higher learning and cultural  wisdom.  The CDEC is also where they are able to access invention tables  to create all things for the glory of Cole.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Imperial Bank of Praetoria&lt;ul&gt;&lt;li&gt;Players are able to store salvage at the Imperial Bank&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Studio 55&lt;ul&gt;&lt;li&gt;Studio 55 is the place to see and be seen.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Trading House&lt;ul&gt;&lt;li&gt;The Trading House allows players to buy and sell in Praetoria..&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Significant Contacts:&lt;ul&gt;&lt;li&gt;Trainer&lt;ul&gt;&lt;li&gt;Nightstar – Located in front of the CTA Building (near People’s Park)&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Respec Trainer&lt;ul&gt;&lt;li&gt;John Snow – Located in Studio 55&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Tailor&lt;ul&gt;&lt;li&gt;Rita Mayfair – Located outside of the Tailor shop in Aureas&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Inventions&lt;ul&gt;&lt;li&gt;Relations Expert Verna Arcola - Invention Tutorial starting contact at Level 10.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Vista Zoning Tech &lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Your character can reach Imperial City by flying, running,  teleporting, jumping, swimming or walking to it from any point along the  border of the two zones.  &lt;ul&gt;&lt;li&gt;Expected behavior: Your character  should appear at a similar location on the “opposite” side of the zone  border. (For example, if your character crosses a bridge to Imperial  City, the character should not appear in the water on the other side.).&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Underground – Imperial City&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Significant Locations&lt;ul&gt;&lt;li&gt;Resistance Hub&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Significant Contacts (Resistance Hub)&lt;ul&gt;&lt;li&gt;Storage Assistant – you can store your salvage&lt;/li&gt;&lt;li&gt;Marcus / Cerys – Resistance who have secretly tapped into the Trading House pipeline.&lt;/li&gt;&lt;li&gt;Tailor – Tailor 4-5264&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Neutropolis &lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Level Range 16 to 20&lt;/li&gt;&lt;li&gt;Access to Neutropolis:&lt;ul&gt;&lt;li&gt;Players can reach this zone via the  CTA subway system or by simply travelling towards the city seen in the  distance to the west of Imperial City.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Significant Buildings:&lt;ul&gt;&lt;li&gt;Cole Transport Authority (CTA)&lt;ul&gt;&lt;li&gt;Players travel between zones at the CTA subway system.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Neuron Technologies Unlimited&lt;ul&gt;&lt;li&gt;The headquarters of Neuron is  quite something to behold. He has money and lots of it and it has not  gone to waste here. His building is the second tallest in Praetoria, the  shiniest, and is the center of technological innovation in Praetoria.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Keyes Reactor &lt;ul&gt;&lt;li&gt;The source of the city's power, this island is devoted solely to supporting the reactor and everyone who works there.&lt;/li&gt;&lt;li&gt;The most notable feature of the anti-matter reactor are the cooling  towers. Nearly ten stories in height, these high-tech marvels bear the  singular design aesthetic common to all of Anti-Matter's structures. At  the base of the towers are the industrial installations essential to the  reactor's functioning: platforms sandwiched atop each other, threaded  with pipes and conduits, while catwalks connect to other ancillary  structures.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Imperial Bank of Praetoria&lt;ul&gt;&lt;li&gt;Players are able to store salvage at the Imperial Bank&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Significant Contacts can be found beneath Neuron’s Tower&lt;ul&gt;&lt;li&gt;Trainer&lt;ul&gt;&lt;li&gt;Battle Maiden&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;li&gt;Vendors:&lt;ul&gt;&lt;li&gt;Vendors 36-287&lt;/li&gt;&lt;li&gt;Merit Vendors&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;New Villain Groups&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Ghouls&lt;/li&gt;&lt;li&gt;Praetorian Police Department&lt;/li&gt;&lt;li&gt;Praetorian Clockwork&lt;/li&gt;&lt;li&gt;Resistance&lt;/li&gt;&lt;li&gt;Seers&lt;/li&gt;&lt;li&gt;Syndicate&lt;/li&gt;&lt;li&gt;Destroyers&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Critter Leashing&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;All spawns in Nova Praetoria, Imperial City and Neutropolis will  now ‘leash’ to their spawn locations after 210ft, when engaged in  combat. &lt;ul&gt;&lt;li&gt;Enemies which leash to their location will cease  attacking players, will return to full health and endurance, and will  become untargetable and unselectable while returning to the vicinity of  their spawn location.&lt;/li&gt;&lt;li&gt;Leashed spawns cannot be re-engaged until they have reached their  spawn area, at which point they will become targetable and selectable  again.&lt;/li&gt;&lt;li&gt;Leashing is used in these three zones only and in no other zones.&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Invention&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The Backup Radio Invention Temporary Power summons a Resistance  Veteran for Resistance Members and a Praetorian PD Sergeant for  Loyalists."&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;So what are ya waiting for!?! Get in there and fight!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8677501817022920349?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8677501817022920349/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/08/gr-is-live.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8677501817022920349'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8677501817022920349'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/08/gr-is-live.html' title='GR is LIVE!!!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/TGnEflNrBfI/AAAAAAAAAbk/YCODmUcyRRc/s72-c/Hero+Boy.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6012321632102412966</id><published>2010-07-28T20:59:00.001-05:00</published><updated>2010-07-28T21:00:32.265-05:00</updated><title type='text'>FYI</title><content type='html'>I have re-activated my account, at least for a while. I needed a reality trip.&lt;br /&gt;&lt;br /&gt;Max Capacitor electric tanker&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6012321632102412966?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6012321632102412966/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/07/fyi.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6012321632102412966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6012321632102412966'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/07/fyi.html' title='FYI'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5779298609236623768</id><published>2010-07-12T17:57:00.003-05:00</published><updated>2010-07-12T18:00:55.657-05:00</updated><title type='text'>City of Heroes Going Rogue Soundtrack</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/TDud13ucMgI/AAAAAAAAAbc/IFxpXkRnLcg/s1600/51FpvNEOkAL._SS500_.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 400px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/TDud13ucMgI/AAAAAAAAAbc/IFxpXkRnLcg/s400/51FpvNEOkAL._SS500_.jpg" alt="" id="BLOGGER_PHOTO_ID_5493157719325815298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here's something odd... Paragon Studios has released an offical soundtrack to the upcoming expansion. All of the tracks are available through &lt;a href="http://www.amazon.com/City-Heroes-Going-Rogue-Soundtrack/dp/B003VFMXD8/ref=sr_shvl_album_1?ie=UTF8&amp;amp;qid=1278966867&amp;amp;sr=301-1"&gt;Amazon&lt;/a&gt; for $.99 each or the entire album for $8.99!&lt;br /&gt;&lt;a href="http://www.amazon.com/City-Heroes-Going-Rogue-Soundtrack/dp/B003VFMXD8/ref=sr_shvl_album_1?ie=UTF8&amp;amp;qid=1278966867&amp;amp;sr=301-1"&gt;Head on over&lt;/a&gt; for a load of samples to listen to!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5779298609236623768?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5779298609236623768/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/07/city-of-heroes-going-rogue-soundtrack.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5779298609236623768'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5779298609236623768'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/07/city-of-heroes-going-rogue-soundtrack.html' title='City of Heroes Going Rogue Soundtrack'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/TDud13ucMgI/AAAAAAAAAbc/IFxpXkRnLcg/s72-c/51FpvNEOkAL._SS500_.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1744680535224156084</id><published>2010-07-08T15:19:00.003-05:00</published><updated>2010-07-08T15:28:57.784-05:00</updated><title type='text'>Issue 18 : Shades of Gray</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pkhh5C_cDxY/TDYzBsu8-PI/AAAAAAAAAbU/4xGJSO992YQ/s1600/issue18.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 114px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/TDYzBsu8-PI/AAAAAAAAAbU/4xGJSO992YQ/s400/issue18.jpg" alt="" id="BLOGGER_PHOTO_ID_5491632899905878258" border="0" /&gt;&lt;/a&gt;As per&lt;a href="http://www.cityofheroes.com/news/game_updates/issue_18/issue_18_overview.html"&gt; this page&lt;/a&gt;:&lt;br /&gt;"The eighteenth free expansion for &lt;em&gt;City of Heroes&lt;/em&gt;® introduces  major new game upgrades and is the milestone for the release of the  content in the &lt;em&gt;City of Heroes Going Rogue&lt;/em&gt;™ expansion.  &lt;p style="color: rgb(255, 204, 51);"&gt;&lt;strong&gt;Tips System&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;The Tips System gives players a new way to find missions. During  play, foes Level 20 or higher may drop notes or clues, or offer  information. These Tips start new mission arcs, allowing characters to  face new opponents and challenges--and perhaps even change their  destiny.&lt;/p&gt;  &lt;p style="color: rgb(255, 204, 51);"&gt;&lt;strong&gt;One Auction House for All&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Players of all alignments, whether they are Heroes, Villains,  Vigilantes, or Rogues, can now use any Wentworth's Consignment House or  Black Market venue. &lt;/p&gt;  &lt;p style="color: rgb(255, 204, 51);"&gt;&lt;strong&gt;Trading Between Alignments&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Heroes and Villains can now trade Inspirations in co-op zones.  Players can even mail certain items to their own characters using the  global email system.&lt;/p&gt;  &lt;p style="color: rgb(255, 204, 51);"&gt;&lt;strong&gt;Mission Architect Additions&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;With the inclusion of doppelgangers, your character can now fight  against himself or herself!&lt;/p&gt;  &lt;p style="color: rgb(255, 204, 51);"&gt;&lt;strong&gt;New Hardware Support&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;em&gt;City of Heroes&lt;/em&gt; now supports Alienware AlienFX®.&lt;/p&gt;  &lt;h4 style="margin-top: 35px; color: rgb(255, 204, 51);"&gt;Cathedral of Pain&lt;/h4&gt; &lt;p&gt;&lt;em&gt;Issue 18: Shades of Gray&lt;/em&gt; reintroduces the long-awaited  Cathedral of Pain Trial. The Cathedral of Pain is the name of one of the  strongholds of Ruularu the Ravager, a cosmic entity with unimaginable  powers. Inside the heavily defended Cathedral of Pain, Ruularu is  attempting to pierce the barrier between his realm and our reality. If  he succeeds, Ruularu gains ultimate power, and our dimension will be  obliterated.&lt;/p&gt;  &lt;p&gt;Only you and your allies can stop Ruularu.&lt;/p&gt;  &lt;p&gt;The Cathedral of Pain is one of the most challenging trials in City  of Heroes. Up to 24 Level 50 characters can work together to take down  the Soldiers of Ruularu, Psionic Resonators, and ultimately an aspect of  Ruularu himself. You have only one hour to complete your mission.&lt;/p&gt;  If your group manages to stop Ruularu's insane scheme, your courage  will be rewarded! You can earn Merit Rewards, or  even earn a rare badge  to celebrate this epic victory. But be on guard--Ruularu &lt;em&gt;will&lt;/em&gt;  return."&lt;br /&gt;&lt;br /&gt;The &lt;a href="http://www.cityofheroes.com/news/game_updates/issue_18/issue_18_overview.html"&gt;page noted&lt;/a&gt; also has more screenshots of the next issue and Going Rogue to check out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1744680535224156084?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1744680535224156084/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/07/issue-18-shades-of-gray.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1744680535224156084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1744680535224156084'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/07/issue-18-shades-of-gray.html' title='Issue 18 : Shades of Gray'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_pkhh5C_cDxY/TDYzBsu8-PI/AAAAAAAAAbU/4xGJSO992YQ/s72-c/issue18.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1131191752882869726</id><published>2010-07-01T13:10:00.001-05:00</published><updated>2010-07-01T13:10:53.622-05:00</updated><title type='text'>Whats up Guys?</title><content type='html'>Do You guys still play regularly?&lt;br /&gt;&lt;br /&gt;I am considering Re-upping.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1131191752882869726?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1131191752882869726/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/07/whats-up-guys.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1131191752882869726'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1131191752882869726'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/07/whats-up-guys.html' title='Whats up Guys?'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5308633913688754505</id><published>2010-06-25T03:49:00.002-05:00</published><updated>2010-06-25T03:53:33.362-05:00</updated><title type='text'>Super Booster V: Mutant now available!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pkhh5C_cDxY/TCRudkweGaI/AAAAAAAAAbM/5bB_lJUUdEk/s1600/coh_mutant_pack.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 250px; height: 358px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/TCRudkweGaI/AAAAAAAAAbM/5bB_lJUUdEk/s400/coh_mutant_pack.jpg" alt="" id="BLOGGER_PHOTO_ID_5486631700406344098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;"Harness the powers of mutation in &lt;em&gt;City of Heroes® Super Booster V: Mutant&lt;/em&gt; now available at the &lt;a href="https://secure.ncsoft.com/cgi-bin/Store.pl?action=viewItem&amp;amp;item_id=197"&gt;NCsoft® store&lt;/a&gt;. This new super booster evolves character customization to a higher order with its fantastic Organic Armor and Bioluminescent costume sets. &lt;/p&gt;  &lt;p&gt;For the first time ever, costume pieces can also have their own unique glows! &lt;em&gt;Super Booster V: Mutant&lt;/em&gt; also comes with three bizarre costume change emotes and the new Secondary Mutation power, which unlocks the incredible potential within your character's DNA!&lt;/p&gt;  &lt;p&gt;After much excitement generated by the testing of &lt;em&gt;Super Booster V: Mutant&lt;/em&gt; on the &lt;a href="http://boards.cityofheroes.com/forumdisplay.php?f=576"&gt;North American Training Room&lt;/a&gt;, our &lt;a href="http://www.cityofheroes.com/news/news_archive/city_of_heroes_super_booster_v.html"&gt; European and North American code giveaway&lt;/a&gt; as well as the posting of the new costume change emotes on our &lt;a href="http://www.facebook.com/CityofHeroes"&gt;Facebook page&lt;/a&gt;, the wait is now over! So wait no more and head over to the &lt;a href="https://secure.ncsoft.com/cgi-bin/Store.pl?action=viewItem&amp;amp;item_id=197"&gt;NCsoft store&lt;/a&gt; now to embrace the mutant within!"&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Not my favorite out of the packs, but playing around with it on test has shown it's uses. The power is quite useful though.&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5308633913688754505?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5308633913688754505/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/super-booster-v-mutant-now-available.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5308633913688754505'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5308633913688754505'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/super-booster-v-mutant-now-available.html' title='Super Booster V: Mutant now available!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_pkhh5C_cDxY/TCRudkweGaI/AAAAAAAAAbM/5bB_lJUUdEk/s72-c/coh_mutant_pack.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-4178586642660371300</id><published>2010-06-22T13:51:00.002-05:00</published><updated>2010-06-22T13:53:32.861-05:00</updated><title type='text'>Going Rogue Releae Date Revealed</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pkhh5C_cDxY/TCEGoG1DW_I/AAAAAAAAAbE/TJ6w6ykI4LY/s1600/GR_news_promo.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 214px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/TCEGoG1DW_I/AAAAAAAAAbE/TJ6w6ykI4LY/s400/GR_news_promo.jpg" alt="" id="BLOGGER_PHOTO_ID_5485673107211639794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As per &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2969047#post2969047"&gt;this posting&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;NCsoft and Paragon Studios are proud to announce that players will have  the opportunity to walk the line between good and evil (or cross it), on  &lt;b&gt;17th August 2010&lt;/b&gt; with the release of &lt;i&gt;City of Heroes Going  Rogue™&lt;/i&gt;. &lt;i&gt;City of Heroes Going Rogue&lt;/i&gt; is the second paid  expansion in the &lt;i&gt;City of Heroes® &lt;/i&gt;franchise. For the first time in  any super-powered MMORPG, the moral choices players make will affect  their characters' game play experiences. Heroes can fall from grace to  become villains, while villains can redeem themselves to become Heroes.  In addition, players can now access the alternate universe of Praetoria  where they can enjoy new missions, zones, costume sets, fight new  villain groups, and play with new power sets including Demon Summoning,  Dual Pistols, Electric Control and Kinetic Melee.&lt;br /&gt;&lt;br /&gt;"I was proud when we launched &lt;i&gt;City of Heroes® &lt;/i&gt;back in 2004 and  even prouder when we unveiled the &lt;i&gt;City of Villains® &lt;/i&gt;expansion in  2005, but &lt;i&gt;Going Rogue&lt;/i&gt; is by far the best work that this team has  ever done. Paragon Studios has distinguished itself as a premier studio  committed to excellence with every issue and we've raised the bar on  this expansion.  I'm so honored to be a part of this team and I believe  that our players will be absolutely amazed when they see what we've  done." - Melissa Bianco, Lead Designer of &lt;i&gt;City of Heroes&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;City of Heroes Going Rogue&lt;/i&gt; will be available as an  expansion-only, or as part of the&lt;i&gt; City of Heroes Going Rogue Complete  Collection&lt;/i&gt;, which includes both &lt;i&gt;City of Heroes®&lt;/i&gt; and &lt;i&gt;City  of Villains®&lt;/i&gt;. Both versions of &lt;i&gt;City of Heroes Going Rogue&lt;/i&gt;  will be available from the &lt;a href="https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=9842312387;action=toggleCategory;category=2" target="_blank"&gt;NCsoft store.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-4178586642660371300?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/4178586642660371300/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/going-rogue-releae-date-revealed.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4178586642660371300'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4178586642660371300'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/going-rogue-releae-date-revealed.html' title='Going Rogue Releae Date Revealed'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_pkhh5C_cDxY/TCEGoG1DW_I/AAAAAAAAAbE/TJ6w6ykI4LY/s72-c/GR_news_promo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6168470988147255180</id><published>2010-06-22T13:43:00.001-05:00</published><updated>2010-06-22T13:44:38.175-05:00</updated><title type='text'>It's Offical... Hell Has Frozen over.</title><content type='html'>As per &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2968930#post2968930"&gt;this posting&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;"Hey everyone,&lt;br /&gt;&lt;br /&gt;I know you’ve been asking for some new &lt;i&gt;Going Rogue&lt;/i&gt; information,  and I’ve got some exciting news that I’d like to share with all of you.&lt;br /&gt;&lt;br /&gt;Here at Paragon Studios, we’ve been hard at work preparing our newest  expansion, &lt;i&gt;Going Rogue&lt;/i&gt;, for prime time. One of our major  features, the alignment system that allows our players to switch sides,  has presented the perfect opportunity for us to improve Hero and Villain  auction and trading dynamics. In order to make the alignment switching  system the most fun and rewarding experience possible, we’ve made a few  key improvements based on beta tester and internal studio feedback.&lt;br /&gt;&lt;br /&gt;Here’s a brief list of these upgrades:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Heroes and Villains can now trade and gift each other in Co-Op  zones (except in PvP zones)&lt;/li&gt;&lt;li&gt;Players can Global Email (GleeMail) INF and most items to their  characters regardless of alignment (some restrictions apply)&lt;/li&gt;&lt;li&gt;The Auction House markets for Heroes and Villains will become ONE&lt;/li&gt;&lt;/ul&gt;Wait. What?&lt;br /&gt;&lt;br /&gt;Yes. You heard me, we’re merging the markets. After looking at how the  system has performed in beta, we thought long and hard about the Markets  themselves. This important improvement seemed to make everything more  accessible and streamlined, allowing every character to participate.  Keeping the markets divided would require significant on-going  development support, and we needed to take this into consideration. But,  most importantly we wanted to produce the most fun system possible, and  this decision reflects that.&lt;br /&gt;&lt;br /&gt;These changes are very exciting and will simplify not only the way we  create content, but provide freedom for you to play your characters the  way you choose.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;War Witch&lt;br /&gt;&lt;br /&gt;P.S. An informative &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2968894#post2968894" target="_blank"&gt;&lt;span style="color:royalblue;"&gt;FAQ&lt;/span&gt;&lt;/a&gt; is available for  questions you may have regarding these major changes.   "&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6168470988147255180?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6168470988147255180/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/its-offical-hell-has-frozen-over.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6168470988147255180'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6168470988147255180'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/its-offical-hell-has-frozen-over.html' title='It&apos;s Offical... Hell Has Frozen over.'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-482699224333837072</id><published>2010-06-03T15:04:00.002-05:00</published><updated>2010-06-03T15:05:15.898-05:00</updated><title type='text'>Thor's Movie Suit - Full Monty</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/TAgK749zi-I/AAAAAAAAAa8/ZzBzZ_YmD1o/s1600/thor-concept1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 193px; height: 400px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/TAgK749zi-I/AAAAAAAAAa8/ZzBzZ_YmD1o/s400/thor-concept1.jpg" alt="" id="BLOGGER_PHOTO_ID_5478640970716384226" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-482699224333837072?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/482699224333837072/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/thors-movie-suit-full-monty.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/482699224333837072'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/482699224333837072'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/thors-movie-suit-full-monty.html' title='Thor&apos;s Movie Suit - Full Monty'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/TAgK749zi-I/AAAAAAAAAa8/ZzBzZ_YmD1o/s72-c/thor-concept1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8441810853794588133</id><published>2010-06-02T14:32:00.004-05:00</published><updated>2010-06-02T14:37:56.596-05:00</updated><title type='text'>The First Avenger: Captain America Movie Costume</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/TAay7X76_5I/AAAAAAAAAa0/jOueEeX96l0/s1600/capam2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 263px; height: 400px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/TAay7X76_5I/AAAAAAAAAa0/jOueEeX96l0/s400/capam2.jpg" alt="" id="BLOGGER_PHOTO_ID_5478262729850158994" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/TAayxUI8KYI/AAAAAAAAAas/cjSkFgSJzRk/s1600/capam4.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 259px; height: 400px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/TAayxUI8KYI/AAAAAAAAAas/cjSkFgSJzRk/s400/capam4.jpg" alt="" id="BLOGGER_PHOTO_ID_5478262557032327554" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/TAaymdzAFOI/AAAAAAAAAak/QW5LMMqZ55E/s1600/capam1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 263px; height: 400px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/TAaymdzAFOI/AAAAAAAAAak/QW5LMMqZ55E/s400/capam1.jpg" alt="" id="BLOGGER_PHOTO_ID_5478262370646103266" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/TAax35q1dUI/AAAAAAAAAac/IQ75DdA8tjM/s1600/capamcostumeart2.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 250px; height: 400px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/TAax35q1dUI/AAAAAAAAAac/IQ75DdA8tjM/s400/capamcostumeart2.jpg" alt="" id="BLOGGER_PHOTO_ID_5478261570674193730" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As per &lt;a href="http://www.aintitcool.com/node/45326"&gt;Ain't It Cool News&lt;/a&gt;... a pretty reliable source.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8441810853794588133?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8441810853794588133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/first-avenger-captain-america-movie.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8441810853794588133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8441810853794588133'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/first-avenger-captain-america-movie.html' title='The First Avenger: Captain America Movie Costume'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_pkhh5C_cDxY/TAay7X76_5I/AAAAAAAAAa0/jOueEeX96l0/s72-c/capam2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-7718605927464094795</id><published>2010-06-02T10:01:00.000-05:00</published><updated>2010-06-02T10:03:34.191-05:00</updated><title type='text'>ViDoc #1: Prelude to Going Rogue</title><content type='html'>&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/61YuQpTN1VY&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/61YuQpTN1VY&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-7718605927464094795?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/7718605927464094795/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/vidoc-1-prelude-to-going-rogue.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7718605927464094795'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7718605927464094795'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/06/vidoc-1-prelude-to-going-rogue.html' title='ViDoc #1: Prelude to Going Rogue'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-869380049458435395</id><published>2010-05-18T15:12:00.000-05:00</published><updated>2010-05-18T15:13:06.924-05:00</updated><title type='text'>The Cape</title><content type='html'>I haven't heard anything about this, But it looks pretty good&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PYfJSZZpia0&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/PYfJSZZpia0&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-869380049458435395?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/869380049458435395/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/05/cape.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/869380049458435395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/869380049458435395'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/05/cape.html' title='The Cape'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1374983263588971416</id><published>2010-05-10T21:55:00.000-05:00</published><updated>2010-05-10T21:56:40.822-05:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_bLahJKu78Es/S-jHOoUhKsI/AAAAAAAAABk/p_o3jYDCo9E/s1600/motivator189007325de82edx4.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 320px; height: 400px;" src="http://2.bp.blogspot.com/_bLahJKu78Es/S-jHOoUhKsI/AAAAAAAAABk/p_o3jYDCo9E/s400/motivator189007325de82edx4.jpg" alt="" id="BLOGGER_PHOTO_ID_5469840801597041346" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Thought You might get a kick out of this.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1374983263588971416?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1374983263588971416/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/05/thought-you-might-get-kick-out-of-this.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1374983263588971416'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1374983263588971416'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/05/thought-you-might-get-kick-out-of-this.html' title=''/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_bLahJKu78Es/S-jHOoUhKsI/AAAAAAAAABk/p_o3jYDCo9E/s72-c/motivator189007325de82edx4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1190564067339543370</id><published>2010-04-30T11:39:00.005-05:00</published><updated>2010-04-30T15:40:17.794-05:00</updated><title type='text'>God of Thunder?</title><content type='html'>&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_bLahJKu78Es/S9sIrIlgLNI/AAAAAAAAABc/-4-Ak6qco9A/s1600/thorhemsworth.jpg"&gt;&lt;img style="float: left; margin: 0pt 10px 10px 0pt; cursor: pointer; width: 267px; height: 400px;" src="http://2.bp.blogspot.com/_bLahJKu78Es/S9sIrIlgLNI/AAAAAAAAABc/-4-Ak6qco9A/s400/thorhemsworth.jpg" alt="" id="BLOGGER_PHOTO_ID_5465972109876407506" border="0" /&gt;&lt;/a&gt;First Look at Thor for next years movie.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1190564067339543370?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1190564067339543370/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/04/first-look-at-thor-http-www.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1190564067339543370'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1190564067339543370'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/04/first-look-at-thor-http-www.html' title='God of Thunder?'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_bLahJKu78Es/S9sIrIlgLNI/AAAAAAAAABc/-4-Ak6qco9A/s72-c/thorhemsworth.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6355121720090068319</id><published>2010-04-22T04:34:00.004-05:00</published><updated>2010-04-22T04:39:13.653-05:00</updated><title type='text'>City of Heroes 6 Year Anniversary</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/S9AYqtcUFwI/AAAAAAAAAaU/9ys80v5dGi4/s1600/CoH_6yearlogo.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 124px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/S9AYqtcUFwI/AAAAAAAAAaU/9ys80v5dGi4/s400/CoH_6yearlogo.jpg" alt="" id="BLOGGER_PHOTO_ID_5462893470032336642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As per &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2801134#post2801134"&gt;this posting&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;"It's that time of year again...for heroes and villains to reflect and  rejoice!&lt;br /&gt;&lt;br /&gt;We're turning six years old and want you to help us celebrate.&lt;br /&gt;&lt;br /&gt;With Issue 17 on the way and Going Rogue™ just around the corner, the  phrase: You're not getting older, you're just getting better has never  been so true.&lt;br /&gt;So many of you have been with us from the very beginning, and while we  could never do enough to truly show you our gratitude and appreciation,  we do have some fun activities planned to help us ring in our  anniversary with style!&lt;br /&gt;&lt;br /&gt;Please join us for a month of celebration starting on our birthday,  April 28th and continuing on throughout the month of May.&lt;br /&gt;&lt;br /&gt;Read on and plan accordingly so you don't miss any of the fun!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Issue 17: Dark Mirror&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;We'll start with the biggest news first. In honor of our Six Year  Anniversary we are proud to announce that Issue 17: Dark Mirror will  officially release on our birthday, April 28th!&lt;br /&gt;The amazing visuals made possible by Ultra Mode plus new story arcs,  player emotes, numerous Mission Architect additions, the introduction of  animated tails and much more will hit the live servers for your  enjoyment next Wednesday.&lt;br /&gt;&lt;br /&gt;As part of this release you will be receiving:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;1 Free Respec (so use up your current one if you still have it  to make room for this one!)&lt;/li&gt;&lt;li&gt;1 Costume Token per unlocked costume slot.&lt;/li&gt;&lt;/ul&gt;So on anniversary day, see City of Heroes® in a whole new light  (literally) and help us celebrate by playing and enjoying this latest  free content update!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;In-Game Events&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Gameplay Fun!&lt;/b&gt;&lt;br /&gt;You may have noticed that things tend to get a little... "out of hand"  in-game on our anniversaries. Well, this year will be no exception! On  Monday, April 26th and Tuesday, April 27th, get ready for chaos to break  loose on a server near you! Don't miss out on this opportunity to band  together with your fellow players to defeat giant obstacles, earn  merits, badges, XP and maybe even pick up a 30 day anniversary title!&lt;br /&gt;&lt;span style="color:Red;"&gt;*&lt;a href="http://boards.cityofheroes.com/showthread.php?t=218566" target="_blank"&gt;Click here&lt;/a&gt; for the list of days, servers and times!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In-Game Training Room Meet and Greet with the Devs!&lt;/b&gt;&lt;br /&gt;The developers want to wish you happy anniversary personally on  Wednesday the 28th, so please join us at the following times in Pocket D  on the North American and European Training Rooms:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;*EU Training Room - &lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=9&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;9am - 1pm PST&lt;/a&gt;, Wednesday, April 28th&lt;/b&gt;&lt;ul&gt;&lt;li&gt;9-10am  PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=9&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;12-1pm EST / 5-6pm British Time / 18:00-19:00 Central  European Summer Time&lt;/a&gt;) - Melissa "War Witch" Bianco, Sean "Dr. Aeon"  McCann&lt;/li&gt;&lt;li&gt;10am- 12:00pm PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=10&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;1-3pm EST / 6-8pm British Time / 19:00-21:00 Central  European Summer Time&lt;/a&gt;) - Matt "Positron" Miller&lt;/li&gt;&lt;li&gt;10am-11am PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=10&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;1-2pm EST / 6-7pm British Time / 19:00-20:00 Central  European Summer Time&lt;/a&gt;) - Floyd "Castle" Grub&lt;/li&gt;&lt;li&gt;11am-12pm PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=11&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;2-3pm EST / 7-8pm British Time / 20:00-21:00 Central  European Summer Time&lt;/a&gt;) - Matt "The Television" Stults&lt;/li&gt;&lt;li&gt;12pm-1pm PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=12&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;3-4pm EST / 8-9pm British Time / 21:00-22:00 Central  European Summer Time&lt;/a&gt;) - Chris "Back Alley Brawler" Bruce, Jesse  "Ghost Falcon" Caceres&lt;/li&gt;&lt;/ul&gt;&lt;b&gt;*NA Training Room - &lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=15&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;3pm - 7pm PST&lt;/a&gt;, Wednesday, April 28th&lt;/b&gt;&lt;ul&gt;&lt;li&gt;3-4pm  PST(&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=15&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;6-7pm EST&lt;/a&gt;) - Melissa "War Witch" Bianco, Sean "Dr.  Aeon" McCann&lt;/li&gt;&lt;li&gt;4pm- 6pm PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=16&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;6-8pm EST&lt;/a&gt;) - Matt "Positron" Miller&lt;/li&gt;&lt;li&gt;4pm-5pm PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=16&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;7-8pm EST&lt;/a&gt;) - Jesse "Ghost Falcon" Caceres&lt;/li&gt;&lt;li&gt;5pm-6pm PST &lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=17&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;(8-9pm EST&lt;/a&gt;) - Floyd "Castle" Grub&lt;/li&gt;&lt;li&gt;6pm-7pm PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=4&amp;amp;day=28&amp;amp;year=2010&amp;amp;hour=18&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;9-10pm EST&lt;/a&gt;) - Chris "Back Alley Brawler" Bruce,  Matt "The Television" Stults&lt;/li&gt;&lt;/ul&gt;*In some cases (and depending on availability), certain Devs may  stay beyond their scheduled 'appearance' times.&lt;br /&gt;&lt;br /&gt;If you don't currently have a copy of your character on The Training  Room, make sure to transfer him/her there so that you can pay the Devs a  visit! &lt;a href="http://boards.cityofheroes.com/charactercopy.php" target="_blank"&gt;Go here&lt;/a&gt; to transfer your character now.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:red;"&gt;*Please note: Due to the content release on this day,  if any problems with Issue 17 arise that require Dev attention, we  reserve the right to reschedule the North American Training Room In-game  "Meet and Greet" Event to another day/time.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;Global Anniversary Address From War Witch&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;This year, the baton has been passed to War Witch who will present the 6  Year Anniversary Address to players. At approximately 8pm EST in-game  (and shortly thereafter on the website), she will share some words of  wisdom that will no doubt reflect on the past and help us all look  forward to the future!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;Declare Your Loyalty Anniversary Contest!&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Leave your mark on Praetoria forever! Be watching the website within the  next week for the debut of our "Declare Your Loyalty" Anniversary  Contest which will allow Loyalists to create a piece of propaganda for a  billboard in Praetoria and Resistance supporters to create a piece of  graffiti that will appear around the city. The best thing about this  contest? Winning entries in both categories will all be considered for  inclusion in the game! There will be other great prizes too, of course!&lt;br /&gt;&lt;br /&gt;Specifics are coming soon, but you only have three weeks to enter, start  thinking creatively now about the piece of propaganda or graffiti that  you want to submit. With any luck it will become a part of City of  Heroes® for the rest of time!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;Player Run Activities/Events&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;We're pleased to share that our players are getting involved by throwing  their own anniversary-related activities and events. Keep an eye on the  website and message board for what the "Off The Cape" Podcast and  thecaperadio.com are up to for our six year anniversary. If you're  planning on doing something for your fellow heroes/villains to mark the  occasion, let us know! Send an email to &lt;a href="mailto:cohcommunity@ncsoft.com"&gt;cohcommunity@ncsoft.com&lt;/a&gt; and  we'll help you promote it!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;6 Year Anniversary Badge&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Another year means another commemorative badge!&lt;br /&gt;&lt;br /&gt;Beginning at 11am EST on &lt;b&gt;Saturday, May 1st, 2010&lt;/b&gt; and continuing  until 11:59pm EST on &lt;b&gt;Monday, May 31st&lt;/b&gt;, we will be issuing each  individual character you log into the game with, the following 6 Year  Anniversary badge:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Just a reminder - this badge will be awarded per character, not per  account, so be sure to log those characters into the game starting next &lt;b&gt;Saturday,  May 1st&lt;/b&gt;, if you want them to get the anniversary badge!&lt;br /&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;img src="http://www.cityofheroes.com/global/uploads/badge_anniversary_6.png" alt="" border="0" /&gt;&lt;/div&gt;&lt;br /&gt;It all starts this coming &lt;b&gt;Monday the 26th&lt;/b&gt; and we hope you'll join  us celebrate the fact that we're six years and going strong!&lt;br /&gt;&lt;br /&gt;Thanks for helping us make City of Heroes® the longest-running and most  popular comic book-inspired MMO in existence.&lt;br /&gt;&lt;br /&gt;Happy Anniversary!"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6355121720090068319?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6355121720090068319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/04/city-of-heroes-6-years-anniversary.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6355121720090068319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6355121720090068319'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/04/city-of-heroes-6-years-anniversary.html' title='City of Heroes 6 Year Anniversary'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/S9AYqtcUFwI/AAAAAAAAAaU/9ys80v5dGi4/s72-c/CoH_6yearlogo.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3054099837312694529</id><published>2010-04-15T12:20:00.001-05:00</published><updated>2010-04-15T12:24:26.505-05:00</updated><title type='text'>Issue 17 in Open Beta</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/S8dLaWEvkrI/AAAAAAAAAaM/XWdXzl0oRC8/s1600/Issue+17+Banner.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 114px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/S8dLaWEvkrI/AAAAAAAAAaM/XWdXzl0oRC8/s400/Issue+17+Banner.jpg" alt="" id="BLOGGER_PHOTO_ID_5460415989184172722" border="0" /&gt;&lt;/a&gt;As per &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2780883#post2780883"&gt;This post&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;"The Open Beta for &lt;i&gt;&lt;a href="http://www.cityofheroes.com/news/game_updates/issue_17/issue_17_overview.html" target="_blank"&gt;Issue 17: Dark Mirror&lt;/a&gt;&lt;/i&gt; has now started!&lt;br /&gt;&lt;br /&gt;Experience the many thrills coming with the next city of Heroes® content  update before it hits the live servers. Crank up the graphics with  Ultra Mode, experience brand new story arcs, revisit your characters  thanks to even more costume options, and more!&lt;br /&gt;&lt;br /&gt;To check out the Open Beta, all you need to do is log into the North  American or European Training Room! If you are not familiar with the  process to access the test server, please read &lt;a href="http://boards.cityofheroes.com/announcement.php?f=576&amp;amp;a=16" target="_blank"&gt;this post&lt;/a&gt; for our &lt;b&gt;North American players&lt;/b&gt; or &lt;a href="http://boards.cityofheroes.com/announcement.php?f=577&amp;amp;a=15" target="_blank"&gt;this one&lt;/a&gt; for our &lt;b&gt;European players&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;Also please keep in mind that this is a beta version, which means you  might encounter bugs or other gameplay issues. We strongly encourage you  to report them using the /bug command ingame, and we'll be happy to  collect any comments you might want to share with us on our &lt;a href="http://boards.cityofheroes.com/" target="_blank"&gt;official boards&lt;/a&gt;.  Your feedback is as always very valuable to us!"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3054099837312694529?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3054099837312694529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/04/issue-17-in-open-beta.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3054099837312694529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3054099837312694529'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/04/issue-17-in-open-beta.html' title='Issue 17 in Open Beta'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/S8dLaWEvkrI/AAAAAAAAAaM/XWdXzl0oRC8/s72-c/Issue+17+Banner.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3755873433941225510</id><published>2010-04-03T04:17:00.001-05:00</published><updated>2010-04-03T04:17:44.351-05:00</updated><title type='text'>Hermione's Stalker</title><content type='html'>&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/-N8x0Fb3Rxg&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/-N8x0Fb3Rxg&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3755873433941225510?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3755873433941225510/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/04/hermiones-stalker.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3755873433941225510'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3755873433941225510'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/04/hermiones-stalker.html' title='Hermione&apos;s Stalker'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-4503451529636314190</id><published>2010-03-27T22:54:00.004-05:00</published><updated>2010-03-28T09:42:06.515-05:00</updated><title type='text'>PAX Going Rogue Info</title><content type='html'>Updated with better quality video:&lt;br /&gt;&lt;br /&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/NT9O0HM2-QM&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/NT9O0HM2-QM&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-4503451529636314190?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/4503451529636314190/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/03/pax-going-rogue-info.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4503451529636314190'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4503451529636314190'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/03/pax-going-rogue-info.html' title='PAX Going Rogue Info'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6403863901035315089</id><published>2010-03-08T16:01:00.000-06:00</published><updated>2010-03-08T16:02:03.508-06:00</updated><title type='text'>Iron Man 2 = BAD ASS!</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/oOzuBOefL8I&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/oOzuBOefL8I&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Okay, now I am officially psyched up for this!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6403863901035315089?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6403863901035315089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/03/iron-man-2-bad-ass.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6403863901035315089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6403863901035315089'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/03/iron-man-2-bad-ass.html' title='Iron Man 2 = BAD ASS!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-497471621956989193</id><published>2010-03-02T14:23:00.003-06:00</published><updated>2010-03-02T14:26:31.411-06:00</updated><title type='text'>New Going Rogue Website &amp; Pre-Purchase!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/S41z7ULEjfI/AAAAAAAAAaE/M4n2KP4dDV0/s1600-h/GR_news_promo.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 214px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/S41z7ULEjfI/AAAAAAAAAaE/M4n2KP4dDV0/s400/GR_news_promo.jpg" alt="" id="BLOGGER_PHOTO_ID_5444134987425418738" border="0" /&gt;&lt;/a&gt;As per &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2663857#post2663857"&gt;this post&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;In honor of the expansion coming this July, we're happy to unveil a  brand new &lt;a href="http://goingrogue.na.cityofheroes.com/en/" target="_blank"&gt;&lt;i&gt;Going Rogue&lt;/i&gt; website!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;  Along with its new look comes &lt;a href="http://goingrogue.na.cityofheroes.com/en/game-info/powersets/dual-pistols.html" target="_blank"&gt;Dual Pistols&lt;/a&gt; information (including screenshots and  a video), details on new enemy groups like the &lt;a href="http://goingrogue.na.cityofheroes.com/en/game-info/enemy-groups/ppd.html" target="_blank"&gt;Praetorian Police Department (PPD)&lt;/a&gt; and &lt;a href="http://goingrogue.na.cityofheroes.com/en/game-info/enemy-groups/resistance.html" target="_blank"&gt;Resistance&lt;/a&gt;, plus a lot more. &lt;a href="http://goingrogue.na.cityofheroes.com/en/" target="_blank"&gt;Check  it out&lt;/a&gt; for yourself and enjoy!   &lt;/blockquote&gt;&lt;br /&gt;And &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2663863#post2663863"&gt;this one&lt;/a&gt;:&lt;br /&gt;&lt;blockquote&gt;The prepurchase option for City of Heroes® &lt;i&gt;Going Rogue&lt;/i&gt; has  arrived! Whether your first instinct will be to create a Praetorian, or  turn Rogue or Vigilante with one of your existing characters, by  prepurchasing for $29.99 you'll be ready on launch day to check out all  the new content &lt;i&gt;Going Rogue&lt;/i&gt; has to offer.&lt;br /&gt;&lt;br /&gt;  But there are also special advantages to prepurchasing! When you  prepurchase &lt;i&gt;Going Rogue&lt;/i&gt; you'll get early access to both the Dual  Pistols and the Demon Summoning power sets. Dual Pistols will be  available immediately upon prepurchase, and Demon Summoning will come  shortly thereafter with the launch of Issue 17. And let's not forget  about the City of Heroes® &lt;a href="http://www.cityofheroes.com/news/news_archive/double_xp_and_re-activation_we.html" target="_blank"&gt;Double XP/Reactivation Weekend March 4th-7th&lt;/a&gt;. If  you act right away, you can wield Dual Pistols as you rack up all that  extra XP, Influence and Infamy!&lt;br /&gt; &lt;br /&gt;So go take a look at the new and improved &lt;i&gt;Going Rogue&lt;/i&gt; website and  &lt;a href="https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=9518231292&amp;amp;action=viewItem&amp;amp;item_id=127" target="_blank"&gt;prepurchase&lt;/a&gt; your copy of Going Rogue today!   &lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-497471621956989193?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/497471621956989193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/03/new-going-rogue-website-pre-purchase.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/497471621956989193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/497471621956989193'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/03/new-going-rogue-website-pre-purchase.html' title='New Going Rogue Website &amp; Pre-Purchase!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/S41z7ULEjfI/AAAAAAAAAaE/M4n2KP4dDV0/s72-c/GR_news_promo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5411627258521124927</id><published>2010-02-23T15:06:00.001-06:00</published><updated>2010-02-23T15:11:16.431-06:00</updated><title type='text'>Issue 17 Overview</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/S4REEAdRJmI/AAAAAAAAAZ8/SxtPc93HLAk/s1600-h/Issue+17+Banner.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 114px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/S4REEAdRJmI/AAAAAAAAAZ8/SxtPc93HLAk/s400/Issue+17+Banner.jpg" alt="" id="BLOGGER_PHOTO_ID_5441549085403326050" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As per &lt;a href="http://www.cityofheroes.com/news/game_updates/issue_17/issue_17_overview.html"&gt;this updated page&lt;/a&gt;:&lt;br /&gt;&lt;p&gt;"For now we see through a glass, darkly; but then face to face: now I  know in part; but then shall I know even as also I am known."&lt;/p&gt; &lt;p&gt;With the release of April's Issue 17: Dark Mirror, the newest free  update of City of Heroes®, the game you love now has the visual depth,  contrast, and richness it deserves! Dark Mirror includes a superior  graphics rendering process, dubbed "Ultra Mode," that gives City of  Heroes a heightened level of detail in lighting, reflections, shadows,  and water effects.  Paragon City™ and the Rogue Isles™ have never looked  better.&lt;/p&gt; &lt;p&gt;In addition to Ultra Mode, as part of Issue 17, you will confront a  new and nefarious foe who will be able to match your character blow for  blow.&lt;/p&gt; &lt;p&gt;Other Issue 17: Dark Mirror features include:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Epic archetypes are now unlocked at level 20.&lt;/li&gt;&lt;li&gt;Animated character tails.&lt;/li&gt;&lt;li&gt;New missions, new badges, and new player emotes.&lt;/li&gt;&lt;li&gt;Quality of life enhancements to the UI and game systems.&lt;/li&gt;&lt;li&gt;Improvements and additions to Mission Architect.&lt;/li&gt;&lt;/ul&gt;  &lt;h4&gt;Features&lt;/h4&gt; &lt;p&gt;&lt;strong&gt;Ultra Mode&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Ultra Mode includes a superior graphics rendering process for players  who have higher-end graphic cards. Each feature can be enabled or  disabled in the graphics menu options and will be scalable. Ultra Mode  works on both Macs and PCs. In specific, it offers dynamic shadows,  screen-space ambient occlusion, and dynamic environment reflections  (including planar reflections and environment mapping of reflective  surfaces).&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Epic Archetypes Unlocked at Level 20&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Previously, you had to have at least one character at level 50 to  make an epic archetype character. No more! Now you can create an epic  archetype character as long as you have any one character at level 20 or  higher.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Animated Tails&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;No more tails lying about like dead weight! You will now be able to  select tail body parts that will react to your movement and have a  swaying or swishing idle animation mode. You will need to go to a tailor  to upgrade to the animated version.&lt;/p&gt;  &lt;h4&gt;Content&lt;/h4&gt; &lt;p&gt;&lt;strong&gt;New Story Arcs: &lt;/strong&gt;Issue 17: Dark Mirror features two  new Hero and two new Villain story arcs for levels 20-30. Each of these  story arcs has four missions, and the story arcs highlight the Dark  Mirror's sinister new enemy. Acquire first Hero story arc in Talos  Island, and the first Villain arc in Sharkhead Isle.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Silver Mantis Strike Force Update: &lt;/strong&gt;The Silver Mantis  Strike Force will now be available to all Villains, not just  supergroups. You now can access the Silver Mantis Strike Force via  Silver Mantis, located in Sharkhead Isle. You can also run this Task  Force from your supergroup computer.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Positron Task Force Update: &lt;/strong&gt;This Task Force has been  split into two halves and dramatically upgraded and updated to ramp up  the fun. The final battle of the Task Force takes place in the Faultline  Dam and incorporates the new Dark Mirror enemy.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;New Badges: &lt;/strong&gt;Along with adding badges for 500 Badges  Earned, 750 Badges Earned, and 1,000 Badges Earned, we are adding new  exploration badges to city zones, almost doubling the number of  exploration badges. You can learn new Accolades for finding all of the  exploration badges in each city zone.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;New Player Emotes: &lt;/strong&gt;We'll let you know more about the  new emotes soon.&lt;/p&gt;  &lt;h4&gt;Quality of Life Improvements&lt;/h4&gt; &lt;p&gt;&lt;strong&gt;Craftable Temporary Powers: &lt;/strong&gt;You will now have a much  cleaner and more consistent way of finding and crafting temporary  powers.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Increased Mission Count: &lt;/strong&gt;You can now have seven  active missions (previously three).&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Show Last Objective: &lt;/strong&gt;This UI improvement lets you  find your last objective on a mission map, making it easier to find  something you've missed.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Auction House: &lt;/strong&gt;The UI gives you new options for  sorting search results, your Auction House inventory is now separated by  clearly marked tabs based on the item's status, the Auction House text  entry box now autocompletes, and a single click on a recipe displays all  salvage needed for that recipe.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;In-Game E-mail: &lt;/strong&gt;You can now use in-game e-mails to  send Influence/Infamy to your own characters or to other players'  characters via in-game e-mails. (You still cannot send Influence,  Infamy, or items from a Hero to a Villain or vice versa.)&lt;/p&gt;  &lt;h4&gt;Mission Architect Improvements&lt;/h4&gt; &lt;p&gt;&lt;strong&gt;Experience: &lt;/strong&gt;You can now handpick the powers for  custom enemies and still receive experience for them (within game  balance limits).&lt;/p&gt; &lt;p&gt;&lt;strong&gt;New Maps: &lt;/strong&gt;We have added approximately 20 new unique  maps.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Giant Monsters: &lt;/strong&gt;You can now add giant monsters to  some outdoor maps.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Exit Mission on Complete: &lt;/strong&gt;You can now specify that  players have to leave the mission manually on completion.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Escort Missions: &lt;/strong&gt;"Lead to place" technology allows  you more control over escort objectives."&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5411627258521124927?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5411627258521124927/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/issue-17-overview.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5411627258521124927'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5411627258521124927'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/issue-17-overview.html' title='Issue 17 Overview'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_pkhh5C_cDxY/S4REEAdRJmI/AAAAAAAAAZ8/SxtPc93HLAk/s72-c/Issue+17+Banner.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1580227409627722504</id><published>2010-02-19T04:47:00.001-06:00</published><updated>2010-02-19T04:48:29.147-06:00</updated><title type='text'>Going Rogue Pre-PURCHASE Details</title><content type='html'>As per&lt;a href="http://boards.cityofheroes.com/showthread.php?t=210329"&gt; this post&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;"There have been a lot of questions about the &lt;i&gt;City of Heroes® Going  Rogue&lt;/i&gt; prepurchase program, the Complete Collection and the Item  Pack.  We’d like to take a moment and try to clarify this for all of  you.&lt;br /&gt;&lt;br /&gt;There are two different ways to get the &lt;i&gt;City of Heroes Going Rogue&lt;/i&gt;  expansion: as a separate expansion, or as part of the Complete  Collection.&lt;br /&gt;&lt;br /&gt;The separate &lt;i&gt;City of Heroes Going Rogue&lt;/i&gt; expansion costs &lt;b&gt;$29.99  (€19.99 / £17.99)&lt;/b&gt; and requires you to already have City of Heroes.   The separate expansion doesn’t include game time, so you must be an  active subscriber to play.  The separate expansion does not include the  Complete Collection Item Pack.  The separate expansion will only be  available digitally, and will be available for prepurchase starting in  March (see below for more information on what you get from prepurchasing  this separate expansion).&lt;br /&gt;&lt;br /&gt;The &lt;i&gt;City of Heroes Going Rogue: Complete Collection&lt;/i&gt; costs &lt;b&gt;$39.99  (€29.99 / £26.99)&lt;/b&gt; and includes City of Heroes Going Rogue as well  as City of Heroes, City of Villains, 30 days of game time, and the  Complete Collection Item Pack. With the game time and previous  expansions included, it is ideal for those who are new to City of Heroes  franchise (perhaps as a gift!), but also a good value for players not  interested in prepurchasing. The Complete Collection will be available  both digitally and at retail (in North America) starting in July and  cannot be prepurchased (only the separate expansion can be  prepurchased).&lt;br /&gt;&lt;br /&gt;Starting at launch in July, players who prepurchased or bought just the  separate &lt;i&gt;City of Heroes Going Rogue &lt;/i&gt;expansion will be able to  upgrade to the Complete Collection.  The upgrade will include the  Complete Collection Item Pack, but it won’t include any game time.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Prepurchase&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Only the separate &lt;i&gt;City of Heroes Going Rogue&lt;/i&gt; expansion will be  available for prepurchase.  The Complete Collection will not be  available for prepurchase, nor are there any incentives for preordering  it at retail. &lt;br /&gt;&lt;br /&gt;Prepurchasing the separate &lt;i&gt;City of Heroes Going Rogue&lt;/i&gt; expansion  will give you early access to the Dual Pistols and Demon Summoning power  sets.  Dual Pistols will be available immediately once the prepurchase  program starts in early March.  Demon Summoning will become available  starting in April.  You will get both power sets early if you  prepurchase.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Complete Collection Item Pack&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;For those who prepurchase the separate &lt;i&gt;City of Heroes Going Rogue&lt;/i&gt;  expansion, but also want the Complete Collection Item Pack, starting on  launch day in July, we will offer an upgrade to the Complete  Collection.   The upgrade will include the Complete Collection Item Pack  but will not include any game time. The pricing for the upgrade hasn’t  been set yet.&lt;br /&gt;&lt;br /&gt;We hope this clears the majority of your questions up"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1580227409627722504?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1580227409627722504/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/going-rogue-pre-purchase-details.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1580227409627722504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1580227409627722504'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/going-rogue-pre-purchase-details.html' title='Going Rogue Pre-PURCHASE Details'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-347759890978369450</id><published>2010-02-16T00:43:00.003-06:00</published><updated>2010-02-16T00:49:51.372-06:00</updated><title type='text'>Aion</title><content type='html'>Well guys, I have tried Aion and I have to say I do enjoy. It seems like a perfect blend. Graphically it destroys WoW and has the beauty of the Final Fantasy games. Story wise it could use some work, but over all much better than a lot of games out there.&lt;br /&gt;&lt;br /&gt; I just reached level 10. So far that looks to be when you get your "wings" literally. The weapons are customizable and the character creation screen is great. It is missing some features such as costume design, but it really does not hurt the game. What features it does have would be great if CoH would use them. Things like changing the size of hands and feet, arms and legs....even the size of the neck.&lt;br /&gt;&lt;br /&gt;Check it out. &lt;a href="http://na.aiononline.com/forums/"&gt;Aion Forums&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-347759890978369450?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/347759890978369450/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/aion.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/347759890978369450'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/347759890978369450'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/aion.html' title='Aion'/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-710099752222592109</id><published>2010-02-11T04:46:00.002-06:00</published><updated>2010-02-11T04:48:00.644-06:00</updated><title type='text'>Double XP and Re-activation Weekend!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/S3PgIg9RyfI/AAAAAAAAAZ0/H9cbYMwRWhs/s1600-h/DblXP.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 213px; height: 176px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/S3PgIg9RyfI/AAAAAAAAAZ0/H9cbYMwRWhs/s400/DblXP.JPG" alt="" id="BLOGGER_PHOTO_ID_5436935612056848882" border="0" /&gt;&lt;/a&gt;"&lt;a href="http://boards.cityofheroes.com/showthread.php?p=2605438#post2605438"&gt;Get excited because one of your favorite times of the year is quickly approaching - Double XP Weekend! All the fun begins on March 4th!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;What is a Double Experience Weekend? It's a three day stretch of time during which all participating Hero and Villain characters receive double the XP, Influence, and Infamy for their accomplishments in game. All you have to do is log in and take advantage of this opportunity to level up your favorite characters twice as quickly as normal! And if you pre-purchase Going Rogue, you'll be able to take advantage of all that Double XP has to offer while wielding the Dual Pistols power set!&lt;br /&gt;&lt;br /&gt;But it doesn't end there. We're also having an Account Reactivation at the same time! This means that all inactive accounts in good standing will be re-activated free of charge and given access to City of Heroes and City of Villains® during Double XP weekend! So grab your friends and loved ones and get them back into the game so that you can play and rack-up the phat loot together!&lt;br /&gt;&lt;br /&gt;If you or any of your friends haven't played in a while, visit the &lt;a href="http://www.cityofheroes.com/en.html" target="_blank"&gt;City of Heroes Website&lt;/a&gt; for all the latest game news. Download the &lt;a href="http://www.cityofheroes.com/account/download_game_client/download_city_of_heroes.html" target="_blank"&gt;PC game client&lt;/a&gt; or the &lt;a href="http://www.cityofheroes.com/account/download_game_client/download_city_of_heroes.html" target="_blank"&gt;Mac game client&lt;/a&gt;, or visit our &lt;a href="http://boards.cityofheroes.com/" target="_blank"&gt;official message forums&lt;/a&gt; for a wealth of other information.&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Double XP and Re-activation Weekend Start&lt;/strong&gt;:  Thursday, March 4th at 8:59am Pacific Time (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=3&amp;amp;day=4&amp;amp;year=2010&amp;amp;hour=8&amp;amp;min=59&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;11:59am Eastern Time&lt;/a&gt; / &lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=3&amp;amp;day=4&amp;amp;year=2010&amp;amp;hour=8&amp;amp;min=59&amp;amp;sec=0&amp;amp;p1=136" target="_blank"&gt;8:59am GMT / 9:59 Central European Time&lt;/a&gt;)&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Double XP and Re-activation Weekend End&lt;/strong&gt;:  Sunday, March 7th at 11:59pm Pacific (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=3&amp;amp;day=7&amp;amp;year=2010&amp;amp;hour=23&amp;amp;min=59&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;2:59am Eastern Time&lt;/a&gt; / &lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=3&amp;amp;day=7&amp;amp;year=2010&amp;amp;hour=23&amp;amp;min=59&amp;amp;sec=0&amp;amp;p1=136" target="_blank"&gt;11:59pm GMT / 0:59 Central European Time&lt;/a&gt;)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Please note&lt;/b&gt;: if your account expires after the reactivation weekend has started, it will not get automatically reactivated. To participate in the Double XP Weekend, you will need to reactivate your account via the usual method. Please check our &lt;a href="http://help.ncsoft.com/" target="_blank"&gt;Knowledge Base&lt;/a&gt; (European Knowledge Base available &lt;a href="http://uk.support.ncsoft.com/" target="_blank"&gt;here&lt;/a&gt;) for more information on how to reactivate your game account.&lt;br /&gt;&lt;br /&gt;We hope you take advantage of all the advantages a Double XP/Reactivation Weekend has to offer! Enjoy and have fun...see you in-game on March 4th!"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-710099752222592109?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/710099752222592109/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/double-xp-and-re-activation-weekend.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/710099752222592109'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/710099752222592109'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/double-xp-and-re-activation-weekend.html' title='Double XP and Re-activation Weekend!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/S3PgIg9RyfI/AAAAAAAAAZ0/H9cbYMwRWhs/s72-c/DblXP.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1524513007921342446</id><published>2010-02-09T10:55:00.006-06:00</published><updated>2010-02-09T12:41:57.318-06:00</updated><title type='text'>Issue 17: Dark Mirror Announced</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/S3GatWLFt9I/AAAAAAAAAZs/-2bG3wIZSsw/s1600-h/coh_ultramode_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 125px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/S3GatWLFt9I/AAAAAAAAAZs/-2bG3wIZSsw/s400/coh_ultramode_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5436296329049782226" border="0" /&gt;&lt;/a&gt;&lt;span&gt;&lt;span style="font-family:arial;"&gt;Via &lt;a href="http://www.mmorpg.com/gamelist.cfm/game/3/view/news/read/16179/City-of-Heroes-Issue-17-Dark-Mirror-Announced-Brings-Graphics-Overhaul.html"&gt;MMORPG&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;"NCsoft has announced today that players can look forward to Issue 17, which has been titled "&lt;span style="color: rgb(204, 0, 0);"&gt;Dark Mirror&lt;/span&gt;," this April! Most players expected to find the new graphical updates featured in Going Rogue with the release of the upcoming expansion, however, it appears that the previously announced "&lt;span style="color: rgb(204, 0, 0);"&gt;Ultra Mode&lt;/span&gt;" will make it in with Issue 17!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Ultra Mode is an optional enhancement mode, enabling players that have the hardware to take advantage of the new bells and whistles to do so, without disturbing the game for those still running City of Heroes on their toasters. The mode will enhance the game with a "a new look and feel with a heightened level of detail in lighting, reflections, shadows and water effects."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Issue 17 will also introduce a "&lt;span style="color: rgb(204, 0, 0);"&gt;new and nefarious foe&lt;/span&gt;" &lt;span style="color: rgb(204, 0, 0);"&gt;that will be able to match players&lt;/span&gt; "&lt;span style="color: rgb(204, 0, 0);"&gt;blow for blow&lt;/span&gt;." (edit: &lt;span style="color: rgb(204, 51, 204);"&gt;Confirmed by War Witch not to be a Nemesis system&lt;/span&gt;) Given the Issue's title, I'm guessing it will be your doppelganger, but for now Paragon Studios isn't saying anything more than that.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;A short rundown of the issues other features is available below:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;        * New badges, new missions and new player emotes&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;        * &lt;span style="color: rgb(204, 0, 0);"&gt;Epic Archetypes now available at level 20&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;        * Improvements and additions to Mission Architect&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;        * Enhancements to UI and game systems&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;        * And dozens more&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Was all that not exciting enough? How about the fact that beginning on March 2nd, those who pre-order Going Rogue will receive &lt;span style="color: rgb(204, 0, 0);"&gt;early access to the expansion's two new powersets, Dual Pistols, and Demon Summoning&lt;/span&gt; in April?!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The &lt;span style="color: rgb(204, 0, 0);"&gt;Going Rogue "Complete Edition"&lt;/span&gt; has also been announced, featuring both City of Heroes &amp;amp; City of Villains, 30 days of game time, and the "Complete Collection Item Pack," which contains Alpha and Omega costume sets and auras, four stance emotes, and The Shadowy Presence invisibility power.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The Going Rogue beta will begin this Spring, with the expansion's full release expected in July."&lt;br /&gt;&lt;br /&gt;Head over to the &lt;a href="http://www.mmorpg.com/gamelist.cfm/game/3/view/news/read/16179/City-of-Heroes-Issue-17-Dark-Mirror-Announced-Brings-Graphics-Overhaul.html"&gt;original article&lt;/a&gt; for some wicked screen shots!&lt;br /&gt;&lt;br /&gt;Update!: The main site has been updated with more info &lt;a href="http://www.cityofheroes.com/news/news_archive/ultra_mode_issue_17_and_going.html"&gt;HERE&lt;/a&gt;! Including pricing on both Going Rogue (MSRP $29.99) and the Going Rogue: Complete Collection (MSRP $39.99)! Woo-Hoo! Now I just need to find out where to and when to pre-order!&lt;br /&gt;&lt;br /&gt;Sorry about all the red highlights... I'm just so excited! WHEEEE!!!!!&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1524513007921342446?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1524513007921342446/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/issue-17-dark-mirror-announced.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1524513007921342446'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1524513007921342446'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/issue-17-dark-mirror-announced.html' title='Issue 17: Dark Mirror Announced'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/S3GatWLFt9I/AAAAAAAAAZs/-2bG3wIZSsw/s72-c/coh_ultramode_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8877472176371736705</id><published>2010-02-08T16:55:00.001-06:00</published><updated>2010-02-08T16:55:39.217-06:00</updated><title type='text'>Aquaman's Lament</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Twyrmr4sMow&amp;hl=en_US&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Twyrmr4sMow&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8877472176371736705?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8877472176371736705/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/aquamans-lament.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8877472176371736705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8877472176371736705'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/02/aquamans-lament.html' title='Aquaman&apos;s Lament'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5860636687320790143</id><published>2010-01-28T04:20:00.003-06:00</published><updated>2010-01-28T04:42:28.841-06:00</updated><title type='text'>Cobra: The Musical</title><content type='html'>Part 1:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/G4sIOxMJrVw&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/G4sIOxMJrVw&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;The rest of it are available on Youtube... enjoy!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5860636687320790143?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5860636687320790143/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/cobra-musical.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5860636687320790143'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5860636687320790143'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/cobra-musical.html' title='Cobra: The Musical'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5430563883968652259</id><published>2010-01-24T09:46:00.000-06:00</published><updated>2010-01-24T09:47:35.692-06:00</updated><title type='text'>Sweep the leg, Johnny</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/oNSx85olMPY&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/oNSx85olMPY&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5430563883968652259?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5430563883968652259/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/sweep-leg-johnny.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5430563883968652259'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5430563883968652259'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/sweep-leg-johnny.html' title='Sweep the leg, Johnny'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8859579969155975377</id><published>2010-01-22T14:41:00.007-06:00</published><updated>2010-01-22T14:52:35.860-06:00</updated><title type='text'>A few Going Rogue tidbits!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/S1oOWkiO9hI/AAAAAAAAAZU/ASgIXq1EItw/s1600-h/Rogue_Icon_Web.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 96px; height: 96px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/S1oOWkiO9hI/AAAAAAAAAZU/ASgIXq1EItw/s400/Rogue_Icon_Web.png" alt="" id="BLOGGER_PHOTO_ID_5429668081675728402" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/S1oOPCfpshI/AAAAAAAAAZM/rRx8yHw92wQ/s1600-h/Resistance_Icon_Web.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 96px; height: 96px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/S1oOPCfpshI/AAAAAAAAAZM/rRx8yHw92wQ/s400/Resistance_Icon_Web.png" alt="" id="BLOGGER_PHOTO_ID_5429667952279007762" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/S1oOIx6ENoI/AAAAAAAAAZE/HbqmKJ5LW_M/s1600-h/Praetoria_Icon_Web.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 96px; height: 96px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/S1oOIx6ENoI/AAAAAAAAAZE/HbqmKJ5LW_M/s400/Praetoria_Icon_Web.png" alt="" id="BLOGGER_PHOTO_ID_5429667844747179650" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/S1oOfOhQ5jI/AAAAAAAAAZc/yOGDrPluJow/s1600-h/Vigilante_Icon_Web.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 96px; height: 96px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/S1oOfOhQ5jI/AAAAAAAAAZc/yOGDrPluJow/s400/Vigilante_Icon_Web.png" alt="" id="BLOGGER_PHOTO_ID_5429668230384903730" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;From left to right: Rogues, Resistance, Praetorian, and Vigilante icons.&lt;br /&gt;&lt;br /&gt;And a screen shot!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/S1oPIwr5weI/AAAAAAAAAZk/b0sZglNHqJM/s1600-h/coh_gr_resistance_teaser.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 400px; height: 250px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/S1oPIwr5weI/AAAAAAAAAZk/b0sZglNHqJM/s400/coh_gr_resistance_teaser.jpg" alt="" id="BLOGGER_PHOTO_ID_5429668943930966498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I really hope the glowing costume parts are also available to players. They are wicked.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8859579969155975377?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8859579969155975377/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/few-going-rogue-tidbits.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8859579969155975377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8859579969155975377'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/few-going-rogue-tidbits.html' title='A few Going Rogue tidbits!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/S1oOWkiO9hI/AAAAAAAAAZU/ASgIXq1EItw/s72-c/Rogue_Icon_Web.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3524950976890037374</id><published>2010-01-22T01:20:00.001-06:00</published><updated>2010-01-22T04:17:08.664-06:00</updated><title type='text'>Electrik can't post vids</title><content type='html'>Posted by Electrik&lt;br /&gt;&lt;blockquote&gt;&lt;/blockquote&gt;&lt;blockquote&gt;http://www.youtube.com/watch?v=jvjDr8KKtsE&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;Sigh, here you go bro.... learn2interweb.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/jvjDr8KKtsE&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/jvjDr8KKtsE&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3524950976890037374?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3524950976890037374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/httpwww.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3524950976890037374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3524950976890037374'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/httpwww.html' title='Electrik can&apos;t post vids'/><author><name>Electrik</name><uri>http://www.blogger.com/profile/16997166723970954566</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://2.bp.blogspot.com/_SGLWsfo-oL0/SU56mzkC7QI/AAAAAAAAAAM/kZ6IjAZfwq8/S220/Electrik.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8408595070822755024</id><published>2010-01-12T15:08:00.001-06:00</published><updated>2010-01-12T15:10:43.846-06:00</updated><title type='text'>Say it!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/S0zk_J1pl0I/AAAAAAAAAYs/9objaFZEFZE/s1600-h/Deadpool.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 319px; height: 508px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/S0zk_J1pl0I/AAAAAAAAAYs/9objaFZEFZE/s400/Deadpool.jpg" alt="" id="BLOGGER_PHOTO_ID_5425963424698439490" border="0" /&gt;Damn blog, click the pic for better resolution!&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8408595070822755024?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8408595070822755024/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/say-it.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8408595070822755024'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8408595070822755024'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/say-it.html' title='Say it!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_pkhh5C_cDxY/S0zk_J1pl0I/AAAAAAAAAYs/9objaFZEFZE/s72-c/Deadpool.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3012930779454795444</id><published>2010-01-06T21:33:00.004-06:00</published><updated>2010-01-06T21:38:08.820-06:00</updated><title type='text'>Introducing Lily Ann Buckmaster</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_bLahJKu78Es/S0VXFTWHNcI/AAAAAAAAABU/zgvGFz5b_DI/s1600-h/Lily.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_bLahJKu78Es/S0VXFTWHNcI/AAAAAAAAABU/zgvGFz5b_DI/s400/Lily.jpg" alt="" id="BLOGGER_PHOTO_ID_5423837074841613762" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;img src="file:///C:/Users/Rick/AppData/Local/Temp/moz-screenshot.png" alt="" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3012930779454795444?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3012930779454795444/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/introducing-lily-ann-buckmaster.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3012930779454795444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3012930779454795444'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/introducing-lily-ann-buckmaster.html' title='Introducing Lily Ann Buckmaster'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_bLahJKu78Es/S0VXFTWHNcI/AAAAAAAAABU/zgvGFz5b_DI/s72-c/Lily.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-7057852684058121458</id><published>2010-01-05T11:45:00.001-06:00</published><updated>2010-01-05T11:46:34.314-06:00</updated><title type='text'>Baby New Year</title><content type='html'>Lily Ann Buckmaster was born on Jan 4 at 11:23 AM.&lt;br /&gt;8 pounds 4 ounces 22 inches long&lt;br /&gt;Mommy and Baby are doing fine&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-7057852684058121458?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/7057852684058121458/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/baby-new-year.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7057852684058121458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7057852684058121458'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2010/01/baby-new-year.html' title='Baby New Year'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-4514077478740141152</id><published>2009-12-31T05:29:00.002-06:00</published><updated>2009-12-31T05:30:00.321-06:00</updated><title type='text'></title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/B2v-AkSj260&amp;hl=en_US&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/B2v-AkSj260&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-4514077478740141152?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/4514077478740141152/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/blog-post_31.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4514077478740141152'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4514077478740141152'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/blog-post_31.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1721542993304214456</id><published>2009-12-23T20:08:00.002-06:00</published><updated>2009-12-23T20:10:41.387-06:00</updated><title type='text'>Teen girl assassin movie + the banana splits</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PvkgyCVfME4&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/PvkgyCVfME4&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1721542993304214456?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1721542993304214456/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/httpifanboy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1721542993304214456'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1721542993304214456'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/httpifanboy.html' title='Teen girl assassin movie + the banana splits'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-4424250597446164896</id><published>2009-12-20T08:22:00.000-06:00</published><updated>2009-12-20T08:24:05.000-06:00</updated><title type='text'>It's AE... baby, yeah! /Mike Myers</title><content type='html'>&lt;object width="480" height="390"&gt;&lt;param name="movie" value="http://www.xtranormal.com/site_media/players/jwplayer.swf"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;param name="flashvars" value="height=390&amp;amp;width=480&amp;amp;file=http://newvideos.xtranormal.com/standard/7256afb2-9960-11de-97c2-003048d69c21_12_standard_medium-flv.flv&amp;amp;image=http://newvideos.xtranormal.com/standard/7256afb2-9960-11de-97c2-003048d69c21_12_standard_poster.jpg&amp;amp;link=http://www.xtranormal.com/watch/2415201&amp;amp;searchbar=false&amp;amp;autostart=false"&gt;&lt;embed src="http://www.xtranormal.com/site_media/players/jwplayer.swf" width="480" height="390" allowscriptaccess="always" allowfullscreen="true" flashvars="height=390&amp;amp;width=480&amp;amp;file=http://newvideos.xtranormal.com/standard/7256afb2-9960-11de-97c2-003048d69c21_12_standard_medium-flv.flv&amp;amp;image=http://newvideos.xtranormal.com/standard/7256afb2-9960-11de-97c2-003048d69c21_12_standard_poster.jpg&amp;amp;link=http://www.xtranormal.com/watch/2415201&amp;amp;searchbar=false&amp;amp;autostart=false"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;object width="480" height="390"&gt;&lt;param name="movie" value="http://www.xtranormal.com/site_media/players/embedded-xnl-stats.swf"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.xtranormal.com/site_media/players/embedded-xnl-stats.swf" width="1" height="1" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-4424250597446164896?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/4424250597446164896/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/its-ae-baby-yeah-mike-myers.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4424250597446164896'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4424250597446164896'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/its-ae-baby-yeah-mike-myers.html' title='It&apos;s AE... baby, yeah! /Mike Myers'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6942858314655400624</id><published>2009-12-16T01:40:00.001-06:00</published><updated>2009-12-16T01:40:41.484-06:00</updated><title type='text'></title><content type='html'>&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/vQjBDqEj2WU&amp;hl=en_US&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/vQjBDqEj2WU&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6942858314655400624?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6942858314655400624/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/blog-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6942858314655400624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6942858314655400624'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/blog-post.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-7667370632871889085</id><published>2009-12-15T15:25:00.002-06:00</published><updated>2009-12-15T15:36:30.395-06:00</updated><title type='text'>Winter Event 2009</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pkhh5C_cDxY/SygBRrqemII/AAAAAAAAAYc/LnTR7OyAKZA/s1600-h/Baby+Newyear+01.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 284px; height: 382px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/SygBRrqemII/AAAAAAAAAYc/LnTR7OyAKZA/s400/Baby+Newyear+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5415579955203315842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As per &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2473103#post2473103"&gt;this post&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;"The &lt;a href="http://www.cityofheroes.com/news/events/winter_event.html" target="_blank"&gt;2009 Winter Event&lt;/a&gt; has reached Paragon City™ and the Rogue Isles™ and there is much rejoicing to be had again this year! But don't fall into the trap and keep your senses alert as a new menace is also looming in the horizon threatening to bring the holidays to an abrupt end! Will you be able to defeat Lord Winter before he succeeds?&lt;br /&gt;&lt;br /&gt;This year's &lt;a href="http://www.cityofheroes.com/news/events/winter_event.html" target="_blank"&gt;Winter Event&lt;/a&gt; goodies include a new "throw snowflakes" emote and a character respec (both bought by candy cane salvage), and two new holiday badges--Festive and Lord of Winter/Lady of Winter! All the temporary powers, badges, and fuzzy earmuffs from last year are also back, bringing nostalgic cheer. Along with streets and rooftops loaded with Father Time's gifts, you'll still encounter snow beasts and Winter Lords, Father Time's mission, ski challenges, candy canes, and more in this fun-filled feast of holiday festiveness!&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;&lt;u&gt;Starts&lt;/u&gt;&lt;/b&gt;: Tuesday, December 15, 2009 at 8:59 a.m. PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=12&amp;amp;day=15&amp;amp;year=2009&amp;amp;hour=9&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;11:59 a.m. EST / 4:59 p.m. GMT / 17:59 Central European Time&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;&lt;b&gt;&lt;u&gt;Ends&lt;/u&gt;&lt;/b&gt;: Tuesday, January 5, 2010 at 11:59 p.m. PST (&lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=1&amp;amp;day=6&amp;amp;year=2010&amp;amp;hour=0&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=224" target="_blank"&gt;2:59 a.m. EST&lt;/a&gt; / &lt;a href="http://www.timeanddate.com/worldclock/fixedtime.html?month=1&amp;amp;day=6&amp;amp;year=2010&amp;amp;hour=0&amp;amp;min=0&amp;amp;sec=0&amp;amp;p1=136" target="_blank"&gt;11:59 p.m. GMT / 00:59 Central European Time&lt;/a&gt;)&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Before you launch yourselves into the action, here are a few facts you should bear in mind to enjoy the 2009 Winter Event to its fullest:&lt;ul&gt;&lt;li&gt;If you are in Lord Winter's Realm and the event timer runs out, you will be returned to Atlas Park (Heroes) or Mercy Island (Villains) rather than the zone you originally entered from (unless you entered from a PvP zone).&lt;/li&gt;&lt;li&gt;The Winter Lord may not spawn in Mercy Island and Port Oakes.&lt;/li&gt;&lt;li&gt;The Winter Event does not run in the Co-operative or Hazard zones.&lt;/li&gt;&lt;li&gt;The Winter Lord will spawn in Bloody Bay, Siren's Call and Warburg but not in Recluse's Victory. Be careful though, since they are PvP zones, you may accidentally attack another player through the 'Tab' keyboard button or through your pets.&lt;/li&gt;&lt;li&gt;If your team gets split to two different maps of Lord Winter's Realm due to the zone cap, you can rejoin each other through Lord Winter's Realm Portal. Please note that the primary purpose of Lord Winter's Realm Portal is to allow split teams to rejoin one another.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Happy holidays to you all!"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-7667370632871889085?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/7667370632871889085/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/winter-event-2009.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7667370632871889085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7667370632871889085'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/winter-event-2009.html' title='Winter Event 2009'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_pkhh5C_cDxY/SygBRrqemII/AAAAAAAAAYc/LnTR7OyAKZA/s72-c/Baby+Newyear+01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-9170204866191429463</id><published>2009-12-13T12:15:00.002-06:00</published><updated>2009-12-13T12:34:40.767-06:00</updated><title type='text'>What to give the guy who thinks he has everything?</title><content type='html'>You show him something he's never seen... Happy birthday, little bro! To celebrate here's a "saturday morning" tv show pilot that is sure to give you many sleepless nights...&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="400" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" id="ordie_player_f143c27144"&gt;&lt;param name="movie" value="http://player.ordienetworks.com/flash/fodplayer.swf"&gt;&lt;param name="flashvars" value="key=f143c27144"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed width="480" height="400" flashvars="key=f143c27144" allowfullscreen="true" allowscriptaccess="always" quality="high" src="http://player.ordienetworks.com/flash/fodplayer.swf" name="ordie_player_f143c27144" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div style="text-align:left;font-size:x-small;margin-top:0;width:480px;"&gt;&lt;a href="http://www.funnyordie.com/videos/f143c27144/kimba-s-cave-trailer" title="from bolthead88"&gt;Kimba's Cave &lt;/a&gt; - watch more &lt;a href="http://www.funnyordie.com/" title="on Funny or Die"&gt;funny videos&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;I could have posted a birfday song vid, but this was crueler.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-9170204866191429463?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/9170204866191429463/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/what-to-give-guy-who-thinks-he-has.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/9170204866191429463'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/9170204866191429463'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/what-to-give-guy-who-thinks-he-has.html' title='What to give the guy who thinks he has everything?'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5825601833580240583</id><published>2009-12-11T15:51:00.000-06:00</published><updated>2009-12-11T15:54:04.584-06:00</updated><title type='text'>Happy Holidays... or not?</title><content type='html'>(Fair warning... video not suitable for little ones)&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/t9ooZYjF0mI&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/t9ooZYjF0mI&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5825601833580240583?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5825601833580240583/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/happy-holidays-or-not.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5825601833580240583'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5825601833580240583'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/12/happy-holidays-or-not.html' title='Happy Holidays... or not?'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6580523518642275726</id><published>2009-11-24T15:35:00.000-06:00</published><updated>2009-11-24T15:36:22.710-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Awesomesauce'/><title type='text'>Any way the wind blows...</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tgbNymZ7vqY&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/tgbNymZ7vqY&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en_US&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6580523518642275726?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6580523518642275726/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/11/any-way-wind-blows.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6580523518642275726'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6580523518642275726'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/11/any-way-wind-blows.html' title='Any way the wind blows...'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8561824465774615116</id><published>2009-11-12T14:29:00.002-06:00</published><updated>2009-11-12T14:34:19.773-06:00</updated><title type='text'>Super Booster IV: Martial Arts is out!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/SvxwzY24D8I/AAAAAAAAAYU/eKa1SwXtmgE/s1600-h/coh_martialarts.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 250px; height: 358px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/SvxwzY24D8I/AAAAAAAAAYU/eKa1SwXtmgE/s400/coh_martialarts.jpg" alt="" id="BLOGGER_PHOTO_ID_5403317681086009282" border="0" /&gt;&lt;/a&gt;As per &lt;a href="http://boards.cityofheroes.com/showthread.php?t=198796"&gt;this post&lt;/a&gt;...&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;"Get ready to channel your chi and embrace your inner shinobi! City of Heroes® Super Booster IV: Martial Arts is now available for $9.99 on the &lt;a href="https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=2847040573&amp;amp;action=toggleCategory&amp;amp;category=2" target="_blank"&gt;NCsoft® store&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Not only does Super Booster IV: Martial Arts offer you a stealthy new costume set, brazen emotes, and ninja-inspired costume change techniques, but you'll gain access to the exclusive Ninja Run travel power so you can dash through the city with the agility of a ninja! Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities. What's the best part? It doesn't use one of your power selections!&lt;br /&gt;&lt;br /&gt;This purchase enables these features for all characters on your game account from level 1, but the costume change emotes do require that you unlock at least one additional costume slot. This can be accomplished by completing costume slot missions at levels 20, 30, and 40; and by using Halloween Event salvage (which can also be bought, sold or traded via the in-game Consignment Houses).&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Martial Arts themed costume set:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The Martial Arts themed male, female and huge costume parts include robes, shoulders, legs, gloves, footwear, mask, belt and head pieces, as well as new hair styles, chest emblems, and weapons. Male and huge characters also have the option to select the top knot hair style, while females will have the option for braided buns!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Character Emotes:&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt; /em bringit&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt; /em pushup&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;Costume Change Emotes:&lt;/b&gt;&lt;br /&gt;Activate the following martial arts themed 'costume change emotes' using the costume change interface, selectable from the main Menu.&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt; Smokebomb&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt; Ninja Leap&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;Ninja Run power:&lt;/b&gt;&lt;br /&gt;Dash through the city with the agility of a ninja! The Ninja Run power is a travel power enabled through the purchase of &lt;a href="https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=492609462&amp;amp;action=viewItem&amp;amp;item_id=149" target="_blank"&gt;Super Booster IV: Martial Arts&lt;/a&gt; and is available for use at level 4. Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities, and the best part? It doesn't use one of your power selections!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;NOTE FOR ABOVE&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;By default characters only have one costume slot, and must unlock additional costume slots through activities in the game. This can be accomplished by completing costume slot missions at levels 20, 30, and 40; and by using Halloween Event salvage (which can also be bought, sold or traded via the in-game Consignment Houses)."&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;First off, worth it for the travel power alone... wicked awesome.&lt;br /&gt;Secondly, this pack was tailor made (no pun intended), for my brother's perverse love of anything Mortal Combat-like.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8561824465774615116?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8561824465774615116/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/11/super-booster-iv-martial-arts-is-out.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8561824465774615116'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8561824465774615116'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/11/super-booster-iv-martial-arts-is-out.html' title='Super Booster IV: Martial Arts is out!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_pkhh5C_cDxY/SvxwzY24D8I/AAAAAAAAAYU/eKa1SwXtmgE/s72-c/coh_martialarts.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3728397660317787927</id><published>2009-11-04T17:02:00.002-06:00</published><updated>2009-11-04T17:05:43.912-06:00</updated><title type='text'>City of Pedestrians</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.lawalks.org/pedSurv/pedXing.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 200px;" src="http://www.lawalks.org/pedSurv/pedXing.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;This just in one the latest patch notes to the test server...&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Walk Power - All characters will now have access to a new inherent power -- Walk! This toggle power enables characters to move at a comfortable walking pace.&lt;/li&gt;&lt;li&gt;The “Walk” power is an Inherent toggle power given to all characters at Level 2 (like Sprint).&lt;/li&gt;&lt;li&gt;Please Note that powers or jumping (i.e. pressing the Space Bar) cannot be used while walking.&lt;/li&gt;&lt;li&gt;This power is not intended for use in combat.&lt;/li&gt;&lt;/ul&gt;And no, it's not a joke.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3728397660317787927?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3728397660317787927/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/11/city-of-pedestrians.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3728397660317787927'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3728397660317787927'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/11/city-of-pedestrians.html' title='City of Pedestrians'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6939063074673027988</id><published>2009-10-27T15:39:00.001-05:00</published><updated>2009-10-27T15:39:59.422-05:00</updated><title type='text'>The Cup of Tears</title><content type='html'>&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/En5mvdyV8J0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/En5mvdyV8J0&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6939063074673027988?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6939063074673027988/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/cup-of-tears.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6939063074673027988'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6939063074673027988'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/cup-of-tears.html' title='The Cup of Tears'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8422399858525611713</id><published>2009-10-21T13:54:00.000-05:00</published><updated>2009-10-21T13:55:34.457-05:00</updated><title type='text'>Stand back, I've got this...</title><content type='html'>&lt;object type="application/x-shockwave-flash" data="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1923217&amp;amp;fullscreen=1" width="480" height="360"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;param name="movie" quality="best" value="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1923217&amp;amp;fullscreen=1"&gt;&lt;embed src="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1923217&amp;amp;fullscreen=1" type="application/x-shockwave-flash" wmode="transparent" width="480" height="360" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div style="padding:5px 0; text-align:center; width:480px;"&gt;See more &lt;a href="http://www.collegehumor.com/videos"&gt;funny videos&lt;/a&gt; and &lt;a href="http://www.collegehumor.com/pictures"&gt;funny pictures&lt;/a&gt; at &lt;a href="http://www.collegehumor.com/"&gt;CollegeHumor&lt;/a&gt;.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8422399858525611713?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8422399858525611713/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/stand-back-ive-got-this.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8422399858525611713'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8422399858525611713'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/stand-back-ive-got-this.html' title='Stand back, I&apos;ve got this...'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3232859285214422423</id><published>2009-10-18T17:41:00.001-05:00</published><updated>2009-10-18T17:42:17.885-05:00</updated><title type='text'>Believe it or Not!</title><content type='html'>&lt;embed id=VideoPlayback src=http://video.google.com/googleplayer.swf?docid=4926866004636684370&amp;hl=en&amp;fs=true style=width:400px;height:326px allowFullScreen=true allowScriptAccess=always type=application/x-shockwave-flash&gt; &lt;/embed&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3232859285214422423?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3232859285214422423/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/believe-it-or-not.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3232859285214422423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3232859285214422423'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/believe-it-or-not.html' title='Believe it or Not!'/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-4605233118589947849</id><published>2009-10-14T14:23:00.007-05:00</published><updated>2009-10-14T14:35:05.173-05:00</updated><title type='text'>Halloween Event 2009</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/StYn0ekcsYI/AAAAAAAAAYM/LWzzjuMPINE/s1600-h/TarotHalloween13.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 319px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/StYn0ekcsYI/AAAAAAAAAYM/LWzzjuMPINE/s400/TarotHalloween13.jpg" alt="" id="BLOGGER_PHOTO_ID_5392541386335367554" border="0" /&gt;&lt;/a&gt;"Brace yourself for the apocalypse as our annual Halloween Event returns to City of Heroes® !&lt;br /&gt;Legions of Zombies, Werewolves, Jack-o-Lanterns, and other foul denizens are preparing to descend upon Paragon City™ and the Rogue Isles™. This year they're bringing even more powerful allies! The apocalypse is deadlier than ever as mysterious monstrosities are joining forces with the Eidolons, Shivans, and others. Paragon City and the Rogue Isles could be in terrible peril, and only the greatest Heroes and Villains can turn back the tide.&lt;br /&gt;- Starts: Tuesday, October 20, 2009 at 8:59 a.m. PST (11:59 a.m. EST)&lt;br /&gt;- Ends: Tuesday, November 3, 2009 at 11:59 p.m. PST (2:59 a.m. EST)"&lt;br /&gt;&lt;br /&gt;-Via e-mail&lt;br /&gt;&lt;span style="color: rgb(255, 255, 255);font-size:85%;" &gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-4605233118589947849?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/4605233118589947849/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/halloween-event-2009.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4605233118589947849'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4605233118589947849'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/halloween-event-2009.html' title='Halloween Event 2009'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/StYn0ekcsYI/AAAAAAAAAYM/LWzzjuMPINE/s72-c/TarotHalloween13.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-981940829202438607</id><published>2009-10-12T14:51:00.001-05:00</published><updated>2009-10-12T14:51:47.453-05:00</updated><title type='text'>And now a word from our sponsors...</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/g-AmyJIO0Ls&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/g-AmyJIO0Ls&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-981940829202438607?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/981940829202438607/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/and-now-word-from-our-sponsors.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/981940829202438607'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/981940829202438607'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/and-now-word-from-our-sponsors.html' title='And now a word from our sponsors...'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6058049250204681977</id><published>2009-10-10T06:42:00.001-05:00</published><updated>2009-10-10T06:43:14.145-05:00</updated><title type='text'>Haven't heard from you guys in a while.....</title><content type='html'>Hows everyone doing?&lt;br /&gt;&lt;br /&gt;Ready for the holidays?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6058049250204681977?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6058049250204681977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/havent-heard-from-you-guys-in-while.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6058049250204681977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6058049250204681977'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/havent-heard-from-you-guys-in-while.html' title='Haven&apos;t heard from you guys in a while.....'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5290022397677651548</id><published>2009-10-03T05:09:00.003-05:00</published><updated>2009-10-03T05:23:24.386-05:00</updated><title type='text'>City of Heroes Halloween Event 2009</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/SsckPcMa3dI/AAAAAAAAAX0/gmvU-QdWBHQ/s1600-h/screenshot_091002-14-39-38.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 453px; height: 283px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/SsckPcMa3dI/AAAAAAAAAX0/gmvU-QdWBHQ/s320/screenshot_091002-14-39-38.jpg" alt="" id="BLOGGER_PHOTO_ID_5388315326857010642" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So, the test server ran the new Halloween event yesterday... Expect the usual trick o' treats and zombies again this year. However, there has been a new event added into the mix...&lt;br /&gt;&lt;br /&gt;"Heroes and Villains who enable the “Zone Event” Channel on their Chat Tab will be alerted to the new Deadly Apocalypse Event. (Noted as “Supernatural activity”.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Deadly Apocalypse Event &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The fog has rolled in, the sky has darkened, and something is not right. A howling wolf sounds in the night and players are alerted, via Global Alert, that the event is happening in a City Zone (Trial Zones, Hazard Zones, PvP Zones, and Co-Op zones do not have the event running in those zones).&lt;br /&gt;&lt;br /&gt;As the Halloween Deadly Apocalypse occurs in a zone, the sky changes to a different color.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;If the Deadly Apocalypse Event is not already running in a zone, Costume salvage redemption at Annah / Granny Beldam has a chance to trigger the Deadly Apocalypse event across all viable zones&lt;/li&gt;&lt;li&gt;4 Haunting Banners (destructible objects) appear across a zone, but are surrounded by a magical barrier (they appear on the MiniMap)&lt;/li&gt;&lt;li&gt;Each Haunting Banner is protected by one of four Haunting Defenders/Ambushers who protect the magical barrier&lt;/li&gt;&lt;li&gt;There is a chance that Elite Bosses appear as Defenders, depending on the size of the group&lt;/li&gt;&lt;li&gt;Players must defeat Defenders (of each "type") before the magical barrier goes down and they can attack the Banner itself&lt;/li&gt;&lt;li&gt;If all 4 Haunting Banners are destroyed before the timer runs out, an Aspect of the Sigil (Giant Monster) appears&lt;/li&gt;&lt;li&gt;If all 4 Haunting Banners are not destroyed before the timer runs out, the Aspect of the Sigil does NOT spawn and the event cleans itself up&lt;/li&gt;&lt;li&gt;If either condition is fulfilled, the event cleans itself up&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;u&gt;NOTE:&lt;/u&gt;&lt;/i&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Players who are within 250 feet of a Banner will have their User Interface (UI) taken over by the Event UI which shows the timer and their status&lt;/li&gt;&lt;li&gt;If players travel outside of the radius of the Banner, the UI goes away&lt;/li&gt;&lt;li&gt;UI displays a progress bar which shows how close they are to defeating the themed type of mob&lt;/li&gt;&lt;li&gt;The status of each Haunting Banner is represented by an Icon in the Event UI. When all Banners appear in the zone, they are shown in the Event UI. Once a particular Banner is defeated (i.e. Transparent Terrors), its representative icon is “blacked out”.&lt;/li&gt;&lt;li&gt;The Red Progress bar indicates how close the player is to bringing the Banner to “vulnerability”. As blue creeps in and takes over, that shows the player is making progress towards making the Banner vulnerable.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;br /&gt;If the Players do not manage to defeat all four Banners in time, the Giant Monster will not appear and the event will clean itself up. The Player will be alerted to the end of the event because the zone will revert to "normal" and a closing sound effect will sound.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Badges&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The following badges can be earned by participating in the Deadly Apocalypse (Halloween) Event:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Dark Fiend - participate in defeat of Dark Fiend Banner&lt;/li&gt;&lt;li&gt;Hell Hath No Fury - participate in defeat of Women Scorned Banner&lt;/li&gt;&lt;li&gt;Terror - participate in defeat of the Transparent Terrors Banner&lt;/li&gt;&lt;li&gt;Monster Masher - participate in defeat of the Monster Mayhem Banner&lt;/li&gt;&lt;li&gt;Monstrous - participate in the defeat of the Aspect of the Sigil Giant Monster&lt;/li&gt;&lt;li&gt;Hell and Back (Accolade) - receive Dark Fiend, Hell Hath No Fury, Terror, Monster Masher, and Monstrous badges to earn this Accolade"&lt;/li&gt;&lt;/ul&gt;&lt;a href="http://boards.cityofheroes.com/showthread.php?t=193756"&gt;Source Post&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SsclwkNWkII/AAAAAAAAAX8/10LypjvhpQA/s1600-h/wonderwoman.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 227px; height: 400px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SsclwkNWkII/AAAAAAAAAX8/10LypjvhpQA/s400/wonderwoman.jpg" alt="" id="BLOGGER_PHOTO_ID_5388316995455717506" border="0" /&gt;&lt;/a&gt;So get ready for the big spooky party, heroes!!!!&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5290022397677651548?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5290022397677651548/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/city-of-heroes-halloween-event-2009.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5290022397677651548'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5290022397677651548'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/10/city-of-heroes-halloween-event-2009.html' title='City of Heroes Halloween Event 2009'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/SsckPcMa3dI/AAAAAAAAAX0/gmvU-QdWBHQ/s72-c/screenshot_091002-14-39-38.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-899749310286455974</id><published>2009-09-29T21:16:00.000-05:00</published><updated>2009-09-29T21:17:40.015-05:00</updated><title type='text'>A Day in the Life of Gary the Cylon</title><content type='html'>&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Mm1HZIjkWTY&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/Mm1HZIjkWTY&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" 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title='A Day in the Life of Gary the Cylon'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5728594168438427165</id><published>2009-09-11T02:29:00.001-05:00</published><updated>2009-09-11T02:29:42.493-05:00</updated><title type='text'></title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/dcrPmkWY0CI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/dcrPmkWY0CI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5728594168438427165?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5728594168438427165/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/09/blog-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5728594168438427165'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5728594168438427165'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/09/blog-post.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-509253461972367710</id><published>2009-09-02T20:52:00.002-05:00</published><updated>2009-09-02T20:53:07.430-05:00</updated><title type='text'>Unofficial I16 updated Mid's</title><content type='html'>&lt;a href="http://boards.cityofheroes.com/showthread.php?t=188393"&gt;&lt;span style="font-weight:bold;"&gt;WOOT!&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-509253461972367710?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/509253461972367710/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/09/unofficial-i16-updated-mids.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/509253461972367710'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/509253461972367710'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/09/unofficial-i16-updated-mids.html' title='Unofficial I16 updated Mid&apos;s'/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-9029742846444280121</id><published>2009-09-02T10:20:00.000-05:00</published><updated>2009-09-02T10:21:36.432-05:00</updated><title type='text'>Hot Girl in the Comic Shop</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/xh3qt9jhAW0&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/xh3qt9jhAW0&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-9029742846444280121?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/9029742846444280121/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/09/hot-girl-in-comic-shop.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/9029742846444280121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/9029742846444280121'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/09/hot-girl-in-comic-shop.html' title='Hot Girl in the Comic Shop'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-2809590784005102967</id><published>2009-08-31T09:54:00.001-05:00</published><updated>2009-08-31T09:54:43.337-05:00</updated><title type='text'></title><content type='html'>&lt;object width="512" height="296 "&gt;&lt;param name="movie" value="http://www.hulu.com/embed/gsoH3CTNq4xbMyYZN5J5zA"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.hulu.com/embed/gsoH3CTNq4xbMyYZN5J5zA" type="application/x-shockwave-flash" allowFullScreen="true"  width="512" height="296"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-2809590784005102967?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/2809590784005102967/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/blog-post_31.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2809590784005102967'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2809590784005102967'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/blog-post_31.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-7295772433029916460</id><published>2009-08-27T16:00:00.003-05:00</published><updated>2009-08-27T16:05:36.682-05:00</updated><title type='text'>Issue 16 goes Open Beta!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/Spb1DgR7_MI/AAAAAAAAAXs/Mh4pSXqMDNU/s1600-h/issue16.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 91px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/Spb1DgR7_MI/AAAAAAAAAXs/Mh4pSXqMDNU/s320/issue16.jpg" alt="" id="BLOGGER_PHOTO_ID_5374752645866847426" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div id="post_message_2158334"&gt;        &lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;As you may know, Issue 16 is now Open on the test server. I gotta tell ya, this may be one of my favorite issues yet. The new Super-side-kicking option is freaking great. I can't wait for this one to go live. Here's the most recent patch notes so you can see what's going to be changed...&lt;/span&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;br /&gt;&lt;br /&gt;"&lt;a href="http://boards.cityofheroes.com/showthread.php?t=188050"&gt;Combined  Release Notes for Issue 16&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Wednesday,  August 26, 2009&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:Red;"&gt;COMBINED&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Animations&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Psychic Shockwave – Fixed minor error in particle scripts (Rings that emanate from character’s body weren’t moving towards the ground).&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Activating Willpower/Heightened  Senses while flying should no longer play the Martial Arts/Dragon’s Tail  animation.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Devices/Targeting Drone now uses  the wristband activation animation.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;   &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Arena&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Players may now use the Arena menu  option or the /arenalist command to access the Arenas from any location.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Added the ability to enable and  disable inspirations by size class to the Arena.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Fixed Sudden Death in Arenas. Now, instead of setting everyone to 1 health at the start of the sudden death, all participants' maximum health is slowly reduced over the one minute of Sudden Death.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Badges&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;The Vanguard Recruit day job badge now requires the user to be level 35 or greater, to unlock this badge. NOTE: Players who already have this badge and are lower than level 35 will not lose the badge.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;  &lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;The following bages have had their  requirements changed:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Back From the Future&lt;span style="color:Black;"&gt;:&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;  Reduced this badge’s requirements from taking over 1000 pillboxes to taking over  100 pillboxes.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Coldhearted&lt;/span&gt;&lt;/b&gt;: Reduced  this badge’s requirements from defeating 200 cold demons to 100 cold demons.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Celebrity/Bling&lt;/span&gt;&lt;/b&gt;:  Reduced this badge’s requirements from earning 1,000,000 influence/infamy to  500,000 influence/infamy.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Confined&lt;/b&gt;&lt;/span&gt;: Reduced  this badge’s requirements from being mezzed for 20 hours to being mezzed for 3  hours.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Caged&lt;/b&gt;&lt;/span&gt;: Reduced this  badge’s requirements from being mezzed for 40 hours to being mezzed for 6 hours.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Deathless&lt;/b&gt;&lt;/span&gt;: Reduced  the amount of required paid off XP debt to earn this badge from 1,200,000 to  400,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Demolitionist&lt;/b&gt;&lt;/span&gt;:  Reduced this badge’s required 25 bombs placed to 10 bombs placed.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Electrician&lt;/b&gt;&lt;/span&gt;: Reduced  the number of required 200 defeated Cap Au Diable Gremlins to 100 Gremlins.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Empath&lt;/b&gt;&lt;/span&gt;: Reduced this  badge’s requirements from healing others for 100,000,000 points of damage to  10,000,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Entangled/Sleepy&lt;/b&gt;&lt;/span&gt;:  Reduced this badge’s requirements from being mezzed for 120 minutes to being  mezzed for 30 minutes&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Exalted&lt;/b&gt;&lt;/span&gt;: Reduced the  amount of required paid off XP debt to earn this badge from 10,000,000 to  1,000,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Fabricator&lt;/b&gt;&lt;/span&gt;: Reduced  this badge’s requirements from 10,000 crafted enhancements to 2,000 crafted  enhancements.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Hero Slayer&lt;/b&gt;&lt;/span&gt;: Reduced this badge’s required defeats of 100 named Paragon Heroes to 25 defeats to be on par with the hero badge “Villain Disruptor”.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Illusionist&lt;/b&gt;&lt;/span&gt;: This badge now requires the player to defeat 100 Illusionists and Phantasms summoned by the Carnival Master Illusionist. NOTE: Phantasm defeats were not tracked until this patch. Previous defeats of these enemies will not count toward the total defeats required for this badge. However, defeating summoned illusionists and phantasms going forward WILL earn credit toward this badge.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Invulnerable&lt;/b&gt;&lt;/span&gt;: Reduced  the amount of damage taken required to earn this badge from 500,000,000 to  50,000,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Immortal&lt;/b&gt;&lt;/span&gt;: Reduced the  amount of damage taken required to earn this badge from 1,000,000,000 to  100,000,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Impounder&lt;/b&gt;&lt;/span&gt;: Reduced the number of destroyed cars necessary to unlock this badge from 200 to 100, updated progress bar text to match this.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Imprisoned/Dazed and  Confused&lt;/b&gt;&lt;/span&gt;: Reduced this badge’s requirements from being mezzed for 600 minutes to  being mezzed for 60 minutes.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Jailed&lt;/b&gt;&lt;/span&gt;: Reduced this  badge’s requirements from being mezzed for 80 hours to being mezzed for 12  hours.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Leader&lt;/span&gt;&lt;/b&gt;: Reduced this  badge’s requirements from earning 2,000,000,000 influence/infamy to 500,000,000  influence/infamy.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Medical Specialist&lt;/b&gt;&lt;/span&gt;:  Reduced this badge’s requirements from healing others for 10,000,000 points of  damage to 3,000,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Medicine Man/Woman&lt;/b&gt;&lt;/span&gt;:  Reduced this badge’s requirements from healing others for 50,000,000 points of  damage to 5,000,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Nigh Indestructible&lt;/span&gt;&lt;/b&gt;:  Reduced the amount of damage taken required to earn this badge from 100,000,000  to 25,000,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Popular&lt;/span&gt;&lt;/b&gt;: Reduced this  badge’s requirements from earning 1,000,000,000 influence/infamy to 250,000,000  influence/infamy.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Protectorate/Devourer of Earth&lt;/span&gt;&lt;/b&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;: Reduced  this badge’s required 500 defeated Devouring Earth eminators to 100 defeated  eminators.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Restrained/Slacker&lt;/span&gt;&lt;/b&gt;:  Reduced this badge’s requirements from being mezzed for 30 minutes to being  mezzed for 10 minutes&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Sensation/Mr. Big/Ms.  Big&lt;/span&gt;&lt;/b&gt;: Reduced this badge’s requirements from earning 10,000,000 influence/infamy  to 2,500,000 influence/infamy.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Superstar/Midas  Touch&lt;/span&gt;&lt;/b&gt;: Reduced this badge’s requirements from earning 20,000,000  influence/infamy to 10,000,000 influence/infamy.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Somewhere in Time&lt;/span&gt;&lt;/b&gt;:  Reduced this badge’s requirements from taking over 100 pillboxes to taking over  50 pillboxes.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;The Unwavering/Punch  Drunk&lt;/span&gt;&lt;/b&gt;: Reduced the amount of required paid off XP debt to earn this badge from  100,000 to 50,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;The  Unyielding/Unbroken&lt;/span&gt;&lt;/b&gt;: Reduced the amount of required paid off XP debt to earn  this badge from 400,000 to 100,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;The Unbroken  Spirit/Relentless&lt;/span&gt;&lt;/b&gt;: Reduced the amount of required paid off XP debt to earn this  badge from 800,000 to 200,000.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Toy Collector&lt;/span&gt;&lt;/b&gt;:  Reduced this badge’s requirements from opening 200 presents during the winter  event to 100 presents.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Trendsetter&lt;/span&gt;&lt;/b&gt;: Reduced  this badge’s requirements from earning 100,000,000 influence/infamy to  50,000,000 influence/infamy.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Undying&lt;/span&gt;&lt;/b&gt;: Reduced the  amount of required paid off XP debt to earn this badge from 2,000,000 to  600,000.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Untouchable&lt;/span&gt;&lt;/b&gt;: This  badge now requires the player to defeat 100 Consiglieres and  Underbosses.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Venomous&lt;/span&gt;&lt;/b&gt;: Reduced  this badge’s required 200 defeated Toxic Tarantulas to 50 Toxic Tarantulas.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Accolades&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;span style="font-family:Verdana;"&gt;Born in Battle: This Villain Accolade now requires:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;span style="font-family:Verdana;"&gt;Earn the Iron Man badge (1,000,000 points of damage taken) instead of the Unbreakable badge (10,000,000 points of damage taken). &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;span style="font-family:Verdana;"&gt;Earn the Hammer Down badge instead of the Raider badge. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;span style="font-family:Verdana;"&gt;No long requires the Lanista badge. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;span style="font-family:Verdana;"&gt;NOTE: Even though this badge’s requirements are changing, players who already have this Accolade should keep this Accolade even if they don’t have the Hammer Down badge. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/li&gt;&lt;/ul&gt; &lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Character  Creation&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Returning to the Body Type screen at any time during the character creation process will no longer reset body scale changes made to the character&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;  &lt;u&gt;&lt;b&gt;Zones&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;The Minimum Entry Level has been removed from many Hazard and Trial Zones in order to support upgrades to the Sidekicking System.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Zones Affected:&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Abandoned Sewers&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Boomtown&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Crey’s Folly&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Dark Astoria&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;span style="font-family:Verdana;"&gt;Eden&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Perez Park&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Shadow Shard –  Cascade Archipelago&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Shadow Shard –  Firebase Zulu&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Shadow Shard – The  Chantry&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Shadow Shard – The Storm Palace &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Striga Isle&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;Terra Volta&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;The Hollows&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;The Sewers&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;The Tunnels&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;/li&gt;&lt;/ul&gt; &lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Co-Op  Zones&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;The Minimum Entry  Level of the Rikti War Zone has been removed in order to support upgrades to the  Sidekicking System&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Email&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;There is now an  in-game email setting to block all email except from those on your friends list  or in your supergroup.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Emotes&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Super Science Pack:  The Drink Formula costume change emote &lt;b&gt;&lt;b&gt;(/cce  &lt;#&gt; CCDrinkFormula) &lt;/b&gt;&lt;/b&gt;now behaves consistently (the flash and smoke animations used to be out of sync with each other depending on your character model).&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Flashback&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Flashback Missions  now use combat level instead of security level. &lt;o&gt;&lt;/o&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Graphics/FX&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Display issues with  Stone Prison and Plasma Shield fixed.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;b&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;span style="font-family:Verdana;"&gt;Mission &lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;u&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;b&gt;&lt;span style="font-family:Verdana;"&gt;Architect&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:Calibri;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Defender: Oil Slick  Arrow no longer cons friendly and can again be targeted by player in a MA  mission.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;The experience rewards for custom  mobs in Mission Architect have been changed.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Enemies created using the Standard  setting will reward 75% of normal experience.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Enemies created using the Hard and  Extreme setting will reward 100% of normal  experience.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;The total amount of experience an enemy is worth is split evenly between their two powerset choices. Their primary set adds an amount to the experience, and then the secondary set adds an amount.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;The specifics numbers for  individual sets are as followed:&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;blockquote&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Standard:  37.5%&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Hard/Extreme:  50%&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;If you create a mob that has a standard primary and a hard secondary, they’ll be worth 87.5% of the normal experience (37.5% + 50%)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;A mob created with a hard primary  and a hard secondary will be worth 100% experience (50% +  50%)&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;NPCs&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Fixed a bug where generic spawns of The Lost at level 30 or higher spawn as Rikti using The Lost animations. Level 30 or higher Lost spawns now spawn as Rikti with correct Rikti animations.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Powers&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Electric Melee (All  versions) - Removed erroneous reference to Fury from Chain Inductions Long  Help&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Reduced Endurance cost of Origin Based powers Apprentice Charm, Taser Dart, Tranq Dart, Throwing Knives, and Mutagen from 6.5 per activation to 2.08 per activation.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;The Inherent power  Brawl no longer costs Endurance when used.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;All dismissable pets  will now zone with you, but will lose their buffs.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;PVP  Powers&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Fixed PVP duration of  Ninjitsu/Blinding Powder’s confuse.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Powers with knockback and repel protection should no longer suppress knockback or repel protection when held, stunned, or slept.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;  &lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;o&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Includes all Brute, Scrapper, Stalker, and Tanker versions of Entropy Shield, Unyielding, Active Defense, Rooted, Granite Armor, Integration, Wet Ice, and indomitable will. Acrobatics also will not suppress the knockback portion.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;u&gt;&lt;b&gt;Rewards&lt;/b&gt;&lt;br /&gt;&lt;/u&gt;&lt;br /&gt;Characters must be level 35 or greater to earn Vanguard Merits.&lt;br /&gt;Merit Rewards – Merits awarded per task are receiving another update. The formula used to calculate the number of merits for Story Arcs has been changed from granting 40% of normal merits to 60% of normal merits. In short, many story arc tasks received a significant boost in merits awarded. Another notable item is that Villain Patron arcs now give 10 merits per arc instead of 5. Below is a list of story arcs that had their values changed. Arcs not listed didn't have their merits change:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Piercing the Veil &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Old Total - 10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;16&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Crossing Over &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Hatred's Hungry Heart &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Origin of Power &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;War of the Fir Bolg &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Eden Trial &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Flux the  Outcast &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Julius the  Kind Hearted Troll &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Cavern of Transcendence Trial &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Heart of the Hollows &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;18&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Officer Wincott vs. the Trolls &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;War and Peacebringers &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;13&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Warshades and Peace &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Clockwork Captive &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;13&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Peace Slayers &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Council Cargo &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Bonefire &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Positron Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;64&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;66&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Vahzilok Pollutant Plot &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;13&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;21&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;An Absence of Shadows&lt;br /&gt;&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Mind of a King &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Shadow Science &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;13&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Synapse Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;57&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;58&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Tsoo Shenanigans &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;17&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Vahzilok Plague &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Wheel of Destruction &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Hand of Iron &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Sky Raider Secret &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Tsoo Coup &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;26&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Ubelmann the Unknown &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;17&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Scroll of Tielekku &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;An Unnatural Order &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;18&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Freaklympics &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;20&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;34&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Fear and Loathing on Striga Isle &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Mysterious General Z &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;15&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Rise Of the Vampyri &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;17&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;25&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Library of Souls &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;21&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Corporate Culture &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;17&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Unity Plague &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;26&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Freakshow War &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;33&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Scary Monsters &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;A Path into Darkness &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;16&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;27&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Envoy of Shadow &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;15&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Revenant Hero Project &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;16&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Terra Conspiracy &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;19&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Nictus Alliance &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Mass Duplicity &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;18&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;28&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Organ Grinders &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;20&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;21&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;To Save a Soul &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;15&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;37&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;On the Run &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;17&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;31&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Nictus Insurrection &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Melvin and the Mysterious Malta Group &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;19&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;35&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Eternal Nemesis &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;19&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;29&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Praetorian War &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;29&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;43&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Division: Line &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;21&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;33&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Upon the Psychic Plane &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;27&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;49&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Final Darkness &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;13&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Operation: World Wide Red &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;17&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;30&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;To Save a Thousand Worlds &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;32&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;43&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Portal Corp Story Arc 2 &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;A Hero's Hero &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;24&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;36&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Statesman's Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;38&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;37&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Sewer Trial &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;28&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;29&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Origins of the Snakes &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Weird Science &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Earning Arachnos' Favor &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Snake Uprising &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Vahzilok Conference &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Spy Hunt &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;16&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Midnight's Hand &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Origin of Power &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Midas Touched &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Breaking Bows &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Three Cheers for Sweet Revenge &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Hit List &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;An Arachnos Ghost Story &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Power of the Spirit &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Lost and Found &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Give 'em Hellion! &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Family War &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Book and the Burning &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;1&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Retrieve the Loa Bone &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;1&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Hurt the Traitorous Vendetti &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;1&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;1&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Beast of the Mountain Strikeforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;13&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Echo Down the Aeons &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Aeon Conspiracy &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;High-Tech Gold &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Breakout at the Zig&lt;br /&gt;&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Master of Destruction &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;There's a Sucker Born Every Minute &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;17&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Rumblings of the Past &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;I Lost my Daddy! &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Choose Your Own Adventure &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;1&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Oh, Wretched Man! &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Ouroboros Initiation &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Ouroboros Initiation &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;A Faultline in the Sands of Time &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;15&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Buried Past &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;If At First You Don't Succeed &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;1&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Pirates of the Skies Strikeforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;38&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;42&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Iron Widow &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Kings of the Sky&lt;br /&gt;&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Operation Skyhook &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Coral Bonanza &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Breaking the Cage &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Any Body Will Do &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Disturbing the Dead &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Carpe Diem &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;A Web of Intrigue &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Crown of Glory &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Dirge of Chaos &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Magic Man &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Miracle River &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;1&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Aurora Fades &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;1&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Power Mine &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Sabotage! &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Trust and Betrayal &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Zag Breakout! &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;First Respec Trial &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;15&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Forging the Blackwand &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Midnight Draws Near &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Die by the Freak! &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Heavy Metal Doctoring &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;The Cult of the Shaper &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;On the Trail of the Leviathan &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Temple of the Waters Strikeforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;22&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;24&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Smoke and Mirrors &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Spider Weaves His Web &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Taming the Tigress &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Brawling with the Big Boys &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Snuffing the Light &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Into Valhalla &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Nictus Dissection &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Psimon Sez &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;11&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Strange Memories &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Lost and Found &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Breaking the Streak &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Silver-Tongued Devil &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Sold for a Song &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Miss Fortune's Wheel &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;High Roller's Last Gamble &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Chaos Unbound &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The 5th Column Overthrow &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Dead Man's Deck &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Second Respec Trial &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;15&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Crystal of Seraphina Strikeforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;25&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;26&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;No One Gets It &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Crossfire &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;A Traitorous History &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Secret of the Circle &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;12&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Bravo for the Shadow Shard &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Automatic Villainy &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Blurring the Lines &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Strange Case of Benjamin A. Decker &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Welcome to the Vanguard &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Fat Cat City &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Pied Piper &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Chaos Affair &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Missing Maidens &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Johnny's Squeeze &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Devil May Care &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Future Threat &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Power from the Past &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Stolen Power &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Breaking Knives &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Absolute Vengeance&lt;br /&gt;&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Arachnoid Cure &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Arachnoid Appetizers &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Building a Better Vermin &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Project Fury &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Countess Coup &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Kuhr'Rekt Diplomacy &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Kuhr'Rekt Revenge &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Apt Pupil &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Miss Francine the Freakshow teacher &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Rebels &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Bane of the Heart &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Shucking Souls&lt;br /&gt;&lt;/b&gt;&lt;/span&gt; &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Hunt&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Circle's Plot &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Dreams of Peace and Acts of War &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Sara Moore Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;63&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 64&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Dr. Quaterfield Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;111&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;122&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Politics, Cimeroran Style &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Trading Places &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Trading Places &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 10&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;&lt;br /&gt;Time's Arrow &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;28&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;26&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Vindication &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Light and Darkness &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Ancient History &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Escaped! &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Snake Fest &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 9&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Alone in the Darque &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 5&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color:Cyan;"&gt;Indigo Hunt&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Crimson Hunt &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Code Merlin &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;6&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Vigilante Justice &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;4&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The TV Report &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The TV Invasion &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 7&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Conference of Evil &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 13&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Von Grun's science &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 4&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Great Grun Gathering &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 5&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Von Grun's Lament &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;2&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;3&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Von Grun's Redemption &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 12&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Red and the Black &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;7&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 14&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Lady Grey Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;39&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 37&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;The Horror of War &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 18&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Justin Augustine Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;24&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 42&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Ernesto Hess Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;19&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;19&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Hear and Now &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;16&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;A Madman's Council &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total - &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;8&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Moonfire Taskforce &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;31&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 32&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Ring of Peebles &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;10&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 15&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Return to Vampyr Mountain &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;9&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 13&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;Terra Volta Respec Trial 1 &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;27&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;New Total -&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; 28&lt;br /&gt;&lt;br /&gt;&lt;span style="color:Cyan;"&gt;&lt;b&gt;All Villain Patron Arcs &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt; Old Total -  &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;5&lt;br /&gt;New Total - 10&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Sidekicks/Exemplars&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;      &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Players exemplared for any reason (teaming, flashbacks, zone, arenas) will now be able to use powers gained up to 5 levels above the exemplar level.&lt;/span&gt; &lt;/span&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Example: A 20  exemplared to 1 will have their first 5 power choices instead of  2.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Example: A 50  exemplared to 45 will have access to all their powers.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Rewards&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Characters must be  level 35 or greater to earn Vanguard Merits.&lt;/span&gt; &lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;o&gt;&lt;/o&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;User  Interface&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Removed "Suppress  Extra Player FX" option. It wasn’t actually doing anything&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Fixed a bug that  would cause players to sometimes lose their Global Friends list.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Items in the Options  Menu have been slightly reorganized and contain tool tip buttons.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;On the login screen,  players will see their current costume instead of costume 1.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;  &lt;span style="font-family:Verdana;"&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;XP  Curve Adjustment&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;To go along with our new changes to sidekicking and exemplaring, we've made some adjustments to the experience awarded from minions, lieutenants and bosses in the level 5 to 24 range. In short these enemies are on average receiving a 20% experience and influence increase. This will slightly speed up the pace at which heroes and villains advance through the 5 to 24 range&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;span style="color:Red;"&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;span style="font-size:100%;"&gt;City of Heroes&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;b&gt;&lt;span style="color:Orange;"&gt;Powers&lt;/span&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Controllers&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;        &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Kinetics/Fulcrum Shift: This power will now correctly use Controller buff modifiers instead of Defender buff modifiers, resulting in a 20% damage buff per target and a 40% damage buff on self, instead of a 25% damage buff per target and a 50% damage buff on self.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Cold Domination: All  of these powers should now accept the correct IO Sets.&lt;/span&gt;&lt;/span&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;  &lt;u&gt;&lt;span style="font-family:Verdana;"&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Scrappers&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Electric Melee - Removed the ability to slot powers within this set with Taunt enhancements as these powers do not have a taunt component.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Electric Armor - Lightning Field: Removed the ability to slot this power with Taunt enhancements as this power does not have a taunt component.&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Electric Armor/ Power  Sink: This power should no longer accept taunt enhancements.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Tankers&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Invulnerability -  Invincibility no longer accepts Taunt IO sets. This makes it match similar  powers available to other ATs.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Electric  Armor/Lighting Field: This power will now accept Taunt enhancements and Taunt IO  sets.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Electric Melee - Fixed Gauntlet for Charged Brawl, Havoc Punch, and Chain induction to not allow procing on all nearby targets.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:100%;"&gt;&lt;u&gt;&lt;span style="color:Red;"&gt;&lt;b&gt;&lt;b&gt;City of Villains&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;General&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;        &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Fixed a bug that  would prevent a Villain from being able to trade with other Villains after a  respec.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;b&gt;&lt;span style="color:Orange;"&gt;Powers&lt;/span&gt;&lt;br /&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Brutes&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;      &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Claws - Corrected a  decimal shift error in the Recharge Time of Slash.  Now recharges in 6.4  seconds, not 0.64 seconds.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Claws/Slash -  Slightly increased this power’s damage to be in line with its recharge  time&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Claws - Eviscerate:  Corrected this power&lt;span style="color:navy;"&gt;&lt;span style="color:navy;"&gt;’&lt;/span&gt;&lt;/span&gt;s  long help, it erroneously stated that this power had a chance to critically hit,  which it does not&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Claws - Powers in  this set are now slottable for Taunt enhancements and Taunt IO  sets.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Corruptors&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Archery/Rain of  Arrows – This power will now correctly Scourge enemies allowing for critical  hits on enemies with low health&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Kinetics/Fulcrum Shift: This power will now correctly use Corruptor buff modifiers instead of Defender buff modifiers, resulting in a 20% damage buff per target and a 40% damage buff on self, instead of a 25% damage buff per target and a 50% damage buff on self.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Trick Arrow/Acid Arrow - Fixed a bug that caused this power to deal additional damage to immobilized, held, or disoriented targets&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Pain Domination -  Soothing Aura is properly suppressed when the recipient is mezzed.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;u&gt;Dominators&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;    &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Earth Assault/Mud  Pots - This power’s long help will no longer get cut off at the  end&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Earth Assault/Fissure  - This power’s long help will no longer get cut off at the end&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Earth Assault -  Tremor, Slightly reduced chance of knockdown.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Earth Assault - Fissure, Adjusted damage, recharge, and endurance cost down moderately. Slightly reduced chance of knockdown and stun.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;Masterminds&lt;/b&gt;&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/span&gt; &lt;span style="font-family:Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;  &lt;ul&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Dark Miasma - Removed  erroneous Jump Speed slow effect from Shadow Fall.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Pets will now zone  with their Mastermind owner and will keep their buffs&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Necromancy - Zombies, Skeletons and Lich should use the selected custom colors for their enchanted and empowered particle effects.&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Thugs/Gang War now  summons the Posse correctly&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:Verdana;"&gt;&lt;span style="font-size:85%;"&gt;Pain Domination -  Soothing Aura is properly suppressed when the recipient is mezzed."&lt;/span&gt; &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;   &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-7295772433029916460?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/7295772433029916460/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/issue-16-goes-open-beta.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7295772433029916460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7295772433029916460'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/issue-16-goes-open-beta.html' title='Issue 16 goes Open Beta!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/Spb1DgR7_MI/AAAAAAAAAXs/Mh4pSXqMDNU/s72-c/issue16.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1990018656937062996</id><published>2009-08-18T12:00:00.005-05:00</published><updated>2009-08-18T12:05:59.017-05:00</updated><title type='text'>Batman &amp; Sons</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SorfN4lCRtI/AAAAAAAAAXc/N1TYTaoISiM/s1600-h/CarRide2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 201px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SorfN4lCRtI/AAAAAAAAAXc/N1TYTaoISiM/s320/CarRide2.jpg" alt="" id="BLOGGER_PHOTO_ID_5371350935211755218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;I gotta admit. When I first saw the premise of this &lt;a href="http://batmanandsons.blogspot.com/"&gt;web comic&lt;/a&gt; I was all "WTF?"... But after reading a few (especially check out "&lt;a href="http://batmanandsons.blogspot.com/2009/04/batman-and-sons-rivalry-part-one.html"&gt;The Rivalry&lt;/a&gt;") I was hooked. The damn thing is brilliant.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1990018656937062996?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1990018656937062996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/batman-sons.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1990018656937062996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1990018656937062996'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/batman-sons.html' title='Batman &amp; Sons'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/SorfN4lCRtI/AAAAAAAAAXc/N1TYTaoISiM/s72-c/CarRide2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1697538090660032257</id><published>2009-08-18T06:13:00.001-05:00</published><updated>2009-08-18T06:15:29.761-05:00</updated><title type='text'>It's Break Time</title><content type='html'>&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0_yPpLYPWlU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/0_yPpLYPWlU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1697538090660032257?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1697538090660032257/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/its-break-time.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1697538090660032257'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1697538090660032257'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/its-break-time.html' title='It&apos;s Break Time'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1680949295483206284</id><published>2009-08-18T03:44:00.001-05:00</published><updated>2009-08-18T03:44:57.941-05:00</updated><title type='text'></title><content type='html'>&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/W8h7N2mVWjk&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/W8h7N2mVWjk&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1680949295483206284?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1680949295483206284/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/blog-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1680949295483206284'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1680949295483206284'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/blog-post.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5286331579262955612</id><published>2009-08-12T13:52:00.006-05:00</published><updated>2009-08-12T14:35:53.954-05:00</updated><title type='text'>Super-Sidekicking in Issue 16</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/SoMQF208rPI/AAAAAAAAAXE/FTnMEaazO5s/s1600-h/issue16.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 114px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/SoMQF208rPI/AAAAAAAAAXE/FTnMEaazO5s/s400/issue16.jpg" alt="" id="BLOGGER_PHOTO_ID_5369152873558748402" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As per &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2112079#post2112079"&gt;this forum post&lt;/a&gt; by Positron:&lt;br /&gt;&lt;br /&gt;"I am pleased to tell you that in Issue 16: &lt;i&gt;Power Spectrum&lt;/i&gt; we have two new features that are made to better facilitate the game experience by streamlining many processes that players spend time setting up.&lt;br /&gt;&lt;br /&gt;The first of these is the new difficulty settings. A lot of in-game Broadcasts are powerful characters looking for “pads” so they can artificially increase their team-size to provide more of a challenge for greater rewards. With the new difficulty settings, these players can set their team size without having to bother other players with their Broadcasts. If they want to be treated as a team of 8, even when solo, they can.&lt;br /&gt;&lt;br /&gt;The second feature is what we have come to call “Super-Sidekicking” but actually applies to all types of Sidekicking: Exemplaring, Lackeying, and Malefactoring as well. With this system, &lt;b style="color: rgb(255, 0, 0);"&gt;everyone in the team&lt;/b&gt; will find themselves &lt;b style="color: rgb(255, 0, 0);"&gt;automatically level adjusted&lt;/b&gt; to the level of the owner of the Mission that is currently selected. If there is no mission that is currently active, then the level is set to the leader of the Team.&lt;br /&gt;&lt;br /&gt;If you are below the level you are getting set to, you are automatically sidekicked up to one level below the owner’s level, just as if you had sidekicked to them. If you are above the level, then you will be lowered to the level of the owner, just as if you exemplared down.&lt;br /&gt;&lt;br /&gt;The players don’t need to do anything for this to happen, it all happens automatically. This means that no matter what level ranges you have in your group, you can ALWAYS play together and you can ALWAYS get XP. Yes, we are even changing the way exemplaring works so that you get XP while you are fighting at a lower level. There will be an option of having the “old way” of exemplaring, and earning extra Inf. instead, for those players who want to earn some more Inf. instead of levels.&lt;br /&gt;&lt;br /&gt;Gone are the days of having to play “Mentor Tetris” (as we’ve come to call it) to make sure everyone in the team is SK’ed/EX’ed to the right person so that everyone is receiving XP, or having to tell your friend that they can’t join your team because you don’t have enough people to make sure everyone is SK’ed and earning rewards.&lt;br /&gt;&lt;br /&gt;One of the other advantages to this system is that the level adjustments take place no matter where you are in the game. No more “My sidekick is out of range” messages. If you are about to undergo a large level shift, you will have a dialog box pop-up giving you warning and the ability to leave the team (handy if you are in combat at the time and don’t want to suddenly be fighting at a lower level). The range of levels that this dialog pops up is adjustable in the Options screen.&lt;br /&gt;&lt;br /&gt;Now we are aware of a couple things that this system doesn’t do so well, and we are attempting to address most of them in the coming weeks. &lt;span style="color: rgb(51, 204, 0);"&gt;The first of this is the fact that you lose access to powers, especially the most-recently earned ones, when you Exemplar down. We are looking into some sort of fix for this.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Next is the fact that sometimes you just want to un-exemplar and kick some butt, especially when things look bad for the team. If you leave the team you will automatically start fighting at your superior level. This will enable you to save your team’s bacon at the cost of eating up any of the rewards they might have earned for those guys you defeat.&lt;br /&gt;&lt;br /&gt;Badge hunters in the closed beta have pointed out that some badges are simply favorable to get once you outlevel the content where they are given. Since Super-Sidekicking makes manipulating the levels more difficult, we’re going to re-examine the requirements on some badges, and lower them where appropriate. Mentor badge credit is still given whenever you are the Mission Owner, and someone is auto-sidekicked to you.&lt;br /&gt;&lt;br /&gt;Now one thing that is getting removed by this new system that is not going to be fixed is the ability to “bridge”. Bridging is the practice of sidekicking a low level character to JUST the right level to cap their XP earning on each entity defeated by the group. This was a side effect of how the Sidekicking system worked. While we have made adjustments to the Sidekicking system many times over the course of the life of the game to combat this, Super-Sidekicking eliminates bridging completely, since all rewards will be in parity.&lt;br /&gt;&lt;br /&gt;Before we went and removed this playstyle completely from City of Heroes we wanted to make sure we were doing the right thing. We did extensive datamines to see how many accounts were actually participating in a “bridge” team, and were surprised to see just how low of a percentage it actually was. This may be a case where it is possible that the “advertising” in /broadcasts for bridge teams actually made the practice seem more pervasive than it really was.&lt;br /&gt;&lt;br /&gt;With the ability to bridge removed, we should see an end to those Broadcasts, in addition to /tells to characters who are in the right level range for being a bridge. To us cutting down on annoying spam only makes your game experience better. &lt;span style="color: rgb(255, 0, 0);"&gt;(Which reminds me, we’ve added new features to the in-game Email system to either shut it off entirely, or only receive emails from people on your friends list and/or people in your Supergroup. Another step in the battle against annoying in-game spam.)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;With both the new difficulty levels and Super-Sidekicking, players can use the difficulty slider to increase the level of the entities in the mission so that they can earn more rewards. But this, at least, comes with the risk inherent with fighting higher level entities and larger spawns. As for low level characters missing out on accelerated leveling speeds, &lt;span style="color: rgb(255, 0, 0);"&gt;we are increasing the rewards they earn from level 1 to 20 (about 20% across the board) so that every player can get through the lower levels faster, not just those that know “the tricks”.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;(These changes are currently being tested in the Closed Beta for Issue 16, and may be changed/modified by the time they reach the Live servers)"&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Edit for coolness, Q&amp;amp;A by Positron: &lt;/i&gt;&lt;br /&gt;&lt;div style="margin: 5px 20px 20px;"&gt;  &lt;div class="smallfont" style="margin-bottom: 2px;"&gt;Quote:&lt;/div&gt;  &lt;table border="0" cellpadding="6" cellspacing="0" width="100%"&gt;  &lt;tbody&gt;&lt;tr&gt;   &lt;td class="alt2" style="border: 1px inset ;"&gt;         &lt;div&gt;      Originally Posted by &lt;strong&gt;Mysterious_J&lt;/strong&gt;      &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2112186#post2112186" rel="nofollow"&gt;&lt;img title="View Post" class="inlineimg" src="http://boards.cityofheroes.com/styles/CoH/buttons/viewpost.png" alt="View Post" border="0" /&gt;&lt;/a&gt;     &lt;/div&gt;     &lt;div style="font-style: italic;"&gt;Now just tell me you'll eliminate the Security Level requirements on hazard zones, so that teams don't have to avoid arcs that send you into them because there are SKs present...&lt;/div&gt;       &lt;/td&gt;  &lt;/tr&gt;  &lt;/tbody&gt;&lt;/table&gt; &lt;/div&gt;Yup, but the requirements still exist on the Hamidon zones and the PVP zones.&lt;br /&gt;&lt;br /&gt;&lt;div style="margin: 5px 20px 20px;"&gt;  &lt;div class="smallfont" style="margin-bottom: 2px;"&gt;Quote:&lt;/div&gt;  &lt;table border="0" cellpadding="6" cellspacing="0" width="100%"&gt;  &lt;tbody&gt;&lt;tr&gt;   &lt;td class="alt2" style="border: 1px inset ;"&gt;         &lt;div&gt;      Originally Posted by &lt;strong&gt;Chaos_Creator&lt;/strong&gt;      &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2112216#post2112216" rel="nofollow"&gt;&lt;img title="View Post" class="inlineimg" src="http://boards.cityofheroes.com/styles/CoH/buttons/viewpost.png" alt="View Post" border="0" /&gt;&lt;/a&gt;     &lt;/div&gt;     &lt;div style="font-style: italic;"&gt;How does this affect a player who out-levels their own mission?&lt;/div&gt;       &lt;/td&gt;  &lt;/tr&gt;  &lt;/tbody&gt;&lt;/table&gt; &lt;/div&gt;They outlevel it, just like normal. Super-Sidekicking cares about the level of the mission OWNER, not the level of the mission.  &lt;br /&gt;&lt;br /&gt;&lt;div style="margin: 5px 20px 20px;"&gt;  &lt;div class="smallfont" style="margin-bottom: 2px;"&gt;Quote:&lt;/div&gt;  &lt;table border="0" cellpadding="6" cellspacing="0" width="100%"&gt;  &lt;tbody&gt;&lt;tr&gt;   &lt;td class="alt2" style="border: 1px inset ;"&gt;         &lt;div&gt;      Originally Posted by &lt;strong&gt;AquaJAWS&lt;/strong&gt;      &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2112231#post2112231" rel="nofollow"&gt;&lt;img title="View Post" class="inlineimg" src="http://boards.cityofheroes.com/styles/CoH/buttons/viewpost.png" alt="View Post" border="0" /&gt;&lt;/a&gt;     &lt;/div&gt;     &lt;div style="font-style: italic;"&gt;Wait...so we can get into the RWZ to team with villains in the AE at level 1 now?&lt;/div&gt;       &lt;/td&gt;  &lt;/tr&gt;  &lt;/tbody&gt;&lt;/table&gt; &lt;/div&gt;You bet!&lt;br /&gt;&lt;br /&gt;&lt;div style="margin: 5px 20px 20px;"&gt;  &lt;div class="smallfont" style="margin-bottom: 2px;"&gt;Quote:&lt;/div&gt;  &lt;table border="0" cellpadding="6" cellspacing="0" width="100%"&gt;  &lt;tbody&gt;&lt;tr&gt;   &lt;td class="alt2" style="border: 1px inset ;"&gt;         &lt;div&gt;      Originally Posted by &lt;strong&gt;bAss_ackwards&lt;/strong&gt;     &lt;a href="http://boards.cityofheroes.com/showthread.php?p=2112216#post2112216" rel="nofollow"&gt;&lt;img title="View Post" class="inlineimg" src="http://boards.cityofheroes.com/styles/CoH/buttons/viewpost.png" alt="View Post" border="0" /&gt;&lt;/a&gt;     &lt;/div&gt;     &lt;div style="font-style: italic;"&gt;Hey I just realized something: With the abolition of the level restrictions for hazard zones, this means that the ability to get a jetpack temp power at level 1 is no longer exclusive to Villains. Rejoice! You can go to the Shadow Shard at level 1 and procure a jetpack of your very own soon! &lt;img src="http://boards.cityofheroes.com/images/smilies/biggrin.gif" alt="" title="Big Grin" class="inlineimg" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;This is huge for the folks on the Hero side that want to put off getting a travel power or forgo it altogether!&lt;/b&gt;&lt;/span&gt; &lt;img src="http://boards.cityofheroes.com/images/smilies/eek.gif" alt="" title="EEK!" class="inlineimg" border="0" /&gt;&lt;/div&gt;       &lt;/td&gt;  &lt;/tr&gt;  &lt;/tbody&gt;&lt;/table&gt; &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5286331579262955612?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5286331579262955612/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/super-sidekicking-in-issue-16.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5286331579262955612'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5286331579262955612'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/super-sidekicking-in-issue-16.html' title='Super-Sidekicking in Issue 16'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/SoMQF208rPI/AAAAAAAAAXE/FTnMEaazO5s/s72-c/issue16.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-2895677913486829765</id><published>2009-08-06T15:38:00.003-05:00</published><updated>2009-08-06T15:41:18.936-05:00</updated><title type='text'>Just trying something new...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/Sns_5PNPCMI/AAAAAAAAAW0/3MEop-Vey34/s1600-h/Camp+Ooga+Booga+Strip+01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 159px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/Sns_5PNPCMI/AAAAAAAAAW0/3MEop-Vey34/s400/Camp+Ooga+Booga+Strip+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5366953633509214402" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-2895677913486829765?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/2895677913486829765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/just-trying-something-new.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2895677913486829765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2895677913486829765'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/just-trying-something-new.html' title='Just trying something new...'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_pkhh5C_cDxY/Sns_5PNPCMI/AAAAAAAAAW0/3MEop-Vey34/s72-c/Camp+Ooga+Booga+Strip+01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6450562188210062883</id><published>2009-08-05T18:46:00.001-05:00</published><updated>2009-08-05T18:47:49.484-05:00</updated><title type='text'>This show would have F'ING ROCKED!</title><content type='html'>Damn you Nickelodeon for denying me a whole season of this... damn you to hell.&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="265"&gt;&lt;param name="movie" value="http://www.youtube.com/v/o7fR6gLQ2C8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/o7fR6gLQ2C8&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6450562188210062883?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6450562188210062883/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/this-show-would-have-fing-rocked.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6450562188210062883'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6450562188210062883'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/this-show-would-have-fing-rocked.html' title='This show would have F&apos;ING ROCKED!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3356170657291292731</id><published>2009-08-04T20:04:00.003-05:00</published><updated>2009-08-04T20:15:53.024-05:00</updated><title type='text'>Double Expees Part Duex (Pic Unrelated)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pkhh5C_cDxY/SnjdL6EtUGI/AAAAAAAAAWk/Tk6Os7ksIeM/s1600-h/Insult+to+Injury.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 263px; height: 392px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/SnjdL6EtUGI/AAAAAAAAAWk/Tk6Os7ksIeM/s400/Insult+to+Injury.jpg" alt="" id="BLOGGER_PHOTO_ID_5366282152649248866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://boards.cityofheroes.com/showthread.php?p=2070222#post2070222"&gt;As stated here...&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;"Due to the stability issues that occurred with the North American servers this past Double XP Weekend, we plan to offer another Double XP Weekend in North America after Issue 16 launches.&lt;br /&gt;&lt;br /&gt;We would like to take this opportunity to apologize to those of you who were unable to enjoy the event as a result of this, and would like to thank you for your patience as we work to resolve these types of issues in the future.&lt;br /&gt;&lt;br /&gt;We appreciate your continued support.&lt;br /&gt;&lt;br /&gt;The City of Heroes Team"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3356170657291292731?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3356170657291292731/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/double-expees-part-duex-pic-unrelated.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3356170657291292731'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3356170657291292731'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/08/double-expees-part-duex-pic-unrelated.html' title='Double Expees Part Duex (Pic Unrelated)'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_pkhh5C_cDxY/SnjdL6EtUGI/AAAAAAAAAWk/Tk6Os7ksIeM/s72-c/Insult+to+Injury.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-4974078324743307572</id><published>2009-07-27T16:44:00.001-05:00</published><updated>2009-07-27T16:44:40.980-05:00</updated><title type='text'>Tron Legacy</title><content type='html'>&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/a1IpPpB3iWI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x006699&amp;amp;color2=0x54abd6"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/a1IpPpB3iWI&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x006699&amp;amp;color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-4974078324743307572?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/4974078324743307572/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/tron-legacy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4974078324743307572'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4974078324743307572'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/tron-legacy.html' title='Tron Legacy'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-7673872070611269685</id><published>2009-07-23T14:51:00.009-05:00</published><updated>2009-07-23T15:01:05.217-05:00</updated><title type='text'>Issue 16 Screenshots</title><content type='html'>A few screen shots of the Issue 16 build have been leaked to the press, so here they are in all their technicolor glory. FYI, it's going into closed beta &lt;span style="color: rgb(255, 0, 0);"&gt;NEXT WEEK&lt;/span&gt;! How's that for a turn over?&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SmjAUhVRQLI/AAAAAAAAAVs/5A8NQeCRgXU/s1600-h/Issue+16+Shot+01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SmjAUhVRQLI/AAAAAAAAAVs/5A8NQeCRgXU/s400/Issue+16+Shot+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5361746815162073266" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pkhh5C_cDxY/SmjAeGQUu4I/AAAAAAAAAV0/Pyqsis9D0so/s1600-h/Issue+16+Shot+02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/SmjAeGQUu4I/AAAAAAAAAV0/Pyqsis9D0so/s400/Issue+16+Shot+02.jpg" alt="" id="BLOGGER_PHOTO_ID_5361746979692264322" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/SmjAn-qvd2I/AAAAAAAAAV8/ArvvXyzYXt8/s1600-h/Issue+16+Shot+03.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/SmjAn-qvd2I/AAAAAAAAAV8/ArvvXyzYXt8/s400/Issue+16+Shot+03.jpg" alt="" id="BLOGGER_PHOTO_ID_5361747149454276450" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SmjAv7hElqI/AAAAAAAAAWE/VxteR1D8iBQ/s1600-h/Issue+16+Shot+04.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SmjAv7hElqI/AAAAAAAAAWE/VxteR1D8iBQ/s400/Issue+16+Shot+04.jpg" alt="" id="BLOGGER_PHOTO_ID_5361747286047364770" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SmjA7ZTe9OI/AAAAAAAAAWM/TmxKbD06aJU/s1600-h/Issue+16+Shot+05.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SmjA7ZTe9OI/AAAAAAAAAWM/TmxKbD06aJU/s400/Issue+16+Shot+05.jpg" alt="" id="BLOGGER_PHOTO_ID_5361747483021997282" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-7673872070611269685?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/7673872070611269685/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/issue-16-screenshots.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7673872070611269685'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7673872070611269685'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/issue-16-screenshots.html' title='Issue 16 Screenshots'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/SmjAUhVRQLI/AAAAAAAAAVs/5A8NQeCRgXU/s72-c/Issue+16+Shot+01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-846397591461358541</id><published>2009-07-20T19:05:00.000-05:00</published><updated>2009-07-20T19:07:11.643-05:00</updated><title type='text'></title><content type='html'>&lt;a href="http://www.youtube.com/watch?v=ZoaQYL8ylms"&gt;This might make you laugh&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-846397591461358541?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/846397591461358541/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/this-might-make-you-laugh.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/846397591461358541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/846397591461358541'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/this-might-make-you-laugh.html' title=''/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-2791659097894731557</id><published>2009-07-19T20:02:00.000-05:00</published><updated>2009-07-19T20:03:04.749-05:00</updated><title type='text'></title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/-Ma9e8ftq9g&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/-Ma9e8ftq9g&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-2791659097894731557?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/2791659097894731557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/blog-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2791659097894731557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2791659097894731557'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/blog-post.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8705129291485511964</id><published>2009-07-18T14:40:00.000-05:00</published><updated>2009-07-18T14:41:15.949-05:00</updated><title type='text'>Uh huh, Check your nuts! Check your nuts! Check your nuts!</title><content type='html'>&lt;object width="320" height="265"&gt;&lt;param name="movie" value="http://www.youtube.com/v/iX1xGi5UzvA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/iX1xGi5UzvA&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8705129291485511964?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8705129291485511964/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/uh-huh-check-your-nuts-check-your-nuts.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8705129291485511964'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8705129291485511964'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/uh-huh-check-your-nuts-check-your-nuts.html' title='Uh huh, Check your nuts! Check your nuts! Check your nuts!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8660953519139492643</id><published>2009-07-16T13:37:00.004-05:00</published><updated>2009-07-16T13:43:07.607-05:00</updated><title type='text'>Issue 16 Announced!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.cityofheroes.com/images/issue16.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 340px; height: 96px;" src="http://www.cityofheroes.com/images/issue16.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;"City of Heroes' latest offering, &lt;a href="http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html"&gt;&lt;em&gt;Issue 16: Power Spectrum&lt;/em&gt;&lt;/a&gt;, forever changes the way all super powered beings will look at their powers. Now, changing the colors of your powers is as easy as changing the colors of your cape!&lt;/p&gt; &lt;p&gt;At last, our next free content update unveils the all new, much requested and long awaited Powers Customization system! You wanted more control over what your characters' powers look like, and you are getting it! &lt;em&gt;Issue 16: Power Spectrum &lt;/em&gt;takes City of Heroes' unparalleled character creator to the next level by unveiling a kaleidoscope of colors for your characters' powers. Become your own pyrotechnician as you select themes for your characters' powers and color coordinate the hues of the power effects. &lt;/p&gt; &lt;p&gt;&lt;strong&gt;New Character Creator&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Not only does the newly updated Character Creator allow players to jump directly between Archetype, Powersets, Costumes and Character ID in any order without losing progress, but it also allows you to select your colors and theme for each individual power or apply it to the entire powerset. These themes will allow for color tinting of geometry and particle effects such as energy blast colors and force field colors. The primary and secondary colors of any power effect can be changed individually for each power in the set.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Customizable Powers&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;Customizable powersets include Cold Domination, Dark Armor, Dark Blast, Dark Melee, Dark Miasma, Earth Control, Earth Melee, Electric Armor, Electric Assault, Electric Blast, Electric Melee, Electricity Manipulation, Empathy, Energy Assault, Energy Aura, Energy Blast, Energy Manipulation, Energy Melee, Fiery Aura, Fire Assault, Fire Blast, Fire Control, Fire Manipulation, Fire Melee, Force Field, Gravity Control, Ice Armor, Ice Assault, Ice Blast, Ice Control, Ice Manipulation, Ice Melee, Illusion, Invulnerability, Kinetics, Mental Manipulation, Mind Control,  Necromancy, Plant Control, Psionic Assault, Psychic Blast, Radiation Blast, Radiation Emission, Regeneration, Sonic Resonance, Sonic Blast, Spines, Stone Armor, Storm Summoning, Super Reflexes, Thermal Radiation, Thorny Assault and Willpower.&lt;/p&gt; &lt;p&gt;Super Strength and Martial Arts will each receive an alternate animation for their powers, and Stone Armor and Necromancy will include limited customization.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;Other Issue 16 Features&lt;/strong&gt;&lt;/p&gt; &lt;p&gt;&lt;u&gt;Powerset  Proliferation&lt;/u&gt; - More powersets are now in the hands of Archetypes who couldn't use them previously! Blasters will have access to Radiation Blast, Brutes will get their Claws on, Controllers can now freeze it up with Cold Domination, and Corruptors get to feel the "twang" of Archery and Trick Arrow. Defenders can go high-tech with Assault Rifle and Traps, and Dominators can pulverize their enemies with Earth Assault. Masterminds heat things up with Thermal Radiation, Scrappers and Tankers get ready to fry their foes with Electric Melee and Electric Armor, and finally Stalkers get to swing their own mighty Broadsword. &lt;/p&gt; &lt;p&gt;&lt;u&gt;Enhanced  Difficulty Options&lt;/u&gt; - Players can now fine-tune their difficulty levels by telling the game exactly how they want to be treated. They can choose to be regarded as a specific size team (even if they are soloing), and even have control over the level they are detected to be when it comes to the dynamic spawn system. So if you ever wanted to see if your Scrapper could take on a map that is populated for an 8 person team, four levels higher than your own, now you can! The difficulty settings of the mission owner dictate how the mission is handled, just as before, and you can change your difficulty settings at any Hero Corp.'s Representative in Paragon City or Fateweaver in the Rogue Isles.&lt;/p&gt; &lt;p&gt;Other  features to be announced."&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;All i can say is... Holy Crap! This game just gets more awesome as time goes on. It really is the PERFECT game.&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8660953519139492643?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8660953519139492643/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/issue-16-announced.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8660953519139492643'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8660953519139492643'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/issue-16-announced.html' title='Issue 16 Announced!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-4900952999547807879</id><published>2009-07-15T18:05:00.002-05:00</published><updated>2009-07-15T18:08:47.729-05:00</updated><title type='text'>Super Booster III: Super Science Released!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://msnbcmedia3.msn.com/j/msnbc/Components/Photos/z_Projects_in_progress/050418_Einstein/050405_einstein_tongue.widec.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 298px; height: 371px;" src="http://msnbcmedia3.msn.com/j/msnbc/Components/Photos/z_Projects_in_progress/050418_Einstein/050405_einstein_tongue.widec.jpg" alt="" border="0" /&gt;&lt;/a&gt;It's on sale!!! &lt;a href="https://secure.ncsoft.com/cgi-bin/Store.pl?dnv=9681452245&amp;amp;action=viewItem&amp;amp;item_id=139"&gt;Go buy it now!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;b&gt;"City of Heroes® Super Booster III:   Superscience&lt;/b&gt; gives you all the tools you need to show those   fools at the Institute why they should have listened to you!   &lt;i&gt;Super Booster III: Superscience&lt;/i&gt; grants your character an   eccentric new costume set, electrifying emotes to express   yourself or change character costumes, and access to a new Super   Tailor called the &lt;i&gt;Cosmetic Surgeon&lt;/i&gt;. Combine these for the   ultimate mad scientist transformations between genders and body   types! This purchase enables these features for all characters on   your game account from level 1, but the costume change emotes* do   require that you unlock at least one additional costume slot.&lt;/p&gt;    &lt;h4&gt;Superscience themed costume set:&lt;/h4&gt;    &lt;p&gt;The Superscience themed male, female and   huge costume parts include jackets, sleeves, gloves and boots, as   well as several new goggles and masks, neck bolts, and more.   Additionally, male and huge characters get mad scientist   hair!&lt;/p&gt;    &lt;h4&gt;Character Emotes:&lt;/h4&gt;    &lt;p&gt;   &lt;a href="https://secure.ncsoft.com/flash/FlowPlayer/FlowPlayerDark.swf?config=%7BautoPlay:true,autoBuffering:true,loop:false,controlBarBackgroundColor:%270x7e73aa%27,showMenu:false,showFullScreenButton:false,initialScale:%27scale%27,videoFile:%27/video/cox/superscience/super-science-experiment-emote-final.flv%27%7D" rel="floatbox[videos]" rev="width:720 height:405 scrolling:no"&gt;   /em experiment (or /em mixformula)   &lt;/a&gt;   &lt;/p&gt;    &lt;p&gt;   &lt;a href="https://secure.ncsoft.com/flash/FlowPlayer/FlowPlayerDark.swf?config=%7BautoPlay:true,autoBuffering:true,loop:false,controlBarBackgroundColor:%270x7e73aa%27,showMenu:false,showFullScreenButton:false,initialScale:%27scale%27,videoFile:%27/video/cox/superscience/super-science-calculate-emote-final.flv%27%7D" rel="floatbox[videos]" rev="width:720 height:405 scrolling:no"&gt;   /em calculate   &lt;/a&gt;   &lt;/p&gt;    &lt;h4&gt;Costume Change Emotes:&lt;/h4&gt;    &lt;p&gt;Activate the following science themed   'costume change emotes' using the costume change interface,   selectable from the main Menu.&lt;/p&gt;    &lt;p&gt;   &lt;a href="https://secure.ncsoft.com/flash/FlowPlayer/FlowPlayerDark.swf?config=%7BautoPlay:true,autoBuffering:true,loop:false,controlBarBackgroundColor:%270x7e73aa%27,showMenu:false,showFullScreenButton:false,initialScale:%27scale%27,videoFile:%27/video/cox/superscience/super-science-drinkformula-final.flv%27%7D" rel="floatbox[videos]" rev="width:720 height:405 scrolling:no"&gt;   Drink Formula   &lt;/a&gt;   &lt;/p&gt;    &lt;p&gt;   &lt;a href="https://secure.ncsoft.com/flash/FlowPlayer/FlowPlayerDark.swf?config=%7BautoPlay:true,autoBuffering:true,loop:false,controlBarBackgroundColor:%270x7e73aa%27,showMenu:false,showFullScreenButton:false,initialScale:%27scale%27,videoFile:%27/video/cox/superscience/super-science-serum-costumechange-final.flv%27%7D" rel="floatbox[videos]" rev="width:720 height:405 scrolling:no"&gt;   Super Serum   &lt;/a&gt;   &lt;/p&gt;    &lt;h4&gt;Super Tailor - AKA the Cosmetic Surgeon:&lt;/h4&gt;    &lt;p&gt;They said some   things couldn't be changed, but you'll show them all! The Super   Tailor is a new Tailor NPC called the Cosmetic Surgeon, located   near existing Tailors and enabled through purchase of   &lt;i&gt;Super Booster III: Superscience&lt;/i&gt;. The Cosmetic Surgeon can   modify your character's height, build, body type, and even gender   in each of your costume slots. Transform from a 98-pound weakling   into a huge beast! Experience spontaneous gender reversal! These   amazing things are possible with-science!&lt;/p&gt;    &lt;h4&gt;NOTE FOR ABOVE&lt;/h4&gt;    &lt;p&gt;* By default characters only have one   costume slot, and must unlock additional costume slots through   activities in the game. This can be accomplished by completing   costume slot missions at levels 20, 30, and 40; and by using   Halloween Event salvage (which can also be bought, sold or traded   via the in-game Consignment Houses)."&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-4900952999547807879?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/4900952999547807879/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/super-booster-iii-super-science.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4900952999547807879'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/4900952999547807879'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/super-booster-iii-super-science.html' title='Super Booster III: Super Science Released!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1680261346977167893</id><published>2009-07-05T07:31:00.001-05:00</published><updated>2009-07-05T07:32:29.517-05:00</updated><title type='text'>Time for Telecockney! Time for Telecockney!</title><content type='html'>&lt;object width="320" height="265"&gt;&lt;param name="movie" value="http://www.youtube.com/v/sVlBqMdJiFs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/sVlBqMdJiFs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1680261346977167893?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1680261346977167893/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/time-for-telecockney-time-for.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1680261346977167893'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1680261346977167893'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/07/time-for-telecockney-time-for.html' title='Time for Telecockney! Time for Telecockney!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6965581546791040660</id><published>2009-06-30T14:43:00.003-05:00</published><updated>2009-06-30T14:53:40.572-05:00</updated><title type='text'>Doubles Expees!!!!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SkptKKq5QeI/AAAAAAAAAVk/tm0dXExx_WM/s1600-h/DblXP.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 217px; height: 179px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SkptKKq5QeI/AAAAAAAAAVk/tm0dXExx_WM/s400/DblXP.JPG" alt="" id="BLOGGER_PHOTO_ID_5353211128513642978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="post"&gt;"&lt;a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;amp;Number=13693043&amp;amp;an=0&amp;amp;page=0&amp;amp;gonew=1#UNREAD"&gt;Save The Date - Next Double XP Weekend July 31st- August 2nd!&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;We know you've been waiting to hear so that you can meticulously craft your plan of attack! So go ahead - take off work, ignore all of your other responsibilities and stock up on easily grab-able snacks and beverages - we won't tell anyone! Just make sure to save the date because the next City of Heroes® Double XP weekend will begin Friday, July 31st 2009, at 8:59am PST (11:59am EST) and concludes Sunday, August 2nd 2009, 8:59pm PST (11:59pm EST). Don't miss out" &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6965581546791040660?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6965581546791040660/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/doubles-expees.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6965581546791040660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6965581546791040660'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/doubles-expees.html' title='Doubles Expees!!!!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/SkptKKq5QeI/AAAAAAAAAVk/tm0dXExx_WM/s72-c/DblXP.JPG' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-2801782979580938100</id><published>2009-06-25T17:20:00.002-05:00</published><updated>2009-06-25T17:37:49.297-05:00</updated><title type='text'>Super Booster III: Super Science</title><content type='html'>&lt;span style="font-size:100%;"&gt;As per the &lt;a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;amp;Number=13666885&amp;amp;an=0&amp;amp;page=0&amp;amp;gonew=1"&gt;Test Server patch notes&lt;/a&gt; for 6/24/09...&lt;br /&gt;&lt;br /&gt;"It contains new science themed costume pieces, emotes, and costume change emotes… as well as the new Super Tailor feature that will allow you to change the inherent body type of your character to Male, Female or Huge for each costume slot!&lt;br /&gt;&lt;br /&gt;Costume Pieces:&lt;br /&gt;&lt;br /&gt;Head&lt;br /&gt;Hair (M,H)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/HairFront.jpg"&gt;Mad Science&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Detail 1 (M,F,H)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Welder.jpg"&gt;Welder Goggles&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Safety.jpg"&gt;Safety Goggles&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Modern.jpg"&gt;Modern Goggles&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Retro.jpg"&gt;Retro Goggles&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Maverick.jpg"&gt;Maverick Goggles&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Death.jpg"&gt;Death Goggles&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Reflector.jpg"&gt;Reflector&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Detail 2 (M,F,H)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Breather1A.jpg"&gt;Breather 1&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Breather2A.jpg"&gt;Breather 2&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Breather3A.jpg"&gt;Breather 3&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Breather4A.jpg"&gt;Breather 4&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Breather5A.jpg"&gt;Breather 5&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Breather6A.jpg"&gt;Breather 6&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/DeathGA.jpg"&gt;Death Guard&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/NeckA.jpg"&gt;Neck Bolts&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Upper Body&lt;br /&gt;Jackets (M,F,H)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/SciSing.jpg"&gt;Scientist Single&lt;/a&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/SciDoub.jpg"&gt;Scientist Double&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Sleeves (M,F,H)&lt;br /&gt;&lt;br /&gt;Scientist&lt;br /&gt;&lt;br /&gt;Gloves (M,F,H)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Gloves1.jpg"&gt;Rubber&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Lower Body&lt;br /&gt;Boots (M,F,H)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v300/Vagabond-45/Boots.jpg"&gt;Rubber&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Emotes:&lt;br /&gt;&lt;br /&gt;/em experiment&lt;br /&gt;&lt;br /&gt;/em calculate&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Costume Change Emotes:&lt;br /&gt;&lt;br /&gt;/cce # ccdrinkformula&lt;br /&gt;&lt;br /&gt;/cce # ccsuperserum&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Super Tailor Feature:&lt;br /&gt;&lt;br /&gt;When visiting the Tailor or Facemaker in City of Heroes or City of Villains, a new NPC is available. The NPC will allow you to change the inherent body type of your character. You can choose Male, Female or Huge body types. Additionally, you will be able to change your character’s height. So characters can change from a short, skinny civilian to a HUGE powered brute!&lt;br /&gt;&lt;br /&gt;*Note : The described scenario will only work if you have an additional costume slot available at Level 20 or through the redemption of Halloween Salvage.&lt;br /&gt;&lt;br /&gt;**The Super Science Booster is only available for a limited time on the Test Server in order to make sure we iron out any bugs that may still be lingering. (This is your chance to get a free sneak peek before it goes live) Characters that were not copied over to test prior to the patch will not have access to the Super Science Booster.&lt;br /&gt;&lt;br /&gt;*** Please also note that we have disabled a back end process that copies over ‘active’ account status. This means that if your subscription ends today, or through the end of the week, you will be unable to access the Training Room until we re-enable that back end process. All active accounts that are not set to expire today (or through the rest of the week) will be unaffected."&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/V5Oh91TURvQ&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x006699&amp;amp;color2=0x54abd6"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/V5Oh91TURvQ&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x006699&amp;amp;color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-2801782979580938100?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/2801782979580938100/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/super-booster-iii-super-science.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2801782979580938100'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2801782979580938100'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/super-booster-iii-super-science.html' title='Super Booster III: Super Science'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8395717867106139639</id><published>2009-06-23T20:07:00.000-05:00</published><updated>2009-06-23T20:08:34.145-05:00</updated><title type='text'>Is it worth coming back for a bit?</title><content type='html'>Do you guys still play semi regularly?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8395717867106139639?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8395717867106139639/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/is-it-worth-coming-back-for-bit.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8395717867106139639'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8395717867106139639'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/is-it-worth-coming-back-for-bit.html' title='Is it worth coming back for a bit?'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-643383429847863918</id><published>2009-06-13T18:31:00.014-05:00</published><updated>2009-06-13T18:50:16.046-05:00</updated><title type='text'>New Billboard Graphics for CoH</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ3Or0thRI/AAAAAAAAAUE/b_21aR4IlRw/s1600-h/Mouse-Man+Avatar.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 80px; height: 80px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ3Or0thRI/AAAAAAAAAUE/b_21aR4IlRw/s400/Mouse-Man+Avatar.jpg" alt="" id="BLOGGER_PHOTO_ID_5346959383017129234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Hey guys, Mouse-Man here with some new billboards to use with your City of Heroes game via &lt;a href="http://www.splasher.com.ar/"&gt;Splasher&lt;/a&gt;!&lt;br /&gt;I was getting a little bored with my old boards so I threw these together for a bit of flavor to the dull ol' Paragon background. If you have any ideas for more leave a comment. Enjoy!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/SjQ4wcqsh8I/AAAAAAAAAUs/rkulSr03tmg/s1600-h/Scyntech+Dinky+Donut+Billboard+01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 200px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/SjQ4wcqsh8I/AAAAAAAAAUs/rkulSr03tmg/s400/Scyntech+Dinky+Donut+Billboard+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5346961062575769538" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pkhh5C_cDxY/SjQ6Cu12zYI/AAAAAAAAAVU/9DuSEA8TRzc/s1600-h/Ghost+Hunters+512x218.bmp"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 200px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/SjQ6Cu12zYI/AAAAAAAAAVU/9DuSEA8TRzc/s400/Ghost+Hunters+512x218.bmp" alt="" id="BLOGGER_PHOTO_ID_5346962476203691394" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/SjQ4VaiFT6I/AAAAAAAAAUk/gtH0XHpDF5s/s1600-h/Leinenkugel+Billboard+01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 200px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/SjQ4VaiFT6I/AAAAAAAAAUk/gtH0XHpDF5s/s400/Leinenkugel+Billboard+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5346960598146305954" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ4OaPewnI/AAAAAAAAAUc/HfzjGjsIaXI/s1600-h/Coke+Zero+Billboard+01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 200px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ4OaPewnI/AAAAAAAAAUc/HfzjGjsIaXI/s400/Coke+Zero+Billboard+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5346960477809197682" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ4AOm_trI/AAAAAAAAAUM/GDGKYKZmgGQ/s1600-h/Nintendo+DSi+Billboard.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 200px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ4AOm_trI/AAAAAAAAAUM/GDGKYKZmgGQ/s400/Nintendo+DSi+Billboard.jpg" alt="" id="BLOGGER_PHOTO_ID_5346960234168432306" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ4IWFOBlI/AAAAAAAAAUU/3YB1QWha6vQ/s1600-h/Leighzer+Playboy+Billboard.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 200px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ4IWFOBlI/AAAAAAAAAUU/3YB1QWha6vQ/s400/Leighzer+Playboy+Billboard.jpg" alt="" id="BLOGGER_PHOTO_ID_5346960373613200978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Woot! Bonus! Movie Posters!&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_pkhh5C_cDxY/SjQ649qdAoI/AAAAAAAAAVc/D9kx66oeQ8o/s1600-h/Watchmen+Poster+03.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 400px;" src="http://3.bp.blogspot.com/_pkhh5C_cDxY/SjQ649qdAoI/AAAAAAAAAVc/D9kx66oeQ8o/s400/Watchmen+Poster+03.jpg" alt="" id="BLOGGER_PHOTO_ID_5346963407895331458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ5eDRXkSI/AAAAAAAAAVE/6d1TEwgAd7M/s1600-h/GI+Joe+Movie+Poster+01.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 400px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ5eDRXkSI/AAAAAAAAAVE/6d1TEwgAd7M/s400/GI+Joe+Movie+Poster+01.jpg" alt="" id="BLOGGER_PHOTO_ID_5346961846032634146" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ5YkAZaFI/AAAAAAAAAU8/QEJVROnmwfY/s1600-h/Freakazoid+Movie+Poster+Unedit.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 243px; height: 400px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ5YkAZaFI/AAAAAAAAAU8/QEJVROnmwfY/s400/Freakazoid+Movie+Poster+Unedit.jpg" alt="" id="BLOGGER_PHOTO_ID_5346961751740606546" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_pkhh5C_cDxY/SjQ5I5Irf4I/AAAAAAAAAU0/gt8Z3dJ0g0w/s1600-h/Astro+Boy+Movie+Poster+02.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 400px;" src="http://1.bp.blogspot.com/_pkhh5C_cDxY/SjQ5I5Irf4I/AAAAAAAAAU0/gt8Z3dJ0g0w/s400/Astro+Boy+Movie+Poster+02.jpg" alt="" id="BLOGGER_PHOTO_ID_5346961482534584194" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-643383429847863918?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/643383429847863918/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/new-billboard-graphics-for-coh.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/643383429847863918'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/643383429847863918'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/new-billboard-graphics-for-coh.html' title='New Billboard Graphics for CoH'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/SjQ3Or0thRI/AAAAAAAAAUE/b_21aR4IlRw/s72-c/Mouse-Man+Avatar.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-8664047388151026157</id><published>2009-06-10T05:53:00.003-05:00</published><updated>2009-06-10T05:58:09.271-05:00</updated><title type='text'>Vanguard Sigil Costume Change from Issue 15</title><content type='html'>For those of you  not on the Test server, or those who are but do not have the 100 Vanguard Merits to purchase it yet, here's the new costume change emote courtesy of &lt;a href="http://boards.cityofheroes.com/showthreaded.php?Cat=0&amp;amp;Number=13607244&amp;amp;page=0&amp;amp;vc=1"&gt;Leandro&lt;/a&gt; from the CoH boards.&lt;br /&gt;&lt;br /&gt;&lt;embed width="448" height="361" type="application/x-shockwave-flash" wmode="transparent" src="http://s55.photobucket.com/flash/player.swf?file=http://vid55.photobucket.com/albums/g154/leandrotlz/VanguardSigil.flv"&gt;&lt;/embed&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-8664047388151026157?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/8664047388151026157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/vanguard-sigil-costume-change-from.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8664047388151026157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/8664047388151026157'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/vanguard-sigil-costume-change-from.html' title='Vanguard Sigil Costume Change from Issue 15'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-2441997119661151886</id><published>2009-06-09T15:36:00.004-05:00</published><updated>2009-06-09T15:57:46.878-05:00</updated><title type='text'>Transformers 2 Theme</title><content type='html'>"Transformers 2: The Rise of the Fallen" has officially been elevated to really freaking awesome by this one simple thing...&lt;br /&gt;&lt;br /&gt;Cheap Trick has recorded the theme song for the soundtrack. Kick ass... end of discussion.&lt;br /&gt;&lt;br /&gt;&lt;object width="320" height="265"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qSgnhCmwIfo&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x402061&amp;amp;color2=0x9461ca"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/qSgnhCmwIfo&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x402061&amp;amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;And if that isn't enough giant robot for ya... then head to Japan and check this bad boy out...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.toplessrobot.com/2009Jun09040955_20078.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 383px; height: 510px;" src="http://www.toplessrobot.com/2009Jun09040955_20078.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Yes.. it's cool. And yes... it is REAL... Not CGI. Not a photoshop. 59 feet of Gundam metal standing around in Odaiba, Japan. Kind speechless aren't ya?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-2441997119661151886?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/2441997119661151886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/transformers-2-theme.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2441997119661151886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2441997119661151886'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/transformers-2-theme.html' title='Transformers 2 Theme'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3293311231211619434</id><published>2009-06-04T23:55:00.000-05:00</published><updated>2009-06-04T23:56:54.301-05:00</updated><title type='text'>Real Life Supers</title><content type='html'>&lt;span&gt;http://www.cnn.com/2009/LIVING/06/04/real.life.superheroes/index.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Interesting....&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3293311231211619434?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3293311231211619434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/real-life-supers.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3293311231211619434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3293311231211619434'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/06/real-life-supers.html' title='Real Life Supers'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1765532412415243946</id><published>2009-05-31T14:47:00.001-05:00</published><updated>2009-05-31T14:48:19.920-05:00</updated><title type='text'></title><content type='html'>&lt;a href="http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;videoid=56199926"&gt;Muppets Eleven&lt;/a&gt;&lt;br/&gt;&lt;object width="425px" height="360px" &gt;&lt;param name="allowFullScreen" value="true"/&gt;&lt;param name="wmode" value="transparent"/&gt;&lt;param name="movie" value="http://mediaservices.myspace.com/services/media/embed.aspx/m=56199926,t=1,mt=video"/&gt;&lt;embed src="http://mediaservices.myspace.com/services/media/embed.aspx/m=56199926,t=1,mt=video" width="425" height="360" allowFullScreen="true" type="application/x-shockwave-flash" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1765532412415243946?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1765532412415243946/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/muppets-eleven.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1765532412415243946'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1765532412415243946'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/muppets-eleven.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-7261924236733332043</id><published>2009-05-27T07:04:00.001-05:00</published><updated>2009-05-27T07:05:31.833-05:00</updated><title type='text'>Green Lantern the Movie Fan Trailer</title><content type='html'>&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/_hTiRnqnvDs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/_hTiRnqnvDs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;color1=0x234900&amp;amp;color2=0x4e9e00" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;How freaking awesome is that? I know it isn't real, but I still want to see it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-7261924236733332043?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/7261924236733332043/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/green-lantern-movie-fan-trailer.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7261924236733332043'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7261924236733332043'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/green-lantern-movie-fan-trailer.html' title='Green Lantern the Movie Fan Trailer'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-147041929573657382</id><published>2009-05-21T20:18:00.001-05:00</published><updated>2009-05-21T20:20:07.587-05:00</updated><title type='text'>MA Badges Nerfed</title><content type='html'>&lt;a href="http://boards.cityofheroes.com/showflat.php?Number=13521481&amp;amp;bodyprev=#Post13521481"&gt;Cut &amp;amp; Pasted from the CoH boards...&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;"Greetings everyone,&lt;br /&gt;&lt;br /&gt;I wanted to fill you all in on our plans for the Mission Architect badges and also our plans for future badges as well. We really didn't want the Mission Architect to be an environment that encourages farming for XP, Rewards or Badges, and we thought long and hard about the current Architect badge situation. Ultimately we'd like it to be a place where you go to play great player created content.&lt;br /&gt;&lt;br /&gt;So, going forward--beginning with the Mission Architect badges--we've decided to move away from "count" badges that might encourage farming and/or aberrant game play. Instead, we'd like to encourage players to try all of our content by offering badges for completing 1 time accomplishments and achievements. What this means for the Mission Architect badges is that many of them are going to be removed in Issue 15. This is because they encouraged farming, because they encouraged aberrant behavior by doing one thing over and over again, they were unobtainable by a large portion of our players, or earning them was completely out of a player's hands and in the hands of other players.&lt;br /&gt;&lt;br /&gt;I'd like to outline the Architect badge changes to show you precisely what will be happening in Issue 15. Below is a list of badges that are being removed:&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-left: 2em;" type="square"&gt;Adventurer&lt;br /&gt;Plugged In&lt;br /&gt;Escapist&lt;br /&gt;Hardcore Gamer&lt;br /&gt;Ticket Hound&lt;br /&gt;Ticket Fiend&lt;br /&gt;Ticket Master&lt;br /&gt;Golden Ticket&lt;br /&gt;Creator&lt;br /&gt;Story Teller&lt;br /&gt;Writer&lt;br /&gt;Bard&lt;br /&gt;Acclaimed&lt;br /&gt;Illustrious&lt;br /&gt;Renowned&lt;br /&gt;Living Legend&lt;br /&gt;The Chosen One&lt;br /&gt;Discerning&lt;br /&gt;Aficionado&lt;br /&gt;Maven&lt;br /&gt;Connoisseur&lt;br /&gt;Button Masher&lt;br /&gt;Impulsive&lt;br /&gt;Unpredictable&lt;br /&gt;Pressed the Red Button&lt;br /&gt;Virtual Victor&lt;br /&gt;Virtual Destroyer&lt;br /&gt;Virtual Warrior&lt;br /&gt;Virtual Soldier&lt;br /&gt;Virtual Slayer&lt;br /&gt;Virtual Button Masher&lt;br /&gt;Virtually Curious&lt;br /&gt;Virtually Erratic&lt;br /&gt;Evaluator&lt;br /&gt;Reviewer&lt;br /&gt;Judge&lt;br /&gt;Two Thumbs Up&lt;br /&gt;Windfall&lt;br /&gt;Bounty&lt;br /&gt;Premium&lt;br /&gt;Bonanza&lt;br /&gt;Jackpot&lt;br /&gt;Virtual Ticket Taker&lt;br /&gt;Virtual Ticket Hound&lt;br /&gt;Virtual Ticket Fiend&lt;br /&gt;Virtual Ticket Master&lt;br /&gt;Virtual Golden Ticket&lt;br /&gt;Activated&lt;br /&gt;Encouraged&lt;br /&gt;Motivated&lt;br /&gt;Galvanized&lt;br /&gt;Hall of Famer&lt;br /&gt;Builder&lt;br /&gt;Constructor&lt;br /&gt;Engineer&lt;br /&gt;Designer&lt;br /&gt;Master Builder&lt;br /&gt;Resolute&lt;br /&gt;Undaunted&lt;br /&gt;Virtuous&lt;br /&gt;Champion of Justice&lt;br /&gt;Evildoer&lt;br /&gt;Malefactor&lt;br /&gt;Nefarious&lt;br /&gt;Diabolical&lt;br /&gt;Show Off&lt;br /&gt;Hotshot&lt;br /&gt;Went the Extra Mile&lt;br /&gt;Overachiever&lt;br /&gt;Do Gooder&lt;br /&gt;Safekeeper&lt;br /&gt;Savior&lt;br /&gt;To The Rescue&lt;br /&gt;Virtual Do Gooder&lt;br /&gt;Virtual Guardian&lt;br /&gt;Virtual Savior&lt;br /&gt;Virtual Rescuer&lt;br /&gt;Decimator&lt;br /&gt;Obliterator&lt;br /&gt;Marauder&lt;br /&gt;Cataclysmic&lt;br /&gt;Virtual Decimation&lt;br /&gt;Virtual Obliteration&lt;br /&gt;Virtual Marauder&lt;br /&gt;Virtual Cataclysm&lt;br /&gt;Eliminator&lt;br /&gt;Liquidator&lt;br /&gt;Executioner&lt;br /&gt;Terminator&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Below is a list of Architect badges that will remain:&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-left: 2em;" type="square"&gt;Thrill Seeker&lt;br /&gt;Gamer&lt;br /&gt;Ticket Taker&lt;br /&gt;Author&lt;br /&gt;Recognized&lt;br /&gt;Mission Engineer&lt;br /&gt;Early Bird&lt;br /&gt;Admiring&lt;br /&gt;Poor Impulse Control&lt;br /&gt;Virtually Impulsive&lt;br /&gt;Critic&lt;br /&gt;Customizer&lt;br /&gt;Bug Fixer&lt;br /&gt;Energized&lt;br /&gt;Among Friends&lt;br /&gt;Heroic&lt;br /&gt;Villainous&lt;br /&gt;Workaholic&lt;br /&gt;Virtual Victim&lt;br /&gt;Payoff&lt;br /&gt;Extractor&lt;br /&gt;Virtual Extractor&lt;br /&gt;Destructive&lt;br /&gt;Assassin&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Now, as a player myself after reading this I would have a ton of questions: What does this mean for pre-I14 badges? What about future badges? Why did the Dev Choice and Hall of Famer badges go away?&lt;br /&gt;&lt;br /&gt;I'd like to answer those questions now:&lt;br /&gt;&lt;br /&gt;Q: What about non-Mission Architect badges?&lt;br /&gt;&lt;br /&gt;A: We have no current plans to revisit old badges at this time, and I don't foresee us doing this really. All badges unrelated to the Mission Architect will remain unaffected by the changes outlined above.&lt;br /&gt;&lt;br /&gt;Q: If I've already earned the Architect badges, will I get to keep them?&lt;br /&gt;&lt;br /&gt;A: No. Only the badges listed above in the "badges that will remain" section will be kept.&lt;br /&gt;&lt;br /&gt;Q: What can you tell me about future badges?&lt;br /&gt;&lt;br /&gt;A: As I quickly mentioned above, our plans for future badges excludes many types of "count" badges. This means we will try to avoid badges that require repetitious tasks, aberrant play styles and give the illusion of "grindiness." There may be "count" badges in the future, but they won't be based on something you can grind at to achieve. An example would be a count badge for the number of badges you collect. That's all I can really say right now as I don't want to spoil any of the exciting badges that will go into future issues at this time.&lt;br /&gt;&lt;br /&gt;Q: Why did the Dev Choice and Hall of Famer badges get removed?&lt;br /&gt;&lt;br /&gt;A: We realize that a lot of players worked really hard for these badges and to create content worthy of these prestigious awards. However, we want badges to be something that everyone can obtain. We also want badges to be completely within a player's grasp, so no outside influence should affect earning these badges. The Hall of Famer badge and the Builder line of badges are a perfect example of why these badges are being removed. We saw a lot of griefing done by certain players against players who had highly rated missions that would prevent them from ever getting into Hall of Fame and earning this badge. We wanted having missions flagged Dev Choice or Hall of Fame to be coveted by authors, not by badgers. Thus these badges are also being removed.&lt;br /&gt;&lt;br /&gt;Q: What can you tell me about the badges that remain?&lt;br /&gt;&lt;br /&gt;A: These badges have all been modified so that they are granted for a first time accomplishment. For example: The first time you rescue a kidnapped NPC you'll earn the Extractor badge. The same goes for the other badges that will remain in Issue 15. They're much easier to earn, but they require a player to try every aspect of Mission Architect to earn them all.&lt;br /&gt;&lt;br /&gt;Q: What about the Mission Engineer Accolade badge?&lt;br /&gt;&lt;br /&gt;A: This badge had its required badges changed to the following:&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-left: 2em;" type="square"&gt;Thrill Seeker&lt;br /&gt;Gamer&lt;br /&gt;Ticket Taker&lt;br /&gt;Author&lt;br /&gt;Recognized&lt;br /&gt;Early Bird&lt;br /&gt;Customizer&lt;br /&gt;Bug Fixer&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;This means that this accolade will be significantly easier to get now, which means that a lot of players--that published and played Architect missions--will find themselves earning this accolade and find themselves with the really cool ability to edit and publish architect content from anywhere, including your Supergroup base by simply clicking a power icon.&lt;br /&gt;&lt;br /&gt;Q: If I have some or all of the badges listed as badges that will remain, will I get to keep them?&lt;br /&gt;&lt;br /&gt;A: Absolutely. You should not have to earn the remaining badges again.&lt;br /&gt;&lt;br /&gt;I'd like to close by saying that to some of you this might appear be an extreme decision, but we want you to know that this was done to make the Mission Architect fulfill its designed purpose: to be a place where content creators could write to their hearts' content or for players who want to explore the endless content created by other players. We feel that these changes are a step closer to this goal. Also, don't be surprised if you see Architect badges in future issues as well as we make this feature even more robust than was available at launch.&lt;br /&gt;&lt;br /&gt;Thanks for reading,&lt;br /&gt;Synapse"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-147041929573657382?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/147041929573657382/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/ma-badges-nerfed.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/147041929573657382'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/147041929573657382'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/ma-badges-nerfed.html' title='MA Badges Nerfed'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-804334590185238167</id><published>2009-05-18T15:50:00.001-05:00</published><updated>2009-05-18T15:50:54.010-05:00</updated><title type='text'>WTF?!?!</title><content type='html'>&lt;object width="320" height="265"&gt;&lt;param name="movie" value="http://www.youtube.com/v/AYGPfE2AFmg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x402061&amp;amp;color2=0x9461ca"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/AYGPfE2AFmg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;rel=0&amp;amp;color1=0x402061&amp;amp;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-804334590185238167?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/804334590185238167/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/wtf.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/804334590185238167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/804334590185238167'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/wtf.html' title='WTF?!?!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1691185536971544710</id><published>2009-05-12T16:27:00.001-05:00</published><updated>2009-05-12T16:27:55.053-05:00</updated><title type='text'>Goin' Rogue... Part 3</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;big&gt;&lt;em&gt;&lt;span style="font-family: arial;"&gt;The press release... &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/big&gt;&lt;big&gt;&lt;em&gt;&lt;/em&gt;&lt;/big&gt;&lt;/div&gt;&lt;big&gt;&lt;em&gt;NCsoft and Paragon Studios to Challenge Gamers to Walk the Line  Between Good and Evil--or Cross it!&lt;/em&gt;&lt;/big&gt;&lt;/div&gt;  &lt;p&gt;&lt;br /&gt;&lt;strong&gt;SEATTLE, Washington - May 12, 2009&lt;/strong&gt; - &lt;a href="http://us.ncsoft.com/"&gt;NCsoft&lt;/a&gt;®, the world's premier publisher and developer of massively multiplayer online games (MMOs), and &lt;a href="http://paragonstudios.com/"&gt;Paragon Studios&lt;/a&gt;™, the developer of &lt;em&gt;&lt;a href="http://www.cityofheroes.com/"&gt;City of Heroes&lt;/a&gt;®&lt;/em&gt;, today announced the development of &lt;a href="http://www.cityofheroes.com/goingrogue"&gt;City of Heroes Going Rogue&lt;/a&gt;™, the first major expansion for the &lt;em&gt;City of Heroes&lt;/em&gt; franchise since the launch of &lt;em&gt;City of Villains&lt;/em&gt;® in 2005. As the name implies, &lt;a href="http://www.cityofheroes.com/goingrogue"&gt;Going Rogue&lt;/a&gt; will blur the line between heroes and villains in the first and longest-running super-powered comic book MMO game.&lt;br /&gt;&lt;/p&gt;     &lt;p&gt;In the &lt;em&gt;&lt;a href="http://www.cityofheroes.com/goingrogue"&gt;Going Rogue&lt;/a&gt;&lt;/em&gt; expansion, hero and villain characters will become immersed in the new parallel universe known as Praetoria, which is governed by Tyrant™, the evil incarnation of the game's main protagonist, Statesman™. As gamers search for Tyrant and the rest of his Praetorian guard, implacable foes and fierce resistance will arise to face them from all sides, causing heroes and villains alike to question their loyalties.&lt;/p&gt;  &lt;p&gt;&lt;em&gt;&lt;a href="http://www.cityofheroes.com/goingrogue"&gt;City of Heroes Going Rogue&lt;/a&gt;&lt;/em&gt; will introduce a new alignment system that helps players explore the shades of gray that lie between good and evil. For the first time, hero characters can become villains and vice versa, enabling hero archetypes to cross over to the Rogue Isles™ and villain archetypes to experience Paragon City™. Clearly marked missions, in addition to behaviors and decisions made by the player, will move a hero's or villain's moral compass, which could eventually change the hero's or villain's alignment. &lt;em&gt;Going Rogue&lt;/em&gt; will also introduce two primary new fictional characters representative of this alignment shift in the game's lore: Maelstrom, a pistol-wielding hero gone rogue, and Desdemona, a demon-summoning villain who has been redeemed.&lt;/p&gt;  &lt;p&gt;"&lt;em&gt;City of Heroes&lt;/em&gt; has brought a fresh new perspective to the MMO stage with its foray into the super-powered hero comic book genre, and we are excited to present gamers with even more innovative content in &lt;em&gt;Going Rogue&lt;/em&gt;," said Brian Clayton, general manager and executive producer at Paragon Studios. "For years, players could choose between playing as a hero or a villain. Now we will present a third, malleable path where players can be affected by the results of their actions, enabling them to further develop, unveil new perspectives, and overcome new challenges."&lt;/p&gt;  &lt;p&gt;NCsoft will share more details on &lt;em&gt;Going Rogue&lt;/em&gt; in the coming months. The game is currently in development by &lt;a href="http://us.ncsoft.com/"&gt;NCsoft's&lt;/a&gt; &lt;a href="http://paragonstudios.com/"&gt;Paragon Studios&lt;/a&gt;, the &lt;em&gt;&lt;a href="http://www.cityofheroes.com/"&gt;City of Heroes&lt;/a&gt;&lt;/em&gt; development team that most recently launched the ground-breaking &lt;a href="http://www.cityofheroes.com/missionarchitect/"&gt;Mission Architect&lt;/a&gt; system. The launch of Mission Architect sets a significant milestone for &lt;em&gt;&lt;a href="http://www.cityofheroes.com/"&gt;City of Heroes&lt;/a&gt;&lt;/em&gt; as the first MMO to allow players to create user-generated content. &lt;em&gt;&lt;a href="http://www.cityofheroes.com/"&gt;City of Heroes&lt;/a&gt;&lt;/em&gt; has and continues to set new standards among its MMO peers and player community with its engaging and approachable comic book-inspired universe theme and consistent delivery of concepts that break the standard MMO mold.&lt;/p&gt;  &lt;p&gt;For more information about &lt;em&gt;City of Heroes&lt;/em&gt;, go to &lt;a href="http://www.cityofheroes.com/"&gt;http://www.cityofheroes.com&lt;/a&gt;. For more information about Paragon Studios, go to &lt;a href="http://paragonstudios.com/"&gt;http://paragonstudios.com&lt;/a&gt;. For more news about NCsoft, go to &lt;a href="http://us.ncsoft.com/en/news/"&gt;http://us.ncsoft.com/en/news&lt;/a&gt; or &lt;a href="http://us.ncsoft.com/en/news/press-releases"&gt;http://us.ncsoft.com/en/news/press-releases&lt;/a&gt;. &lt;/p&gt;  &lt;p&gt;&lt;br /&gt;&lt;strong&gt;About NCsoft&lt;/strong&gt;&lt;br /&gt;NCsoft, headquartered in Seoul, Korea, is the world's premier publisher and developer of massively multiplayer online games, including the critically acclaimed &lt;em&gt;Lineage®, Guild Wars® and City of Heroes®&lt;/em&gt; franchises. NCsoft West is a division of NCsoft that holds operating responsibilities for North America, Europe, South America, and Australia/New Zealand. Read more information at &lt;a href="http://us.ncsoft.com/"&gt;http://us.ncsoft.com&lt;/a&gt;. &lt;/p&gt;  &lt;p&gt;&lt;strong&gt;About Paragon Studios&lt;/strong&gt;&lt;br /&gt;Paragon Studios is a wholly owned development studio of NCsoft West and is dedicated to the growth of the &lt;em&gt;City of Heroes&lt;/em&gt; franchise. Located in Mountain View, California, the team at Paragon Studios brings the world of comic books alive in a massively multiplayer 3D online universe. For more about Paragon Studios, visit &lt;a href="http://paragonstudios.com/"&gt;http://paragonstudios.com&lt;/a&gt;. For more information about &lt;em&gt;City of Heroes&lt;/em&gt;, go to &lt;a href="http://www.cityofheroes.com/"&gt;http://www.cityofheroes.com&lt;/a&gt;.&lt;/p&gt;  &lt;p&gt;&lt;small&gt;&lt;br /&gt;NCsoft, the interlocking NC logo, PlayNC, &lt;em&gt;Lineage, Guild Wars, City of Heroes, City of Heroes Going Rogue, City of Villains, Paragon City, Rogue Isles, Statesman, Tyrant&lt;/em&gt;, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. All other trademarks are the property of their respective owners.&lt;/small&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1691185536971544710?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1691185536971544710/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/goin-rogue-part-3.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1691185536971544710'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1691185536971544710'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/goin-rogue-part-3.html' title='Goin&apos; Rogue... Part 3'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-7092063185787882084</id><published>2009-05-12T14:57:00.004-05:00</published><updated>2009-05-12T16:02:56.776-05:00</updated><title type='text'>Goin' Rogue... Part 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_pkhh5C_cDxY/SgnWdh707eI/AAAAAAAAAT8/ikr6Zf_9K8I/s1600-h/GR_news_promo.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 214px;" src="http://2.bp.blogspot.com/_pkhh5C_cDxY/SgnWdh707eI/AAAAAAAAAT8/ikr6Zf_9K8I/s400/GR_news_promo.jpg" alt="" id="BLOGGER_PHOTO_ID_5335031036410916322" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Going Rogue... sound familar? What about that survey that popped up last year... Was it really just a bunch of "what-ifs"?&lt;br /&gt;&lt;br /&gt;"&lt;span style="font-style: italic;"&gt;City of Heroes and City of Villains let players create unique characters and set forth as virtuous Heroes or evil Villains in a MMO comic book inspired universe. This expansion to the City of Heroes/Villains universe blurs the line between good and evil, between hero and villain. The Going Rogue system is a new game dynamic for City of Heroes and City of Villains that allows players to alter the morality of their characters, eventually opening up the opportunity to turn their Hero into a Villain or vice versa.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;By visiting different contacts in the game, players can start the process of "moving their moral compass" towards being a hero or a villain. Making this choice dramatically alters the gameplay for the player, as they will now be able to bring an Archetype (class) that was previously only available to players of City of Heroes into City of Villains, and vice versa. Once a character has switched sides, they can continue down the path they have chosen, or use the opportunity to subvert their new allies through a series of espionage-style missions.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;In addition to this new game altering dynamic, new neutral starting zones allow new players to select their Archetype (class) first, and then let their actions determine their hero, villain or rogue identities. At the high levels, rewards for these moral choices will be found in new PVP, PVE and Co-op zones. Accomplishments will lead to rewards that will significantly distinguish level 50 characters from one another.One such reward is the Universal Enhancement Slots. Ten Universal Enhancement Slots are available to be earned in the expansion, and each one has the potential of adding significant power to the character, essentially bringing them to a hypothetical "Level 60" once they have earned all ten slots.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;For existing City of Heroes and City of Villains players who have previously reached the level cap of 50, the Expansion will take them into outer space where they can now find challenges that test their powers and skills to the max. On an alien space station that mysteriously appears over Earth, Heroes and Villains will race to unlock the secrets of the place and be the first to reap the rewards that are only available to the best of the best.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;A brand new Spy Archetype (class), power sets and player costume options will lead to a massive amount of new character and gameplay options. And a significantly enhanced character creator system will now allow characters to customize the effects (looks and colors) of their super powered attacks and defenses.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;Here is some other things that were mentioned in the survey...&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;1.) New high level Space Station Zones (PVE, PVP, &amp;amp; Co-op)&lt;/span&gt; &lt;span style="font-style: italic;"&gt;2.) Characters that do not wish to change sides are rewarded by becoming exemplary heroes or villains, and earning rewards not available any other way&lt;/span&gt; &lt;span style="font-style: italic;"&gt;3.) Heroes and villains who go to the other side can also act as Double-Agents&lt;/span&gt; &lt;span style="font-style: italic;"&gt;4.) Character Creator 2.0 includes Powers Customization, allowing players to customize not only the character, but also the actual look of its powers&lt;/span&gt; &lt;span style="font-style: italic;"&gt;5.) Players undertake missions that define their character's morality and steer them in a more heroic or villainous direction&lt;/span&gt; &lt;span style="font-style: italic;"&gt;6.) By switching sides (going from good to bad or bad to good), players can access content "on the other side" (heroes can experience villain zones and content, and villains can experience hero zones and content)&lt;/span&gt; &lt;span style="font-style: italic;"&gt;7.) Completely new low-level player experience/zones for new characters in which new characters do not begin a hero or villain, rather become one or the other through early gameplay&lt;/span&gt; &lt;span style="font-style: italic;"&gt;8.) New Spy Archetype, Power Sets &amp;amp; Costumes&lt;/span&gt; &lt;span style="font-style: italic;"&gt;9.) Universal Enhancement Slots - at level 50, these enhance powers to the character, essentially bringing them to a hypothetical "Level 60" once they have earned all ten slots&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;Here are some of the suggested names you had to choose from for the new content...&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;Rogues or Vigilantes&lt;/span&gt; &lt;span style="font-style: italic;"&gt;Rogues or Spies&lt;/span&gt; &lt;span style="font-style: italic;"&gt;Spies or Vigilantes&lt;/span&gt; &lt;span style="font-style: italic;"&gt;Moral Compass or Morality Meter&lt;/span&gt; &lt;span style="font-style: italic;"&gt;Shades of Gray or Crossing Over&lt;/span&gt; &lt;span style="font-style: italic;"&gt;Allegiance or Alliance&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;Now this part of the survey offered information about the new Player Based Mission Content....&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;This is a new module for City of Heroes, fictionally presented as a training exercise for Heroes and Villains, that allows players to build their own Missions and Story Arcs and share them with others in the game. Using an intuitive interface similar to the game's detailed Character Creator, players can create missions by selecting options like size and type of map/environment, mission objectives and encounter types, and difficulty level of each encounter. Additionally, players can write all mission story fiction and character dialogue.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;Players can create their own missions and they can play missions that have been created by other players. Once you have finalized and "published" your missions, they are accessible by all players across all servers. All players can rate player created missions and a Mission Browser lets players find available missions and story arcs through a variety of tabs, sorts and filters in an auction house type environment.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;As missions are played and more people positively rate them, the creator gains rewards and access to unlockable content for his/her missions. Rewards will also be given to players of the missions. Players will gain rewards such as badges and even XP for playing user created missions and StoryArcs.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;Here is a list of the feature from the player based mission creator...&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;1.) Write your own dialog for all aspects of the mission.&lt;/span&gt; &lt;span style="font-style: italic;"&gt;2.) Build Missions and Story Arcs using a Character Creator-like interface&lt;/span&gt; &lt;span style="font-style: italic;"&gt;3.) Players can build powers for some NPCs by selecting from a group of primary and secondary power pools and attaching them to the NPCs&lt;/span&gt; &lt;span style="font-style: italic;"&gt;4.)Players can build a boss (and other NPCs) to place within their mission by creating its looks in the Character Creator and assigning it the powers of an existing NPC (non playable character)&lt;/span&gt; &lt;span style="font-style: italic;"&gt;5.) Select a variety of components for the overall mission including Level Range, Map, Length, Villain Group, Pacing, Time to Complete, Goals/type of mission, etc.&lt;/span&gt; &lt;span style="font-style: italic;"&gt;6.) Customize Encounters to your preference (Place in End Room, Select Villain Group, Name Boss, Select Critter Type, Select Hostage NPC Critter, etc.)&lt;/span&gt; &lt;span style="font-style: italic;"&gt;7.) Using an in-game auction house type interface, other players can find user created StoryArcs across all shards&lt;/span&gt; &lt;span style="font-style: italic;"&gt;8.) Creators can include their own character as a contact within the mission(s)&lt;/span&gt; &lt;span style="font-style: italic;"&gt;9.) Creators don't have access to high level content (environments, NPCs, etc.) until their own characters have encountered/defeated them in the main game.&lt;/span&gt; &lt;span style="font-style: italic;"&gt;10.) Using an out-of-game web interface, other players can find user created StoryArcs across all shards&lt;/span&gt; &lt;span style="font-style: italic;"&gt;11.) Rewarding creators of the most popular content with exclusive unlockable content such as signature heroes and villains or unique maps&lt;/span&gt; &lt;span style="font-style: italic;"&gt;12.) A rating system that allows players to rate missions or flag them for inappropriate content, allowing the developer to remove bad content and potentially ban players&lt;/span&gt; &lt;span style="font-style: italic;"&gt;13.) Players can enter the mission maps to adjust placement of the NPC spawns from their pre-selected positions"&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Hmm, seems like a lot of this&lt;span style="font-style: italic;"&gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;/span&gt;is starting to actually happen...&lt;span style="font-style: italic;"&gt; &lt;/span&gt;So what about the stuff we haven't seen on the list? Space station? Power customization? Universal Enhancement slots?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-7092063185787882084?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/7092063185787882084/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/goin-rouge-part-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7092063185787882084'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/7092063185787882084'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/goin-rouge-part-2.html' title='Goin&apos; Rogue... Part 2'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_pkhh5C_cDxY/SgnWdh707eI/AAAAAAAAAT8/ikr6Zf_9K8I/s72-c/GR_news_promo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5851497589920173091</id><published>2009-05-12T11:55:00.001-05:00</published><updated>2009-05-12T11:57:09.280-05:00</updated><title type='text'></title><content type='html'>&lt;a href="http://www.cityofheroes.com/goingrogue/"&gt;&lt;span style="font-weight:bold;"&gt;Going Rogue&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Looking bad ass.&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;The upcoming Going Rogue Expansion aims to blur the line between good and evil. Players who have chosen a set path will now be able to experience the other side of the game that they haven't before. General Manager and Executive Producer, Brian Clayton says:&lt;br /&gt;&lt;br /&gt;"City of Heroes has brought a fresh new perspective to the MMO stage with its foray into the super-powered hero comic book genre, and we are excited to present gamers with even more innovative content in Going Rogue. For years, players could choose between playing as a hero or a villain. Now we will present a third, malleable path where players can be affected by the results of their actions, enabling them to further develop, unveil new perspectives, and overcome new challenges."&lt;br /&gt;&lt;br /&gt;According to NCSoft, More details will be revealed in the coming months.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5851497589920173091?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5851497589920173091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/going-rogue-looking-bad-ass.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5851497589920173091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5851497589920173091'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/going-rogue-looking-bad-ass.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-2785237969367888136</id><published>2009-05-08T04:14:00.000-05:00</published><updated>2009-05-08T04:15:35.099-05:00</updated><title type='text'></title><content type='html'>Ummmmm....yeah 1960's Batman please go away&lt;br /&gt;&lt;br /&gt;&lt;a href="http://vids.myspace.com/index.cfm?fuseaction=vids.individual&amp;videoid=56914481"&gt;The Dark Knight: 1960s Version&lt;/a&gt;&lt;br/&gt;&lt;object width="425px" height="360px" &gt;&lt;param name="allowFullScreen" value="true"/&gt;&lt;param name="wmode" value="transparent"/&gt;&lt;param name="movie" value="http://mediaservices.myspace.com/services/media/embed.aspx/m=56914481,t=1,mt=video"/&gt;&lt;embed src="http://mediaservices.myspace.com/services/media/embed.aspx/m=56914481,t=1,mt=video" width="425" height="360" allowFullScreen="true" type="application/x-shockwave-flash" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-2785237969367888136?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/2785237969367888136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/ummmmm.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2785237969367888136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2785237969367888136'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/ummmmm.html' title=''/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-5330067927076824194</id><published>2009-05-05T18:19:00.002-05:00</published><updated>2009-05-05T18:26:46.206-05:00</updated><title type='text'>And so, the fit hits the shan...</title><content type='html'>As per &lt;a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;amp;Number=13427300&amp;amp;page=0&amp;amp;fpart=all&amp;amp;vc=1"&gt;this post&lt;/a&gt; by Positron...&lt;br /&gt;&lt;br /&gt;"&lt;span class="post"&gt;When we created Mission Architect, the goal was to have an outlet for players to craft cool stories, using our assets, that other players could play and participate in. Other players could rate those stories and the best-of-the best would rise to the top.&lt;br /&gt;&lt;br /&gt;While we have accomplished some of those goals with the initial launch of Mission Architect, some have found ways to abuse the system we put in place. We are not blind to this happening, nor did we not expect it. However, it is time to take action regarding it, so please be aware that we are about to implement a zero-tolerance stance on the extreme abuse we are seeing in the system.&lt;br /&gt;&lt;br /&gt;One thing was made clear to me when I interacted with the players on our Anniversary. It was that you guys &lt;i&gt;really&lt;/i&gt; don’t like the powerlevelling that is going on with MA. The constant spam of MA PL teams forming, requests for “Meow” missions, 5 star badge cartels, and the inability to find quality content in the Mission Architect listing are all things I heard complaints about over and over while I was logged in on Tuesday.&lt;br /&gt;&lt;br /&gt;So here is a list of things that are going to happen:&lt;br /&gt;&lt;br /&gt;• Players that have abused the reward system egregiously may lose benefits they have gained - leading up to and perhaps including &lt;b&gt;losing access to the characters power-leveled&lt;/b&gt; in this fashion.&lt;br /&gt;&lt;br /&gt;• Currently, some badges are being modified, and some may be removed from the game entirely. The list of changes being made to the MA badge system is not final yet, but you will be made aware when we have a concrete plan.&lt;br /&gt;&lt;br /&gt;• Players who knowingly use an exploit when creating an arc, run the risk of having access to MA suspended, or worse- depending on the severity of the action, their account banned.&lt;br /&gt;&lt;br /&gt;• Players who have a story arc banned for any reason, &lt;i&gt;will have it continue to use up one of their publishing slots.&lt;/i&gt; Players will NOT be able to unpublish this slot without Customer Service’s help. This sets up a “three strikes and you’re out” policy. If an individual gets three story arcs banned, &lt;b&gt;they will no longer be able to publish since their slots will all be used up with banned arcs.&lt;/b&gt;&lt;br /&gt;•• &lt;i&gt;This lock will not take place on the first level of “complaint banning”, where an arc has received a larger number of complaints. Players will still have a chance to fix the arc.&lt;br /&gt;•• If Customer Service looks at an arc and determines it was banned in error, they will mark it as “unbannable”. At that point the arc can not be banned for any reason. The unbannable flag &lt;b&gt;will&lt;/b&gt; reset if the player makes &lt;b&gt;any&lt;/b&gt; changes to the arc at that point, and the arc can be banned again.&lt;br /&gt;•• Remember, publishing slots are account wide, so players will not be able to log in another character on their account and use their slots instead.&lt;br /&gt;•• Players are urged to avoid using common farming terms in their story title and/or descriptions. Even if it’s a joke, DO NOT run the risk of having an arc banned and requiring Customer Support to grant you your publishing slot back.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Some of you have taken the stance of “how does powerlevelling hurt the game?” and “shouldn’t I be able to play the game the way that I want?” What we want to make clear is in order to keep the game fair, balanced, and challenging, we have to maintain a risk:reward ratio. This is a ratio we’ve spent years attempting to achieve. Mission Architect is not immune to this, and we are taking swift action to see that the problems players are seeing and are being exposed to are remedied"&lt;br /&gt;&lt;br /&gt;Heavy handed? Yeah, I'd say so... But we saw it coming, from beta. It was always living on borrowed time. The real question is "What becomes of AE now?"&lt;br /&gt;Granted, with every new issue people flock in droves to the new shiny toy and ignore the old content. We saw it with the ITF, Warzone... and now this. But never with the XP being the big drawing allure that an AE mission had.&lt;br /&gt;Mind you, I think this just step one... When the nerfs are done hopefully a great new feature doesn't go the way of the Arena.... When was the last time you stepped inside one?&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-5330067927076824194?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/5330067927076824194/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/and-so-fit-hits-shan.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5330067927076824194'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/5330067927076824194'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/and-so-fit-hits-shan.html' title='And so, the fit hits the shan...'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1836469557834937919</id><published>2009-05-05T15:41:00.002-05:00</published><updated>2009-05-05T15:46:16.539-05:00</updated><title type='text'>R.I.P. Captain Chaos</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/SgClc3Tq0AI/AAAAAAAAAT0/prjSJN-FGp4/s1600-h/CaptainChaos.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 200px; height: 253px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/SgClc3Tq0AI/AAAAAAAAAT0/prjSJN-FGp4/s400/CaptainChaos.jpg" alt="" id="BLOGGER_PHOTO_ID_5332443874108035074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;You were always a hero to me. Godspeed, Dom... thanks for the laughter.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1836469557834937919?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1836469557834937919/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/rip-captain-chaos.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1836469557834937919'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1836469557834937919'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/05/rip-captain-chaos.html' title='R.I.P. Captain Chaos'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_pkhh5C_cDxY/SgClc3Tq0AI/AAAAAAAAAT0/prjSJN-FGp4/s72-c/CaptainChaos.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1417417660516846690</id><published>2009-04-22T06:49:00.003-05:00</published><updated>2009-04-22T06:55:56.849-05:00</updated><title type='text'>Don't @%&amp;* with Benny the Cop!</title><content type='html'>&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/XHhDiCWy_II&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/XHhDiCWy_II&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;I'm pretty sure this is how my brother sees himself at work.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1417417660516846690?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1417417660516846690/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/04/dont-with-benny-cop.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1417417660516846690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1417417660516846690'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/04/dont-with-benny-cop.html' title='Don&apos;t @%&amp;* with Benny the Cop!'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_pkhh5C_cDxY/ST2rPUYi9bI/AAAAAAAAARI/DafzxzA91fE/S220/Mouse-Man+Avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-3229635005621864240</id><published>2009-04-15T02:36:00.007-05:00</published><updated>2009-04-16T06:23:28.684-05:00</updated><title type='text'>Arc ID's for VanGuard Unlimited</title><content type='html'>Ok guys and ladies&lt;br /&gt;&lt;br /&gt;  Once a week we will be updating the site with new Arc ID's for us to run and get a large amount of Prestige/XP/Tickets. These will also be nice for power leveling new toons to get them to at least Lv 20. Now and again I'm sure we will not have anything new, just keep a look out. Here are a couple I put together.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Arc ID:73666&lt;/span&gt;&lt;br /&gt;The ZoneEnder Plot: 80-Saves 50-patrols 1-Boss&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Tickets-3400-3600 per run&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This meant for a very large amount of tickets and will be a bit time consuming. Be prepared.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Arc ID:60395&lt;/span&gt;&lt;br /&gt;VanGuard Unlimited Prestige: 45-Saves 1-Boss&lt;br /&gt;&lt;br /&gt;Much smaller map and groups. This will be for quick runs.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-3229635005621864240?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/3229635005621864240/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/04/arc-ids-for-vanguard-unlimited.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3229635005621864240'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/3229635005621864240'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/04/arc-ids-for-vanguard-unlimited.html' title='Arc ID&apos;s for VanGuard Unlimited'/><author><name>Andrew</name><uri>http://www.blogger.com/profile/18059460831518937995</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--gBKVfOC3Bw/TukpdW8rnHI/AAAAAAAAAKg/3fMXnN3SvPs/s220/GeneralJackCosmosmaller.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-1074388766845288464</id><published>2009-04-07T16:26:00.001-05:00</published><updated>2009-04-07T16:27:30.822-05:00</updated><title type='text'>Tap Tap....is this thing on?</title><content type='html'>Sorry I missed you when you came up, college can be a wicked mistress.&lt;br /&gt;Hope your trip went well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-1074388766845288464?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/1074388766845288464/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/04/tap-tapis-this-thing-on.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1074388766845288464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/1074388766845288464'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/04/tap-tapis-this-thing-on.html' title='Tap Tap....is this thing on?'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-2860560980432289494</id><published>2009-03-20T06:37:00.001-05:00</published><updated>2009-03-20T06:37:45.916-05:00</updated><title type='text'>Btw....</title><content type='html'>Otter,&lt;br /&gt;&lt;br /&gt;When are you headed up this way?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-2860560980432289494?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/2860560980432289494/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/03/btw.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2860560980432289494'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/2860560980432289494'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/03/btw.html' title='Btw....'/><author><name>CrusaderPrime</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6419398822763215067.post-6975367740507099697</id><published>2009-03-12T17:07:00.003-05:00</published><updated>2009-03-12T17:10:44.055-05:00</updated><title type='text'>Two SG changes on the way...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_pkhh5C_cDxY/SbmH0i1GSDI/AAAAAAAAATc/2UNLG05cfdw/s1600-h/Mouse-Man+Avatar.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 80px; height: 80px;" src="http://4.bp.blogspot.com/_pkhh5C_cDxY/SbmH0i1GSDI/AAAAAAAAATc/2UNLG05cfdw/s400/Mouse-Man+Avatar.jpg" alt="" id="BLOGGER_PHOTO_ID_5312426572232673330" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Was reading up in the forums when this post by the dev known as "Sunstorm" caught my eye...&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;"Unfortunately, not many changes made for bases this issue. Mission Architect was a huge project that took a great deal of everyones time.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;There is only one major fix for bases, along with a SG fix.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Storage containers now have rank based permissions for each storage container. So each container can be set so specific ranks can add or remove items from that storage container.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Otherwise a super-leader position was added to smooth out some of the leadership change problems. Promoting a player to super-leader will make them the leader, and demote the original leader."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;About FREAKIN' TIME!!!&lt;br /&gt;Can't tell you how a lot of headaches would have been solved over the past months if we'd been able to set rank based permissions.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6419398822763215067-6975367740507099697?l=teamvanguard.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://teamvanguard.blogspot.com/feeds/6975367740507099697/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://teamvanguard.blogspot.com/2009/03/two-sg-changes-on-way.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6975367740507099697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6419398822763215067/posts/default/6975367740507099697'/><link rel='alternate' type='text/html' href='http://teamvanguard.blogspot.com/2009/03/two-sg-changes-on-way.html' title='Two SG changes on the way...'/><author><name>Nojoy</name><uri>http://www.blogger.com/profile/17339873988086695044</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' 
